diff Framework/Deprecated/Radiography/RadiographySceneCommand.cpp @ 1398:c5403d52078c

moved Radiography into Deprecated
author Alain Mazy <alain@mazy.be>
date Wed, 29 Apr 2020 20:43:09 +0200
parents Framework/Radiography/RadiographySceneCommand.cpp@2d8ab34c8c91
children
line wrap: on
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Framework/Deprecated/Radiography/RadiographySceneCommand.cpp	Wed Apr 29 20:43:09 2020 +0200
@@ -0,0 +1,62 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2020 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Affero General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ **/
+
+
+#include "RadiographySceneCommand.h"
+
+
+namespace OrthancStone
+{
+  RadiographySceneCommand::RadiographySceneCommand(RadiographyScene& scene,
+                                                   size_t layer) :
+    scene_(scene),
+    layer_(layer)
+  {
+  }
+
+  
+  RadiographySceneCommand::RadiographySceneCommand(const RadiographyScene::LayerAccessor& accessor) :
+    scene_(accessor.GetScene()),
+    layer_(accessor.GetIndex())
+  {
+  }
+
+  
+  void RadiographySceneCommand::Undo() const
+  {
+    RadiographyScene::LayerAccessor accessor(scene_, layer_);
+
+    if (accessor.IsValid())
+    {
+      UndoInternal(accessor.GetLayer());
+    }
+  }
+
+  
+  void RadiographySceneCommand::Redo() const
+  {
+    RadiographyScene::LayerAccessor accessor(scene_, layer_);
+
+    if (accessor.IsValid())
+    {
+      RedoInternal(accessor.GetLayer());
+    }
+  }
+}