view OrthancStone/Sources/Toolbox/SortedFrames.h @ 1757:28979b77ce90

Suppressed one pass on the dose distribution computation
author bgo@SHARKNADO.localdomain
date Mon, 26 Apr 2021 17:37:54 +0200
parents 9ac2a65d4172
children 3889ae96d2e9
line wrap: on
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/**
 * Stone of Orthanc
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2021 Osimis S.A., Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this program. If not, see
 * <http://www.gnu.org/licenses/>.
 **/


#pragma once

#include "CoordinateSystem3D.h"
#include "DicomInstanceParameters.h"
#include "LinearAlgebra.h"

namespace OrthancStone
{
  class SortedFrames : public boost::noncopyable
  {
#if defined(FRIEND_TEST)
    // We're compiling the unit tests
    FRIEND_TEST(SortedFrames, Basic);
    FRIEND_TEST(SortedFrames, SortSopInstanceUid);
    FRIEND_TEST(SortedFrames, SortInstanceNumber);
    FRIEND_TEST(SortedFrames, SortInstanceNumberAndImageIndex);
#endif
    
  private:
    struct Frame
    {
    private:
      const DicomInstanceParameters*  instance_;
      unsigned int                    frameNumber_;

    public:
      Frame(const DicomInstanceParameters& instance,
            unsigned int frameNumber);

      const DicomInstanceParameters& GetInstance() const
      {
        return *instance_;
      }

      unsigned int GetFrameNumberInInstance() const
      {
        return frameNumber_;
      }

      double ComputeDistance(const Vector& p) const;
    };


    // Maps "SOPInstanceUID" to an index in "instances_"
    typedef std::map<std::string, size_t>  InstancesIndex;

    // Maps pair "(SOPInstanceUID, FrameNumber)" to an index in
    // "frames_" (only once "Sort()" is called)
    typedef std::map<std::pair<std::string, unsigned int>, size_t>  FramesIndex;

    std::string                            studyInstanceUid_;
    std::string                            seriesInstanceUid_;
    std::vector<DicomInstanceParameters*>  instances_;
    std::vector<Frame>                     frames_;
    bool                                   sorted_;
    InstancesIndex                         instancesIndex_;
    FramesIndex                            framesIndex_;

    const DicomInstanceParameters& GetInstance(size_t instanceIndex) const;

    bool LookupSopInstanceUid(size_t& instanceIndex,
                              const std::string& sopInstanceUid) const;

    const Frame& GetFrame(size_t frameIndex) const;

    void AddFramesOfInstance(std::set<size_t>& remainingInstances,
                             size_t instanceIndex);

    void SortUsingIntegerTag(std::set<size_t>& remainingInstances,
                             const Orthanc::DicomTag& tag);

    void SortUsingSopInstanceUid(std::set<size_t>& remainingInstances);

    void SortUsing3DLocation(std::set<size_t>& remainingInstances);

  public:
    SortedFrames() :
      sorted_(true)
    {
    }
  
    ~SortedFrames()
    {
      Clear();
    }
    
    void Clear();

    const std::string& GetStudyInstanceUid() const
    {
      return studyInstanceUid_;
    }

    const std::string& GetSeriesInstanceUid() const
    {
      return seriesInstanceUid_;
    }

    void AddInstance(const Orthanc::DicomMap& tags);

    size_t GetInstancesCount() const
    {
      return instances_.size();
    }

    bool IsSorted() const
    {
      return sorted_;
    }

    size_t GetFramesCount() const;

    const DicomInstanceParameters& GetInstanceOfFrame(size_t frameIndex) const
    {
      return GetFrame(frameIndex).GetInstance();
    }

    unsigned int GetFrameNumberInInstance(size_t frameIndex) const
    {
      return GetFrame(frameIndex).GetFrameNumberInInstance();
    }

    CoordinateSystem3D GetFrameGeometry(size_t frameIndex) const;

    bool LookupFrame(size_t& frameIndex,
                     const std::string& sopInstanceUid,
                     unsigned int frameNumber) const;

    void Sort();

    bool FindClosestFrame(size_t& frameIndex,
                          const Vector& point,
                          double maximumDistance) const;
  };
}