view Framework/Toolbox/FiniteProjectiveCamera.h @ 700:059e1fd05fd6 refactor-viewport-controller

Introduced the ViewportController that sits between the application and the Scene2D to handle the trackers and measuring tools. This is a work in progress. The Scene2D is no longer an observable. Message sending is managed by the ViewportController. Move some refs to shared and weak to prevent lifetime issues.
author Benjamin Golinvaux <bgo@osimis.io>
date Sun, 19 May 2019 16:26:17 +0200
parents b70e9be013e4
children c3bbb130abc4
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/**
 * Stone of Orthanc
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2019 Osimis S.A., Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Affero General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Affero General Public License for more details.
 * 
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 **/


#pragma once

#include "LinearAlgebra.h"
#include "../Volumes/ImageBuffer3D.h"

namespace OrthancStone
{
  // Reference: "Multiple View Geometry in Computer Vision (2nd Edition)"
  class FiniteProjectiveCamera : public boost::noncopyable
  {
  private:
    Matrix  p_;     // 3x4 matrix - Equation (6.11) - page 157
    Matrix  k_;     // 3x3 matrix of intrinsic parameters - Equation (6.10) - page 157
    Matrix  r_;     // 3x3 rotation matrix in 3D space
    Vector  c_;     // 3x1 vector in 3D space corresponding to camera center
    Matrix  minv_;  // Inverse of the M = P(1:3,1:3) submatrix

    void ComputeMInverse();

    void Setup(const Matrix& k,
               const Matrix& r,
               const Vector& c);

    void Setup(const Matrix& p);

  public:
    FiniteProjectiveCamera(const Matrix& k,
                           const Matrix& r,
                           const Vector& c)
    {
      Setup(k, r, c);
    }

    FiniteProjectiveCamera(const Matrix& p)
    {
      Setup(p);
    }

    FiniteProjectiveCamera(const double k[9],
                           const double r[9],
                           const double c[3]);

    FiniteProjectiveCamera(const double p[12]);

    // Constructor that implements camera calibration
    FiniteProjectiveCamera(const Vector& camera,
                           const Vector& principalPoint,
                           double angle,
                           unsigned int imageWidth,
                           unsigned int imageHeight,
                           double pixelSpacingX,
                           double pixelSpacingY);

    const Matrix& GetMatrix() const
    {
      return p_;
    }

    const Matrix& GetRotation() const
    {
      return r_;
    }

    const Vector& GetCenter() const
    {
      return c_;
    }

    const Matrix& GetIntrinsicParameters() const
    {
      return k_;
    }

    // Computes the 3D vector that represents the direction from the
    // camera center to the (x,y) imaged point
    Vector GetRayDirection(double x,
                           double y) const;

    // Apply the camera to a 3D point "v" that is not at infinity. "v"
    // can be encoded either as a non-homogeneous vector (3
    // components), or as a homogeneous vector (4 components).
    void ApplyFinite(double& x,
                     double& y,
                     const Vector& v) const;

    // Apply the camera to a 3D point "v" that is possibly at
    // infinity. The result is a 2D point in homogeneous coordinates.
    Vector ApplyGeneral(const Vector& v) const;

    Orthanc::ImageAccessor* ApplyRaytracer(const ImageBuffer3D& source,
                                           Orthanc::PixelFormat targetFormat,
                                           unsigned int targetWidth,
                                           unsigned int targetHeight,
                                           bool mip) const;
  };
}