view OrthancStone/Sources/Volumes/ImageBuffer3D.h @ 1998:1fa3f484008e

added arrows to AnnotationsSceneLayer::Segment
author Sebastien Jodogne <s.jodogne@gmail.com>
date Wed, 02 Nov 2022 13:08:50 +0100
parents 7053b8a0aaec
children 07964689cb0b
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/**
 * Stone of Orthanc
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2022 Osimis S.A., Belgium
 * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this program. If not, see
 * <http://www.gnu.org/licenses/>.
 **/


#pragma once

#include "../StoneEnumerations.h"
#include "../Toolbox/LinearAlgebra.h"

#include <Compatibility.h>
#include <Images/Image.h>

namespace OrthancStone
{
  /*

    IMPORTANT: The "ImageBuffer3D" class is *not* meant to be accessed
    directly by the end users using the "GetVoxelXXX()" methods,
    because of the swapping of the Z-axis (see below). The public
    interactions with this class should be limited to:

    1- Using "SliceReader" and "SliceWriter" to access the raw slices,
       but only on the axial projection, *and* using the "z"
       coordinates returned by some "SlicesSorter" object

    2- Extracting slices using a cutting plane through class deriving
      from the "IVolumeSlicer" interface


  IMPLEMENTATION NOTE: This classes stores volume images sliced across
  the Z axis, vertically, in the DECREASING Z-order along the normal
  (this is the REVERSE of the intuitive order):

  +---------------+
  |               |
  |   SLICE N-1   |
  |               |
  +---------------+
  |               |
  |   SLICE N-2   |
  |               |
  +---------------+
  |               |
  |   SLICE N-3   |
  |               |
  .               .
  ......     ......
  .               .
  |               |
  |   SLICE   2   |
  |               |
  +---------------+
  |               |
  |   SLICE   1   |
  |               |
  +---------------+
  |               |
  |   SLICE   0   |
  |               |
  +---------------+

  As you can see, if the 3d image has size width, height, depth, the 2d image has :
  - 2d width  = 3d width
  - 2d height = 3d height * 3d depth

  This explains the "depth_ - 1 - z" that are used throughout this class.

  EXPLANATION: This allows to have the "SliceReader" and "SliceWriter"
  accessors for axial and coronal projections to directly access the
  same memory buffer (no memcpy is required), while being consistent
  with the Z-axis in coronal projection. The sagittal projection
  nevertheless needs a memcpy.

  */

  class ImageBuffer3D : public boost::noncopyable
  {
  private:
    Orthanc::Image         image_;
    Orthanc::PixelFormat   format_;
    unsigned int           width_;
    unsigned int           height_;
    unsigned int           depth_;
    bool                   computeRange_;
    bool                   hasRange_;
    float                  minValue_;
    float                  maxValue_;
    Matrix                 transform_;
    Matrix                 transformInverse_;

    void ExtendImageRange(const Orthanc::ImageAccessor& slice);

    void GetAxialSliceAccessor(Orthanc::ImageAccessor& target,
                               unsigned int slice,
                               bool readOnly);
    
    void GetCoronalSliceAccessor(Orthanc::ImageAccessor& target,
                                 unsigned int slice,
                                 bool readOnly);

    Orthanc::Image*  ExtractSagittalSlice(unsigned int slice) const;

    void CommitSagittalSlice(unsigned int slice,
                             const Orthanc::ImageAccessor& source);

    template <typename T>
    T GetPixelUnchecked(unsigned int x,
                        unsigned int y,
                        unsigned int z) const
    {
      const uint8_t* buffer = reinterpret_cast<const uint8_t*>(image_.GetConstBuffer());
      const uint8_t* row = buffer + (y + height_ * (depth_ - 1 - z)) * image_.GetPitch();
      return reinterpret_cast<const T*>(row) [x];
    }

  public:
    ImageBuffer3D(Orthanc::PixelFormat format,
                  unsigned int width,
                  unsigned int height,
                  unsigned int depth,
                  bool computeRange);

    void Clear();

    const Orthanc::ImageAccessor& GetInternalImage() const
    {
      return image_;
    }

    unsigned int GetWidth() const
    {
      return width_;
    }

    unsigned int GetHeight() const
    {
      return height_;
    }

    unsigned int GetDepth() const
    {
      return depth_;
    }

    Orthanc::PixelFormat GetFormat() const
    {
      return format_;
    }

    unsigned int GetBytesPerPixel() const
    {
      return Orthanc::GetBytesPerPixel(format_);
    }

    uint64_t GetEstimatedMemorySize() const;

    bool GetRange(float& minValue,
                  float& maxValue) const;

    uint8_t GetVoxelGrayscale8Unchecked(unsigned int x,
                                        unsigned int y,
                                        unsigned int z) const
    {
      return GetPixelUnchecked<uint8_t>(x, y, z);
    }

    uint16_t GetVoxelGrayscale16Unchecked(unsigned int x,
                                          unsigned int y,
                                          unsigned int z) const
    {
      return GetPixelUnchecked<uint16_t>(x, y, z);
    }

    int16_t GetVoxelSignedGrayscale16Unchecked(unsigned int x,
                                               unsigned int y,
                                               unsigned int z) const
    {
      return GetPixelUnchecked<int16_t>(x, y, z);
    }

    uint8_t GetVoxelGrayscale8(unsigned int x,
                               unsigned int y,
                               unsigned int z) const;

    uint16_t GetVoxelGrayscale16(unsigned int x,
                                 unsigned int y,
                                 unsigned int z) const;

    
    class SliceReader : public boost::noncopyable
    {
    private:
      Orthanc::ImageAccessor         accessor_;
      std::unique_ptr<Orthanc::Image>  sagittal_;  // Unused for axial and coronal

    public:
      SliceReader(const ImageBuffer3D& that,
                  VolumeProjection projection,
                  unsigned int slice);

      const Orthanc::ImageAccessor& GetAccessor() const
      {
        return accessor_;
      }
    };


    class SliceWriter : public boost::noncopyable
    {
    private:
      ImageBuffer3D&                 that_;
      bool                           modified_;
      Orthanc::ImageAccessor         accessor_;
      std::unique_ptr<Orthanc::Image>  sagittal_;  // Unused for axial and coronal
      unsigned int                   slice_;

      void Flush();

    public:
      SliceWriter(ImageBuffer3D& that,
                  VolumeProjection projection,
                  unsigned int slice);

      ~SliceWriter()
      {
        Flush();
      }

      const Orthanc::ImageAccessor& GetAccessor() const
      {
        return accessor_;
      }

      Orthanc::ImageAccessor& GetAccessor()
      {
        modified_ = true;
        return accessor_;
      }
    };
  };
}