diff OrthancStone/Sources/Scene2D/OsiriXLayerFactory.h @ 1615:f5d4bd7b5593

new class: OsiriXLayerFactory
author Sebastien Jodogne <s.jodogne@gmail.com>
date Fri, 30 Oct 2020 17:26:44 +0100
parents
children 9ac2a65d4172
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/OrthancStone/Sources/Scene2D/OsiriXLayerFactory.h	Fri Oct 30 17:26:44 2020 +0100
@@ -0,0 +1,104 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2020 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this program. If not, see
+ * <http://www.gnu.org/licenses/>.
+ **/
+
+
+#pragma once
+
+#include "../Toolbox/CoordinateSystem3D.h"
+#include "../Toolbox/OsiriX/Annotation.h"
+#include "Color.h"
+#include "ISceneLayer.h"
+
+namespace OrthancStone
+{
+  class OsiriXLayerFactory : public boost::noncopyable
+  {
+  private:
+    Color   color_;
+    double  thickness_;
+    double  arrowLength_;
+    double  arrowAngle_;
+    size_t  fontIndex_;
+    
+  public:
+    OsiriXLayerFactory();
+    
+    void SetColor(const Color& color)
+    {
+      color_ = color;
+    }
+
+    void SetColor(uint8_t red,
+                  uint8_t green,
+                  uint8_t blue)
+    {
+      color_ = Color(red, green, blue);
+    }
+
+    const Color& GetColor() const
+    {
+      return color_;
+    }
+
+    void SetThickness(double thickness)
+    {
+      thickness_ = thickness;
+    }
+
+    double GetThickness() const
+    {
+      return thickness_;
+    }
+
+    void SetArrowLength(double arrowLength)
+    {
+      arrowLength_ = arrowLength;
+    }
+
+    double GetArrowLength() const
+    {
+      return arrowLength_;
+    }
+
+    void SetArrowAngle(double arrowAngle)
+    {
+      arrowAngle_ = arrowAngle;
+    }
+
+    double GetArrowAngle() const
+    {
+      return arrowAngle_;
+    }
+
+    void SetFontIndex(double fontIndex)
+    {
+      fontIndex_ = fontIndex;
+    }
+
+    double GetFontIndex() const
+    {
+      return fontIndex_;
+    }
+
+    ISceneLayer* Create(const OsiriX::Annotation& annotation,
+                        const CoordinateSystem3D& plane) const;
+  };
+}