view Framework/Volumes/VolumeReslicer.h @ 700:059e1fd05fd6 refactor-viewport-controller

Introduced the ViewportController that sits between the application and the Scene2D to handle the trackers and measuring tools. This is a work in progress. The Scene2D is no longer an observable. Message sending is managed by the ViewportController. Move some refs to shared and weak to prevent lifetime issues.
author Benjamin Golinvaux <bgo@osimis.io>
date Sun, 19 May 2019 16:26:17 +0200
parents b70e9be013e4
children c3bbb130abc4
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/**
 * Stone of Orthanc
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2019 Osimis S.A., Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Affero General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Affero General Public License for more details.
 * 
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 **/


#pragma once

#include "../Toolbox/Extent2D.h"
#include "../Toolbox/OrientedBoundingBox.h"
#include "ImageBuffer3D.h"

namespace OrthancStone
{
  // Hypothesis: The output voxels always have square size
  class VolumeReslicer : public boost::noncopyable
  {
  private:
    // Input parameters
    Orthanc::PixelFormat           outputFormat_;
    bool                           hasLinearFunction_;
    float                          scaling_;  // "a" in "f(x) = a * x + b"
    float                          offset_;   // "b" in "f(x) = a * x + b"
    ImageInterpolation             interpolation_;
    bool                           fastMode_;

    // Output of reslicing
    bool                           success_;
    Extent2D                       extent_;
    std::auto_ptr<Orthanc::Image>  slice_;

    void CheckIterators(const ImageBuffer3D& source,
                        const CoordinateSystem3D& plane,
                        const OrientedBoundingBox& box) const;

    void Reset();

    float GetMinOutputValue() const;

    float GetMaxOutputValue() const;

    void SetWindow(float low,
                   float high);
    
  public:
    VolumeReslicer();

    void GetLinearFunction(float& scaling,
                           float& offset) const;

    void ResetLinearFunction();
    
    void SetLinearFunction(float scaling,
                           float offset);

    void FitRange(const ImageBuffer3D& image);

    void SetWindowing(ImageWindowing windowing,
                      const ImageBuffer3D& image,
                      float rescaleSlope,
                      float rescaleIntercept);

    Orthanc::PixelFormat GetOutputFormat() const
    {
      return outputFormat_;
    }

    void SetOutputFormat(Orthanc::PixelFormat format);

    ImageInterpolation GetInterpolation() const
    {
      return interpolation_;
    }

    void SetInterpolation(ImageInterpolation interpolation);

    bool IsFastMode() const
    {
      return fastMode_;
    }

    void EnableFastMode(bool enabled)
    {
      fastMode_ = enabled;
    }

    bool IsSuccess() const
    {
      return success_;
    }

    const Extent2D& GetOutputExtent() const;

    const Orthanc::ImageAccessor& GetOutputSlice() const;

    Orthanc::ImageAccessor* ReleaseOutputSlice();

    void Apply(const ImageBuffer3D& source,
               const CoordinateSystem3D& plane);

    void Apply(const ImageBuffer3D& source,
               const CoordinateSystem3D& plane,
               double voxelSize);
  };
}