Mercurial > hg > orthanc-stone
view OrthancStone/Sources/Toolbox/SlicesSorter.cpp @ 1757:28979b77ce90
Suppressed one pass on the dose distribution computation
author | bgo@SHARKNADO.localdomain |
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date | Mon, 26 Apr 2021 17:37:54 +0200 |
parents | 9ac2a65d4172 |
children | ae18b5cfbd3e |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2021 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program. If not, see * <http://www.gnu.org/licenses/>. **/ #include "SlicesSorter.h" #include "GeometryToolbox.h" #include <Logging.h> #include <OrthancException.h> namespace OrthancStone { class SlicesSorter::SliceWithDepth : public boost::noncopyable { private: CoordinateSystem3D geometry_; double depth_; std::unique_ptr<Orthanc::IDynamicObject> payload_; public: SliceWithDepth(const CoordinateSystem3D& geometry, Orthanc::IDynamicObject* payload) : geometry_(geometry), depth_(0), payload_(payload) { } void SetNormal(const Vector& normal) { depth_ = boost::numeric::ublas::inner_prod(geometry_.GetOrigin(), normal); } double GetDepth() const { return depth_; } const CoordinateSystem3D& GetGeometry() const { return geometry_; } bool HasPayload() const { return (payload_.get() != NULL); } const Orthanc::IDynamicObject& GetPayload() const { if (HasPayload()) { return *payload_; } else { LOG(ERROR) << "SlicesSorter::SliceWithDepth::GetPayload(): (!HasPayload())"; throw Orthanc::OrthancException(Orthanc::ErrorCode_BadSequenceOfCalls); } } }; struct SlicesSorter::Comparator { bool operator() (const SliceWithDepth* const& a, const SliceWithDepth* const& b) const { return a->GetDepth() < b->GetDepth(); } }; SlicesSorter::~SlicesSorter() { for (size_t i = 0; i < slices_.size(); i++) { assert(slices_[i] != NULL); delete slices_[i]; } } void SlicesSorter::AddSlice(const CoordinateSystem3D& slice, Orthanc::IDynamicObject* payload) { slices_.push_back(new SliceWithDepth(slice, payload)); } const SlicesSorter::SliceWithDepth& SlicesSorter::GetSlice(size_t i) const { if (i >= slices_.size()) { throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); } else { assert(slices_[i] != NULL); return *slices_[i]; } } const CoordinateSystem3D& SlicesSorter::GetSliceGeometry(size_t i) const { return GetSlice(i).GetGeometry(); } bool SlicesSorter::HasSlicePayload(size_t i) const { return GetSlice(i).HasPayload(); } const Orthanc::IDynamicObject& SlicesSorter::GetSlicePayload(size_t i) const { return GetSlice(i).GetPayload(); } void SlicesSorter::SetNormal(const Vector& normal) { for (size_t i = 0; i < slices_.size(); i++) { slices_[i]->SetNormal(normal); } hasNormal_ = true; } void SlicesSorter::SortInternal() { if (!hasNormal_) { LOG(ERROR) << "SlicesSorter::SortInternal(): (!hasNormal_)"; throw Orthanc::OrthancException(Orthanc::ErrorCode_BadSequenceOfCalls); } Comparator comparator; std::sort(slices_.begin(), slices_.end(), comparator); } void SlicesSorter::FilterNormal(const Vector& normal) { size_t pos = 0; for (size_t i = 0; i < slices_.size(); i++) { if (GeometryToolbox::IsParallel(normal, slices_[i]->GetGeometry().GetNormal())) { // This slice is compatible with the selected normal slices_[pos] = slices_[i]; pos += 1; } else { delete slices_[i]; slices_[i] = NULL; } } slices_.resize(pos); } bool SlicesSorter::SelectNormal(Vector& normal) const { std::vector<Vector> normalCandidates; std::vector<unsigned int> normalCount; bool found = false; for (size_t i = 0; !found && i < GetSlicesCount(); i++) { const Vector& normal = GetSlice(i).GetGeometry().GetNormal(); bool add = true; for (size_t j = 0; add && j < normalCandidates.size(); j++) // (*) { if (GeometryToolbox::IsParallel(normal, normalCandidates[j])) { normalCount[j] += 1; add = false; } } if (add) { if (normalCount.size() > 2) { // To get linear-time complexity in (*). This heuristics // allows the series to have one single frame that is // not parallel to the others (such a frame could be a // generated preview) found = false; } else { normalCandidates.push_back(normal); normalCount.push_back(1); } } } for (size_t i = 0; !found && i < normalCandidates.size(); i++) { unsigned int count = normalCount[i]; if (count == GetSlicesCount() || count + 1 == GetSlicesCount()) { normal = normalCandidates[i]; found = true; } } return found; } bool SlicesSorter::Sort() { if (GetSlicesCount() > 0) { Vector normal; if (SelectNormal(normal)) { FilterNormal(normal); SetNormal(normal); SortInternal(); return true; } } return false; } bool SlicesSorter::LookupClosestSlice(size_t& index, double& distance, const CoordinateSystem3D& slice) const { // TODO Turn this linear-time lookup into a log-time lookup, // keeping track of whether the slices are sorted along the normal bool found = false; distance = std::numeric_limits<double>::infinity(); for (size_t i = 0; i < slices_.size(); i++) { assert(slices_[i] != NULL); double tmp; if (CoordinateSystem3D::ComputeDistance(tmp, slices_[i]->GetGeometry(), slice)) { if (!found || tmp < distance) { index = i; distance = tmp; found = true; } } } return found; } bool SlicesSorter::ComputeSpacingBetweenSlices(double& spacing /* out */) const { if (GetSlicesCount() <= 1) { // This is a volume that is empty or that contains one single // slice: Choose a dummy z-dimension for voxels spacing = 1.0; return true; } const CoordinateSystem3D& reference = GetSliceGeometry(0); double referencePosition = reference.ProjectAlongNormal(reference.GetOrigin()); double p = reference.ProjectAlongNormal(GetSliceGeometry(1).GetOrigin()); spacing = p - referencePosition; if (spacing <= 0) { LOG(ERROR) << "SlicesSorter::ComputeSpacingBetweenSlices(): (spacing <= 0)"; throw Orthanc::OrthancException(Orthanc::ErrorCode_BadSequenceOfCalls, "Please call the Sort() method before"); } for (size_t i = 1; i < GetSlicesCount(); i++) { Vector q = reference.GetOrigin() + spacing * static_cast<double>(i) * reference.GetNormal(); double d = boost::numeric::ublas::norm_2(q - GetSliceGeometry(i).GetOrigin()); if (!LinearAlgebra::IsNear(d, 0, 0.001 /* tolerance expressed in mm */)) { return false; } } return true; } bool SlicesSorter::AreAllSlicesDistinct() const { if (GetSlicesCount() <= 1) { return true; } else { const CoordinateSystem3D& reference = GetSliceGeometry(0); double previousPosition = reference.ProjectAlongNormal(GetSliceGeometry(0).GetOrigin()); for (size_t i = 1; i < GetSlicesCount(); i++) { double position = reference.ProjectAlongNormal(GetSliceGeometry(i).GetOrigin()); if (LinearAlgebra::IsNear(position, previousPosition, 0.001 /* tolerance expressed in mm */)) { return false; } previousPosition = position; } return true; } } }