diff Framework/Scene2D/LookupTableTextureSceneLayer.h @ 1083:f72d1ab42932 broker

integration mainline->broker
author Sebastien Jodogne <s.jodogne@gmail.com>
date Tue, 22 Oct 2019 13:14:05 +0200
parents 287ec78f63b4
children 177e7d431cd1 2d8ab34c8c91
line wrap: on
line diff
--- a/Framework/Scene2D/LookupTableTextureSceneLayer.h	Thu Oct 17 21:25:03 2019 +0200
+++ b/Framework/Scene2D/LookupTableTextureSceneLayer.h	Tue Oct 22 13:14:05 2019 +0200
@@ -45,8 +45,6 @@
     // (RGBA). In the RGB case, an alpha channel will be automatically added.
     void SetLookupTable(const std::vector<uint8_t>& lut);
 
-    void SetLookupTable(const std::string& lut);
-
     void SetRange(float minValue,
                   float maxValue);