Mercurial > hg > orthanc-stone
view Framework/Scene2D/ColorTextureSceneLayer.h @ 787:1a28fce57ff3
Fixed Visual Studio 2008 build
author | Benjamin Golinvaux <bgo@osimis.io> |
---|---|
date | Fri, 24 May 2019 16:13:50 +0200 |
parents | 55411e7da2f7 |
children | 2d8ab34c8c91 |
line wrap: on
line source
/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "TextureBaseSceneLayer.h" namespace OrthancStone { class ColorTextureSceneLayer : public TextureBaseSceneLayer { public: // If using RGBA32, premultiplied alpha is assumed ColorTextureSceneLayer(const Orthanc::ImageAccessor& texture); virtual ISceneLayer* Clone() const; virtual Type GetType() const { return Type_ColorTexture; } }; }