diff Framework/Layers/ILayerRenderer.h @ 97:d18dcc963930 wasm

separation of the renderers vs. viewport slice
author Sebastien Jodogne <s.jodogne@gmail.com>
date Tue, 30 May 2017 14:09:11 +0200
parents f5f54ed8d307
children 53025eecbc95
line wrap: on
line diff
--- a/Framework/Layers/ILayerRenderer.h	Tue May 30 10:30:57 2017 +0200
+++ b/Framework/Layers/ILayerRenderer.h	Tue May 30 14:09:11 2017 +0200
@@ -36,11 +36,12 @@
     }
     
     virtual bool RenderLayer(CairoContext& context,
-                             const ViewportGeometry& view,
-                             const SliceGeometry& viewportSlice) = 0;
+                             const ViewportGeometry& view) = 0;
 
     virtual void SetLayerStyle(const RenderStyle& style) = 0;
 
+    virtual const SliceGeometry& GetLayerSlice() = 0;
+    
     virtual bool IsFullQuality() = 0;
   };
 }