diff Framework/Scene2D/Internals/OpenGLFloatTextureProgram.cpp @ 611:e3f21a265be5

Added version directive to GLSL shader code + glew init function in sample code AND commented-out glew init function in StoneInitialize
author Benjamin Golinvaux <bgo@osimis.io>
date Tue, 30 Apr 2019 16:07:48 +0200
parents bbe29efd3d1c
children e6850c866469
line wrap: on
line diff
--- a/Framework/Scene2D/Internals/OpenGLFloatTextureProgram.cpp	Tue Apr 30 09:17:45 2019 +0200
+++ b/Framework/Scene2D/Internals/OpenGLFloatTextureProgram.cpp	Tue Apr 30 16:07:48 2019 +0200
@@ -20,6 +20,7 @@
 
 
 #include "OpenGLFloatTextureProgram.h"
+#include "OpenGLShaderVersionDirective.h"
 
 #include <Core/OrthancException.h>
 #include <Core/Images/Image.h>
@@ -27,6 +28,7 @@
 
 
 static const char* FRAGMENT_SHADER = 
+  ORTHANC_STONE_OPENGL_SHADER_VERSION_DIRECTIVE
   "uniform float u_offset;                       \n"
   "uniform float u_slope;                        \n"
   "uniform float u_windowCenter;                 \n"