diff Framework/Scene2D/Internals/CairoFloatTextureRenderer.cpp @ 772:cfb4d39065a4 am-dev

fix windowing + save windowing
author Alain Mazy <alain@mazy.be>
date Fri, 24 May 2019 11:05:06 +0200
parents 9e51fb773bbd
children 238693c3bc51
line wrap: on
line diff
--- a/Framework/Scene2D/Internals/CairoFloatTextureRenderer.cpp	Tue May 21 13:53:11 2019 +0200
+++ b/Framework/Scene2D/Internals/CairoFloatTextureRenderer.cpp	Fri May 24 11:05:06 2019 +0200
@@ -37,8 +37,8 @@
       float windowCenter, windowWidth;
       l.GetWindowing(windowCenter, windowWidth);
 
-      const float a = windowCenter - windowWidth;
-      const float slope = 256.0f / (2.0f * windowWidth);
+      const float a = windowCenter - windowWidth / 2.0f;
+      const float slope = 256.0f / windowWidth;
 
       const Orthanc::ImageAccessor& source = l.GetTexture();
       const unsigned int width = source.GetWidth();