Mercurial > hg > orthanc-stone
view Framework/Layers/SingleFrameRendererFactory.h @ 519:17106b29ed6d bgo-commands-codegen
Changed the metadata system for structs. A __handler entry is now required
(with "cpp", "ts" or both: ["cpp","ts"]).
Changed the enumerations to string-based values.
Adapted the integrated wasm test.
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Tue, 12 Mar 2019 13:11:18 +0100 |
parents | b70e9be013e4 |
children | 4f2416d519b4 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once #include "ILayerRendererFactory.h" #include <Plugins/Samples/Common/IOrthancConnection.h> namespace OrthancStone { class SingleFrameRendererFactory : public ILayerRendererFactory { private: OrthancPlugins::IOrthancConnection& orthanc_; std::auto_ptr<OrthancPlugins::IDicomDataset> dicom_; std::string instance_; unsigned int frame_; Orthanc::PixelFormat format_; public: SingleFrameRendererFactory(OrthancPlugins::IOrthancConnection& orthanc, const std::string& instanceId, unsigned int frame); const OrthancPlugins::IDicomDataset& GetDataset() const { return *dicom_; } SliceGeometry GetSliceGeometry() { return SliceGeometry(*dicom_); } virtual bool GetExtent(double& x1, double& y1, double& x2, double& y2, const SliceGeometry& viewportSlice); virtual ILayerRenderer* CreateLayerRenderer(const SliceGeometry& viewportSlice); virtual bool HasSourceVolume() const { return false; } virtual ISliceableVolume& GetSourceVolume() const; }; }