Mercurial > hg > orthanc-stone
view Framework/Deprecated/Layers/LineLayerRenderer.cpp @ 893:0c5201499af8
Fixes to TrackerSampleApp following IViewport refactoring (FusionMprSdl not working yet)
Removal of the useless scene_ inside ViewportController
author | Benjamin Golinvaux <bgo@osimis.io> |
---|---|
date | Mon, 15 Jul 2019 12:48:19 +0200 |
parents | c35e98d22764 |
children | 2d8ab34c8c91 |
line wrap: on
line source
/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2019 Osimis S.A., Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Affero General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #include "LineLayerRenderer.h" namespace Deprecated { LineLayerRenderer::LineLayerRenderer(double x1, double y1, double x2, double y2, const OrthancStone::CoordinateSystem3D& plane) : x1_(x1), y1_(y1), x2_(x2), y2_(y2), plane_(plane) { RenderStyle style; SetLayerStyle(style); } bool LineLayerRenderer::RenderLayer(OrthancStone::CairoContext& context, const ViewportGeometry& view) { if (visible_) { context.SetSourceColor(color_); cairo_t *cr = context.GetObject(); cairo_set_line_width(cr, 1.0 / view.GetZoom()); cairo_move_to(cr, x1_, y1_); cairo_line_to(cr, x2_, y2_); cairo_stroke(cr); } return true; } void LineLayerRenderer::SetLayerStyle(const RenderStyle& style) { visible_ = style.visible_; color_[0] = style.drawColor_[0]; color_[1] = style.drawColor_[1]; color_[2] = style.drawColor_[2]; } }