Mercurial > hg > orthanc-stone
view Framework/Scene2D/Internals/OpenGLShaderVersionDirective.h @ 722:28b9e3a54200
Undo mechanism implemented (not connected to UI yet). Undo stack and measuring
tools are now handled by the ViewportController. Multi-touch does not crash
trackers anymore.
author | Benjamin Golinvaux <bgo@osimis.io> |
---|---|
date | Tue, 21 May 2019 10:27:54 +0200 |
parents | 4eccf698e52f |
children | 828a9b4ee1b7 |
line wrap: on
line source
#pragma once #if ORTHANC_ENABLE_WASM == 1 // https://emscripten.org/docs/optimizing/Optimizing-WebGL.html # define ORTHANC_STONE_OPENGL_SHADER_VERSION_DIRECTIVE "precision mediump float;\n" #else # define ORTHANC_STONE_OPENGL_SHADER_VERSION_DIRECTIVE "#version 110\n" #endif