view Resources/Orthanc/MinGWToolchain.cmake @ 700:059e1fd05fd6 refactor-viewport-controller

Introduced the ViewportController that sits between the application and the Scene2D to handle the trackers and measuring tools. This is a work in progress. The Scene2D is no longer an observable. Message sending is managed by the ViewportController. Move some refs to shared and weak to prevent lifetime issues.
author Benjamin Golinvaux <bgo@osimis.io>
date Sun, 19 May 2019 16:26:17 +0200
parents 5412adf19980
children
line wrap: on
line source

# the name of the target operating system
set(CMAKE_SYSTEM_NAME Windows)

# which compilers to use for C and C++
set(CMAKE_C_COMPILER i586-mingw32msvc-gcc)
set(CMAKE_CXX_COMPILER i586-mingw32msvc-g++)
set(CMAKE_RC_COMPILER i586-mingw32msvc-windres)

# here is the target environment located
set(CMAKE_FIND_ROOT_PATH /usr/i586-mingw32msvc)

# adjust the default behaviour of the FIND_XXX() commands:
# search headers and libraries in the target environment, search 
# programs in the host environment
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)

set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DSTACK_SIZE_PARAM_IS_A_RESERVATION=0x10000" CACHE INTERNAL "" FORCE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DSTACK_SIZE_PARAM_IS_A_RESERVATION=0x10000" CACHE INTERNAL "" FORCE)