view Framework/Toolbox/OrientedBoundingBox.cpp @ 700:059e1fd05fd6 refactor-viewport-controller

Introduced the ViewportController that sits between the application and the Scene2D to handle the trackers and measuring tools. This is a work in progress. The Scene2D is no longer an observable. Message sending is managed by the ViewportController. Move some refs to shared and weak to prevent lifetime issues.
author Benjamin Golinvaux <bgo@osimis.io>
date Sun, 19 May 2019 16:26:17 +0200
parents 7719eb852dd5
children c3bbb130abc4
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/**
 * Stone of Orthanc
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2019 Osimis S.A., Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Affero General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Affero General Public License for more details.
 * 
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 **/


#include "OrientedBoundingBox.h"

#include "GeometryToolbox.h"

#include <Core/OrthancException.h>

#include <cassert>

namespace OrthancStone
{
  OrientedBoundingBox::OrientedBoundingBox(const ImageBuffer3D& image)
  {
    unsigned int n = image.GetDepth();
    if (n < 1)
    {
      throw Orthanc::OrthancException(Orthanc::ErrorCode_IncompatibleImageSize);      
    }

    const CoordinateSystem3D& geometry = image.GetGeometry().GetAxialGeometry();
    Vector dim = image.GetGeometry().GetVoxelDimensions(VolumeProjection_Axial);

    u_ = geometry.GetAxisX();
    v_ = geometry.GetAxisY();
    w_ = geometry.GetNormal();

    hu_ = static_cast<double>(image.GetWidth() * dim[0] / 2.0);
    hv_ = static_cast<double>(image.GetHeight() * dim[1] / 2.0);
    hw_ = static_cast<double>(image.GetDepth() * dim[2] / 2.0);
      
    c_ = (geometry.GetOrigin() + 
          (hu_ - dim[0] / 2.0) * u_ +
          (hv_ - dim[1] / 2.0) * v_ +
          (hw_ - dim[2] / 2.0) * w_);
  }


  bool OrientedBoundingBox::HasIntersectionWithPlane(std::vector<Vector>& points,
                                                     const Vector& normal,
                                                     double d) const
  {
    assert(normal.size() == 3);

    double r = (hu_ * fabs(boost::numeric::ublas::inner_prod(normal, u_)) +
                hv_ * fabs(boost::numeric::ublas::inner_prod(normal, v_)) +
                hw_ * fabs(boost::numeric::ublas::inner_prod(normal, w_)));

    double s = boost::numeric::ublas::inner_prod(normal, c_) + d;

    if (fabs(s) >= r)
    {
      // No intersection, or intersection is reduced to a single point
      return false;
    }
    else
    {
      Vector p;

      // Loop over all the 12 edges (segments) of the oriented
      // bounding box, and check whether they intersect the plane
        
      // X-aligned edges
      if (GeometryToolbox::IntersectPlaneAndSegment
          (p, normal, d,
           c_ - u_ * hu_ - v_ * hv_ - w_ * hw_,
           c_ + u_ * hu_ - v_ * hv_ - w_ * hw_))
      {
        points.push_back(p);
      }

      if (GeometryToolbox::IntersectPlaneAndSegment
          (p, normal, d,
           c_ - u_ * hu_ + v_ * hv_ - w_ * hw_,
           c_ + u_ * hu_ + v_ * hv_ - w_ * hw_))
      {
        points.push_back(p);
      }

      if (GeometryToolbox::IntersectPlaneAndSegment
          (p, normal, d,
           c_ - u_ * hu_ - v_ * hv_ + w_ * hw_,
           c_ + u_ * hu_ - v_ * hv_ + w_ * hw_))
      {
        points.push_back(p);
      }

      if (GeometryToolbox::IntersectPlaneAndSegment
          (p, normal, d,
           c_ - u_ * hu_ + v_ * hv_ + w_ * hw_,
           c_ + u_ * hu_ + v_ * hv_ + w_ * hw_))
      {
        points.push_back(p);
      }

      // Y-aligned edges
      if (GeometryToolbox::IntersectPlaneAndSegment
          (p, normal, d,
           c_ - u_ * hu_ - v_ * hv_ - w_ * hw_,
           c_ - u_ * hu_ + v_ * hv_ - w_ * hw_))
      {
        points.push_back(p);
      }

      if (GeometryToolbox::IntersectPlaneAndSegment
          (p, normal, d,
           c_ + u_ * hu_ - v_ * hv_ - w_ * hw_,
           c_ + u_ * hu_ + v_ * hv_ - w_ * hw_))
      {
        points.push_back(p);
      }

      if (GeometryToolbox::IntersectPlaneAndSegment
          (p, normal, d,
           c_ - u_ * hu_ - v_ * hv_ + w_ * hw_,
           c_ - u_ * hu_ + v_ * hv_ + w_ * hw_))
      {
        points.push_back(p);
      }

      if (GeometryToolbox::IntersectPlaneAndSegment
          (p, normal, d,
           c_ + u_ * hu_ - v_ * hv_ + w_ * hw_,
           c_ + u_ * hu_ + v_ * hv_ + w_ * hw_))
      {
        points.push_back(p);
      }

      // Z-aligned edges
      if (GeometryToolbox::IntersectPlaneAndSegment
          (p, normal, d,
           c_ - u_ * hu_ - v_ * hv_ - w_ * hw_,
           c_ - u_ * hu_ - v_ * hv_ + w_ * hw_))
      {
        points.push_back(p);
      }

      if (GeometryToolbox::IntersectPlaneAndSegment
          (p, normal, d,
           c_ + u_ * hu_ - v_ * hv_ - w_ * hw_,
           c_ + u_ * hu_ - v_ * hv_ + w_ * hw_))
      {
        points.push_back(p);
      }

      if (GeometryToolbox::IntersectPlaneAndSegment
          (p, normal, d,
           c_ - u_ * hu_ + v_ * hv_ - w_ * hw_,
           c_ - u_ * hu_ + v_ * hv_ + w_ * hw_))
      {
        points.push_back(p);
      }

      if (GeometryToolbox::IntersectPlaneAndSegment
          (p, normal, d,
           c_ + u_ * hu_ + v_ * hv_ - w_ * hw_,
           c_ + u_ * hu_ + v_ * hv_ + w_ * hw_))
      {
        points.push_back(p);
      }

      return true;
    }
  }


  bool OrientedBoundingBox::HasIntersection(std::vector<Vector>& points,
                                            const CoordinateSystem3D& plane) const
  {
    // From the vector equation of a 3D plane (specified by origin
    // and normal), to the general equation of a 3D plane (which
    // looses information about the origin of the coordinate system)
    const Vector& normal = plane.GetNormal();
    const Vector& origin = plane.GetOrigin();
    double d = -(normal[0] * origin[0] + normal[1] * origin[1] + normal[2] * origin[2]);

    return HasIntersectionWithPlane(points, normal, d);
  }
  

  bool OrientedBoundingBox::Contains(const Vector& p) const
  {
    assert(p.size() == 3);

    const Vector q = p - c_;

    return (fabs(boost::numeric::ublas::inner_prod(q, u_)) <= hu_ &&
            fabs(boost::numeric::ublas::inner_prod(q, v_)) <= hv_ &&
            fabs(boost::numeric::ublas::inner_prod(q, w_)) <= hw_);
  }

  
  void OrientedBoundingBox::FromInternalCoordinates(Vector& target,
                                                    double x,
                                                    double y,
                                                    double z) const
  {
    target = (c_ +
              u_ * 2.0 * hu_ * (x - 0.5) +
              v_ * 2.0 * hv_ * (y - 0.5) +
              w_ * 2.0 * hw_ * (z - 0.5));
  }

  
  void OrientedBoundingBox::FromInternalCoordinates(Vector& target,
                                                    const Vector& source) const
  {
    assert(source.size() == 3);
    FromInternalCoordinates(target, source[0], source[1], source[2]);
  }

  
  void OrientedBoundingBox::ToInternalCoordinates(Vector& target,
                                                  const Vector& source) const
  {
    assert(source.size() == 3);
    const Vector q = source - c_;

    double x = boost::numeric::ublas::inner_prod(q, u_) / (2.0 * hu_) + 0.5;
    double y = boost::numeric::ublas::inner_prod(q, v_) / (2.0 * hv_) + 0.5;
    double z = boost::numeric::ublas::inner_prod(q, w_) / (2.0 * hw_) + 0.5;

    LinearAlgebra::AssignVector(target, x, y, z);
  }


  bool OrientedBoundingBox::ComputeExtent(Extent2D& extent,
                                          const CoordinateSystem3D& plane) const
  {
    extent.Reset();
    
    std::vector<Vector> points;
    if (HasIntersection(points, plane))
    {
      for (size_t i = 0; i < points.size(); i++)
      {
        double x, y;
        plane.ProjectPoint(x, y, points[i]);
        extent.AddPoint(x, y);
      }
      
      return true;
    }
    else
    {
      return false;
    }
  }
}