Mercurial > hg > orthanc-stone
view Framework/Layers/LayerSourceBase.cpp @ 214:1c5a47dda299
SdlOrthancSurface
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 01 Jun 2018 18:33:34 +0200 |
parents | 5412adf19980 |
children | 5470b15f7cf2 192e6e349e69 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2018 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #include "LayerSourceBase.h" #include <Core/OrthancException.h> namespace OrthancStone { namespace { class LayerReadyFunctor : public boost::noncopyable { private: std::auto_ptr<ILayerRenderer> layer_; const CoordinateSystem3D& slice_; bool isError_; public: LayerReadyFunctor(ILayerRenderer* layer, const CoordinateSystem3D& slice, bool isError) : layer_(layer), slice_(slice), isError_(isError) { } void operator() (ILayerSource::IObserver& observer, const ILayerSource& source) { observer.NotifyLayerReady(layer_, source, slice_, isError_); } }; } void LayerSourceBase::NotifyGeometryReady() { observers_.Apply(*this, &IObserver::NotifyGeometryReady); } void LayerSourceBase::NotifyGeometryError() { observers_.Apply(*this, &IObserver::NotifyGeometryError); } void LayerSourceBase::NotifyContentChange() { observers_.Apply(*this, &IObserver::NotifyContentChange); } void LayerSourceBase::NotifySliceChange(const Slice& slice) { observers_.Apply(*this, &IObserver::NotifySliceChange, slice); } void LayerSourceBase::NotifyLayerReady(ILayerRenderer* layer, const CoordinateSystem3D& slice, bool isError) { LayerReadyFunctor functor(layer, slice, isError); observers_.Notify(*this, functor); } void LayerSourceBase::Register(IObserver& observer) { observers_.Register(observer); } }