Mercurial > hg > orthanc-stone
diff Framework/Radiography/RadiographyLayerRotateTracker.h @ 414:f7616c010056
reorganization
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Mon, 12 Nov 2018 18:00:48 +0100 |
parents | |
children | b70e9be013e4 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Framework/Radiography/RadiographyLayerRotateTracker.h Mon Nov 12 18:00:48 2018 +0100 @@ -0,0 +1,73 @@ +/** + * Stone of Orthanc + * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics + * Department, University Hospital of Liege, Belgium + * Copyright (C) 2017-2018 Osimis S.A., Belgium + * + * This program is free software: you can redistribute it and/or + * modify it under the terms of the GNU Affero General Public License + * as published by the Free Software Foundation, either version 3 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + **/ + + +#pragma once + +#include "../Toolbox/UndoRedoStack.h" +#include "../Toolbox/ViewportGeometry.h" +#include "../Widgets/IWorldSceneMouseTracker.h" +#include "RadiographyScene.h" + + +namespace OrthancStone +{ + class RadiographyLayerRotateTracker : public IWorldSceneMouseTracker + { + private: + class UndoRedoCommand; + + UndoRedoStack& undoRedoStack_; + RadiographyScene::LayerAccessor accessor_; + double centerX_; + double centerY_; + double originalAngle_; + double clickAngle_; + bool roundAngles_; + + bool ComputeAngle(double& angle /* out */, + double sceneX, + double sceneY) const; + + public: + RadiographyLayerRotateTracker(UndoRedoStack& undoRedoStack, + RadiographyScene& scene, + const ViewportGeometry& view, + size_t layer, + double x, + double y, + bool roundAngles); + + virtual bool HasRender() const + { + return false; + } + + virtual void Render(CairoContext& context, + double zoom); + + virtual void MouseUp(); + + virtual void MouseMove(int displayX, + int displayY, + double sceneX, + double sceneY); + }; +}