view Framework/Widgets/WorldSceneWidget.cpp @ 700:059e1fd05fd6 refactor-viewport-controller

Introduced the ViewportController that sits between the application and the Scene2D to handle the trackers and measuring tools. This is a work in progress. The Scene2D is no longer an observable. Message sending is managed by the ViewportController. Move some refs to shared and weak to prevent lifetime issues.
author Benjamin Golinvaux <bgo@osimis.io>
date Sun, 19 May 2019 16:26:17 +0200
parents 9a474e90e832
children 4f2416d519b4
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/**
 * Stone of Orthanc
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2019 Osimis S.A., Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Affero General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 **/


#include "WorldSceneWidget.h"

#include "PanMouseTracker.h"
#include "ZoomMouseTracker.h"
#include "PanZoomMouseTracker.h"

#include <Core/Logging.h>
#include <Core/OrthancException.h>

#include <math.h>
#include <memory>
#include <cassert>

namespace OrthancStone
{
  // this is an adapter between a IWorldSceneMouseTracker
  // that is tracking a mouse in scene coordinates/mm and
  // an IMouseTracker that is tracking a mouse
  // in screen coordinates/pixels.
  class WorldSceneWidget::SceneMouseTracker : public IMouseTracker
  {
  private:
    ViewportGeometry                        view_;
    std::auto_ptr<IWorldSceneMouseTracker>  tracker_;

  public:
    SceneMouseTracker(const ViewportGeometry& view,
                      IWorldSceneMouseTracker* tracker) :
      view_(view),
      tracker_(tracker)
    {
      if (tracker == NULL)
      {
        throw Orthanc::OrthancException(Orthanc::ErrorCode_NullPointer);
      }
    }

    virtual void Render(Orthanc::ImageAccessor& target)
    {
      if (tracker_->HasRender())
      {
        CairoSurface surface(target, false /* no alpha */);
        CairoContext context(surface);
        view_.ApplyTransform(context);
        tracker_->Render(context, view_.GetZoom());
      }
    }

    virtual void MouseUp()
    {
      tracker_->MouseUp();
    }

    virtual void MouseMove(int x,
                           int y,
                           const std::vector<Touch>& displayTouches)
    {
      double sceneX, sceneY;
      view_.MapPixelCenterToScene(sceneX, sceneY, x, y);

      std::vector<Touch> sceneTouches;
      for (size_t t = 0; t < displayTouches.size(); t++)
      {
        double sx, sy;
        
        view_.MapPixelCenterToScene(
          sx, sy, (int)displayTouches[t].x, (int)displayTouches[t].y);
        
        sceneTouches.push_back(
          Touch(static_cast<float>(sx), static_cast<float>(sy)));
      }
      tracker_->MouseMove(x, y, sceneX, sceneY, displayTouches, sceneTouches);
    }
  };


  bool WorldSceneWidget::RenderCairo(CairoContext& context)
  {
    view_.ApplyTransform(context);
    return RenderScene(context, view_);
  }


  void WorldSceneWidget::RenderMouseOverCairo(CairoContext& context,
                                              int x,
                                              int y)
  {
    ViewportGeometry view = GetView();
    view.ApplyTransform(context);

    double sceneX, sceneY;
    view.MapPixelCenterToScene(sceneX, sceneY, x, y);

    if (interactor_)
    {
      interactor_->MouseOver(context, *this, view, sceneX, sceneY, GetStatusBar());
    }
  }


  void WorldSceneWidget::SetSceneExtent(ViewportGeometry& view)
  {
    view.SetSceneExtent(GetSceneExtent());
  }


  void WorldSceneWidget::SetSize(unsigned int width,
                                 unsigned int height)
  {
    CairoWidget::SetSize(width, height);
    view_.SetDisplaySize(width, height);
  }


  void WorldSceneWidget::SetInteractor(IWorldSceneInteractor& interactor)
  {
    interactor_ = &interactor;
  }


  void WorldSceneWidget::FitContent()
  {
    SetSceneExtent(view_);
    view_.FitContent();

    NotifyContentChanged();
  }


  void WorldSceneWidget::SetView(const ViewportGeometry& view)
  {
    view_ = view;

    NotifyContentChanged();
  }


  IMouseTracker* WorldSceneWidget::CreateMouseTracker(MouseButton button,
                                                      int x,
                                                      int y,
                                                      KeyboardModifiers modifiers,
                                                      const std::vector<Touch>& touches)
  {
    double sceneX, sceneY;
    view_.MapPixelCenterToScene(sceneX, sceneY, x, y);

    // asks the Widget Interactor to provide a mouse tracker
    std::auto_ptr<IWorldSceneMouseTracker> tracker;

    if (interactor_)
    {
      tracker.reset(interactor_->CreateMouseTracker(*this, view_, button, modifiers, x, y, sceneX, sceneY, GetStatusBar(), touches));
    }
    
    if (tracker.get() != NULL)
    {
      return new SceneMouseTracker(view_, tracker.release());
    }
    else if (hasDefaultMouseEvents_)
    {
      printf("has default mouse events\n");
      if (touches.size() == 2)
      {
        printf("2 touches !\n");
        return new SceneMouseTracker(view_, new PanZoomMouseTracker(*this, touches));
      }
      else
      {
        switch (button)
        {
          case MouseButton_Middle:
            return new SceneMouseTracker(view_, new PanMouseTracker(*this, x, y));

          case MouseButton_Right:
            return new SceneMouseTracker(view_, new ZoomMouseTracker(*this, x, y));

          default:
            return NULL;
        }
      }
    }
    else
    {
      return NULL;
    }
  }


  void WorldSceneWidget::MouseWheel(MouseWheelDirection direction,
                                    int x,
                                    int y,
                                    KeyboardModifiers modifiers)
  {
    if (interactor_)
    {
      interactor_->MouseWheel(*this, direction, modifiers, GetStatusBar());
    }
  }


  void WorldSceneWidget::KeyPressed(KeyboardKeys key,
                                    char keyChar,
                                    KeyboardModifiers modifiers)
  {
    if (interactor_)
    {
      interactor_->KeyPressed(*this, key, keyChar, modifiers, GetStatusBar());
    }
  }
}