Mercurial > hg > orthanc-stone
view Framework/Viewport/WebAssemblyViewport.h @ 913:2b4b6b86520a
Re-enabled gl debug output in GuiAdapter +
REMOVED GZIP ENCODING IN OrthancSeriesVolumeProgressiveLoader +
added ability to use custom windowing in GrayscaleStyleConfigurator
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Fri, 19 Jul 2019 10:30:40 +0200 |
parents | a6c12fe88bcb |
children | 685c9a2d115f |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "../OpenGL/WebAssemblyOpenGLContext.h" #include "../Scene2D/OpenGLCompositor.h" #include "../Scene2D/CairoCompositor.h" #include "ViewportBase.h" namespace OrthancStone { class WebAssemblyViewport : public ViewportBase { public: WebAssemblyViewport(const std::string& identifier) : ViewportBase(identifier) { } WebAssemblyViewport(const std::string& identifier, boost::shared_ptr<Scene2D>& scene) : ViewportBase(identifier, scene) { } }; class WebAssemblyOpenGLViewport : public WebAssemblyViewport { private: OpenGL::WebAssemblyOpenGLContext context_; OpenGLCompositor compositor_; public: WebAssemblyOpenGLViewport(const std::string& canvas); WebAssemblyOpenGLViewport(const std::string& canvas, boost::shared_ptr<Scene2D>& scene); // This function must be called each time the browser window is resized void UpdateSize(); virtual ICompositor& GetCompositor() { return compositor_; } }; class WebAssemblyCairoViewport : public WebAssemblyViewport { private: CairoCompositor compositor_; std::string canvas_; public: WebAssemblyCairoViewport(const std::string& canvas); WebAssemblyCairoViewport(const std::string& canvas, boost::shared_ptr<Scene2D>& scene); void UpdateSize(); virtual void Refresh(); virtual ICompositor& GetCompositor() { return compositor_; } }; }