view OrthancStone/Sources/OpenGL/OpenGLTexture.h @ 1849:023cce3d7844

introduction of the concept of "virtual series"
author Sebastien Jodogne <s.jodogne@gmail.com>
date Tue, 29 Jun 2021 12:12:46 +0200
parents 9ac2a65d4172
children 3889ae96d2e9
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/**
 * Stone of Orthanc
 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
 * Department, University Hospital of Liege, Belgium
 * Copyright (C) 2017-2021 Osimis S.A., Belgium
 *
 * This program is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this program. If not, see
 * <http://www.gnu.org/licenses/>.
 **/


#pragma once

#include "OpenGLIncludes.h"

#include <Images/ImageAccessor.h>

#include <boost/noncopyable.hpp>


namespace OrthancStone
{
  namespace OpenGL
  {
    class IOpenGLContext;

    class OpenGLTexture : public boost::noncopyable
    {
    private:
      GLuint        texture_;
      unsigned int  width_;
      unsigned int  height_;
      OpenGL::IOpenGLContext& context_;

    public:
      explicit OpenGLTexture(OpenGL::IOpenGLContext& context);

      ~OpenGLTexture();

      unsigned int GetWidth() const
      {
        return width_;
      }

      unsigned int GetHeight() const
      {
        return height_;
      }

      void Load(const Orthanc::ImageAccessor& image,
                bool isLinearInterpolation);

      void Bind(GLint location);
    };
  }
}