Mercurial > hg > orthanc-stone
view OrthancStone/Sources/Scene2D/PointerEvent.h @ 2047:0b596428e60c deep-learning
added OpenGLTexture::GetFormat()
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Mon, 06 Mar 2023 11:00:55 +0100 |
parents | 7053b8a0aaec |
children | 07964689cb0b |
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/** * Stone of Orthanc * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics * Department, University Hospital of Liege, Belgium * Copyright (C) 2017-2022 Osimis S.A., Belgium * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program. If not, see * <http://www.gnu.org/licenses/>. **/ #pragma once #include "ScenePoint2D.h" #include <boost/noncopyable.hpp> #include <stdint.h> namespace OrthancStone { class PointerEvent : public boost::noncopyable { private: MouseButton button_; std::vector<ScenePoint2D> positions_; bool hasAltModifier_; bool hasControlModifier_; bool hasShiftModifier_; public: PointerEvent(); ScenePoint2D GetMainPosition() const; void AddPosition(const ScenePoint2D& p) { positions_.push_back(p); } void AddPosition(double x, double y) { positions_.push_back(ScenePoint2D(x, y)); } size_t GetPositionsCount() const { return positions_.size(); } ScenePoint2D GetPosition(size_t index) const; void SetAltModifier(bool value) { hasAltModifier_ = value; } bool HasAltModifier() const { return hasAltModifier_; } void SetControlModifier(bool value) { hasControlModifier_ = value; } bool HasControlModifier() const { return hasControlModifier_; } void SetShiftModifier(bool value) { hasShiftModifier_ = value; } bool HasShiftModifier() const { return hasShiftModifier_; } void SetMouseButton(MouseButton button) { button_ = button; } MouseButton GetMouseButton() const { return button_; } }; }