Mercurial > hg > orthanc-stone
view Framework/Volumes/VolumeImage.h @ 1:2dbe613f6c93
add orthanc core
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 14 Oct 2016 15:39:01 +0200 |
parents | 351ab0da0150 |
children | 517c46f527cd |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * In addition, as a special exception, the copyright holders of this * program give permission to link the code of its release with the * OpenSSL project's "OpenSSL" library (or with modified versions of it * that use the same license as the "OpenSSL" library), and distribute * the linked executables. You must obey the GNU General Public License * in all respects for all of the code used other than "OpenSSL". If you * modify file(s) with this exception, you may extend this exception to * your version of the file(s), but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. If you delete this exception statement from all source files * in the program, then also delete it here. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "ISliceableVolume.h" #include "ImageBuffer3D.h" #include "../Toolbox/ISeriesLoader.h" #include "../Toolbox/ObserversRegistry.h" #include "../Messaging/MessagingToolbox.h" #include "../Layers/ILayerRendererFactory.h" #include <boost/thread.hpp> namespace OrthancStone { class VolumeImage : public ISliceableVolume { public: class IDownloadPolicy : public IThreadSafe { public: virtual void Initialize(ImageBuffer3D& buffer, ISeriesLoader& loader) = 0; virtual void Finalize() = 0; // Must return "true" if the thread has completed its task. Pay // attention that this method can be invoked concurrently by // several download threads. virtual bool DownloadStep(bool& complete) = 0; virtual bool IsFullQualityAxial(size_t slice) = 0; }; private: std::auto_ptr<ISeriesLoader> loader_; std::auto_ptr<ImageBuffer3D> buffer_; std::vector<boost::thread*> threads_; bool started_; bool continue_; ObserversRegistry<ISliceableVolume> observers_; bool loadingComplete_; MessagingToolbox::Timestamp lastUpdate_; std::auto_ptr<DicomDataset> referenceDataset_; std::auto_ptr<IDownloadPolicy> policy_; std::auto_ptr<ParallelSlices> axialGeometry_; std::auto_ptr<ParallelSlices> coronalGeometry_; std::auto_ptr<ParallelSlices> sagittalGeometry_; void StoreUpdateTime(); void NotifyChange(bool force); static void LoadThread(VolumeImage* that); bool DetectProjection(VolumeProjection& projection, bool& reverse, const SliceGeometry& viewportSlice); const ParallelSlices& GetGeometryInternal(VolumeProjection projection); public: VolumeImage(ISeriesLoader* loader); // Takes ownership virtual ~VolumeImage(); void SetDownloadPolicy(IDownloadPolicy* policy); // Takes ownership void SetThreadCount(size_t count); size_t GetThreadCount() const { return threads_.size(); } virtual void Register(IChangeObserver& observer); virtual void Unregister(IChangeObserver& observer); virtual void Start(); virtual void Stop(); ParallelSlices* GetGeometry(VolumeProjection projection, bool reverse); Vector GetVoxelDimensions(VolumeProjection projection) { return buffer_->GetVoxelDimensions(projection); } bool IsLoadingComplete() const { return loadingComplete_; } class LayerFactory : public ILayerRendererFactory { private: VolumeImage& that_; public: LayerFactory(VolumeImage& that) : that_(that) { } virtual bool HasSourceVolume() const { return true; } virtual ISliceableVolume& GetSourceVolume() const { return that_; } virtual bool GetExtent(double& x1, double& y1, double& x2, double& y2, const SliceGeometry& viewportSlice); virtual ILayerRenderer* CreateLayerRenderer(const SliceGeometry& viewportSlice); }; }; }