Mercurial > hg > orthanc-stone
view Framework/Layers/OrthancFrameLayerSource.h @ 287:2038d76bf13f am-2
interaction with HTML/JS
author | am@osimis.io |
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date | Thu, 30 Aug 2018 11:36:36 +0200 |
parents | 5bd4161bf11b |
children | 3897f9f28cfa |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2018 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "LayerSourceBase.h" #include "../Toolbox/IWebService.h" #include "../Toolbox/OrthancSlicesLoader.h" namespace OrthancStone { // this class is in charge of loading a Frame. // once it's been loaded (first the geometry and then the image), // messages are sent to observers so they can use it class OrthancFrameLayerSource : public LayerSourceBase, public IObserver //private OrthancSlicesLoader::ISliceLoaderObserver { private: OrthancSlicesLoader loader_; SliceImageQuality quality_; public: OrthancFrameLayerSource(MessageBroker& broker, IWebService& orthanc); void LoadSeries(const std::string& seriesId); void LoadInstance(const std::string& instanceId); void LoadFrame(const std::string& instanceId, unsigned int frame); void SetImageQuality(SliceImageQuality quality) { quality_ = quality; } size_t GetSliceCount() const { return loader_.GetSliceCount(); } const Slice& GetSlice(size_t slice) const { return loader_.GetSlice(slice); } virtual bool GetExtent(std::vector<Vector>& points, const CoordinateSystem3D& viewportSlice); virtual void ScheduleLayerCreation(const CoordinateSystem3D& viewportSlice); virtual void HandleMessage(IObservable& from, const IMessage& message); }; }