diff Framework/Scene2D/ColorSceneLayer.h @ 643:f0008c55e5f7

getting rid of MessageType enumeration
author Sebastien Jodogne <s.jodogne@gmail.com>
date Fri, 10 May 2019 17:34:48 +0200
parents 500c3f70b6c2
children 61ba4b504e9a
line wrap: on
line diff
--- a/Framework/Scene2D/ColorSceneLayer.h	Fri May 10 14:54:03 2019 +0200
+++ b/Framework/Scene2D/ColorSceneLayer.h	Fri May 10 17:34:48 2019 +0200
@@ -35,17 +35,20 @@
     uint8_t  green_;
     uint8_t  blue_;
     uint64_t revision_;
+
   protected:
     void BumpRevision()
     {
-      // this is *not* thread-safe!!!
+      // this is *not* thread-safe!!!  => (SJO) no problem, Stone assumes mono-threading
       revision_++;
     }
+
   public:
     ColorSceneLayer() :
       red_(255),
       green_(255),
-      blue_(255)
+      blue_(255),
+      revision_(0)
     {
     }