Mercurial > hg > orthanc-stone
view Framework/Scene2D/FloatTextureSceneLayer.cpp @ 1442:11f291ac3ef5 legacy-loader-refactoring
This branch is useless.
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Tue, 26 May 2020 10:11:49 +0200 |
parents | 257f2c9a02ac |
children | 30deba7bc8e2 |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2020 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #include "FloatTextureSceneLayer.h" #include "../Toolbox/ImageToolbox.h" #include <Core/Images/Image.h> #include <Core/Images/ImageProcessing.h> #include <Core/OrthancException.h> namespace OrthancStone { FloatTextureSceneLayer::FloatTextureSceneLayer(const Orthanc::ImageAccessor& texture) : inverted_(false), applyLog_(false) { { std::unique_ptr<Orthanc::ImageAccessor> t( new Orthanc::Image(Orthanc::PixelFormat_Float32, texture.GetWidth(), texture.GetHeight(), false)); Orthanc::ImageProcessing::Convert(*t, texture); SetTexture(t.release()); } SetCustomWindowing(128, 256); } void FloatTextureSceneLayer::SetWindowing(ImageWindowing windowing) { if (windowing_ != windowing) { if (windowing == ImageWindowing_Custom) { throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); } else { windowing_ = windowing; IncrementRevision(); } } } void FloatTextureSceneLayer::SetCustomWindowing(float customCenter, float customWidth) { if (customWidth <= 0) { throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); } else { windowing_ = ImageWindowing_Custom; customCenter_ = customCenter; customWidth_ = customWidth; IncrementRevision(); } } void FloatTextureSceneLayer::GetWindowing(float& targetCenter, float& targetWidth) const { ::OrthancStone::ComputeWindowing(targetCenter, targetWidth, windowing_, customCenter_, customWidth_); } void FloatTextureSceneLayer::SetInverted(bool inverted) { inverted_ = inverted; IncrementRevision(); } void FloatTextureSceneLayer::SetApplyLog(bool apply) { applyLog_ = apply; IncrementRevision(); } void FloatTextureSceneLayer::FitRange() { float minValue, maxValue; Orthanc::ImageProcessing::GetMinMaxFloatValue(minValue, maxValue, GetTexture()); float width; assert(minValue <= maxValue); if (LinearAlgebra::IsCloseToZero(maxValue - minValue)) { width = 1; } else { width = maxValue - minValue; } SetCustomWindowing((minValue + maxValue) / 2.0f, width); } ISceneLayer* FloatTextureSceneLayer::Clone() const { std::unique_ptr<FloatTextureSceneLayer> cloned (new FloatTextureSceneLayer(GetTexture())); cloned->CopyParameters(*this); cloned->windowing_ = windowing_; cloned->customCenter_ = customCenter_; cloned->customWidth_ = customWidth_; cloned->inverted_ = inverted_; cloned->applyLog_ = applyLog_; return cloned.release(); } }