Mercurial > hg > orthanc-stone
view OrthancStone/Sources/OpenGL/OpenGLProgram.cpp @ 1895:14c8f339d480
removed redundant definitions Point2D, Point3D and Vector3D from DicomStructureSetUtils.h
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Wed, 19 Jan 2022 14:51:55 +0100 |
parents | 7053b8a0aaec |
children | 85a20cbfcc04 07964689cb0b |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2022 Osimis S.A., Belgium * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program. If not, see * <http://www.gnu.org/licenses/>. **/ #include "OpenGLProgram.h" #include "OpenGLShader.h" #include "IOpenGLContext.h" #include <Logging.h> #include <OrthancException.h> #include <cassert> namespace OrthancStone { namespace OpenGL { OpenGLProgram::OpenGLProgram(OpenGL::IOpenGLContext& context) : context_(context), program_(glCreateProgram()) { ORTHANC_OPENGL_CHECK("glCreateProgram"); if (program_ == 0) { throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError, "Cannot create an OpenGL program"); } } OpenGLProgram::~OpenGLProgram() { try { if (!context_.IsContextLost()) { ORTHANC_OPENGL_TRACE_CURRENT_CONTEXT("About to call glDeleteProgram"); assert(program_ != 0); glDeleteProgram(program_); ORTHANC_OPENGL_CHECK("glDeleteProgram"); } } catch (const Orthanc::OrthancException& e) { if (e.HasDetails()) { LOG(ERROR) << "OrthancException in ~OpenGLProgram: " << e.What() << " Details: " << e.GetDetails(); } else { LOG(ERROR) << "OrthancException in ~OpenGLProgram: " << e.What(); } } catch (const std::exception& e) { LOG(ERROR) << "std::exception in ~OpenGLProgram: " << e.what(); } catch (...) { LOG(ERROR) << "Unknown exception in ~OpenGLProgram"; } } void OpenGLProgram::Use() { //ORTHANC_OPENGL_TRACE_CURRENT_CONTEXT("About to call glUseProgram"); glUseProgram(program_); ORTHANC_OPENGL_CHECK("glUseProgram"); } void OpenGLProgram::CompileShaders(const std::string& vertexCode, const std::string& fragmentCode) { assert(program_ != 0); OpenGLShader vertexShader(GL_VERTEX_SHADER, vertexCode); OpenGLShader fragmentShader(GL_FRAGMENT_SHADER, fragmentCode); glAttachShader(program_, vertexShader.Release()); ORTHANC_OPENGL_CHECK("glAttachShader"); glAttachShader(program_, fragmentShader.Release()); ORTHANC_OPENGL_CHECK("glAttachShader"); glLinkProgram(program_); ORTHANC_OPENGL_CHECK("glLinkProgram"); glValidateProgram(program_); ORTHANC_OPENGL_CHECK("glValidateProgram"); } GLint OpenGLProgram::GetUniformLocation(const std::string& name) { GLint location = glGetUniformLocation(program_, name.c_str()); ORTHANC_OPENGL_CHECK("glGetUniformLocation"); if (location == -1) { throw Orthanc::OrthancException(Orthanc::ErrorCode_InexistentItem, "Inexistent uniform variable in shader: " + name); } else { return location; } } GLint OpenGLProgram::GetAttributeLocation(const std::string& name) { GLint location = glGetAttribLocation(program_, name.c_str()); ORTHANC_OPENGL_CHECK("glGetAttribLocation"); if (location == -1) { throw Orthanc::OrthancException(Orthanc::ErrorCode_InexistentItem, "Inexistent attribute in shader: " + name); } else { return location; } } } }