Mercurial > hg > orthanc-stone
diff Framework/Deprecated/Widgets/ZoomMouseTracker.h @ 732:c35e98d22764
move Deprecated classes to a separate folder
author | Sebastien Jodogne <s.jodogne@gmail.com> |
---|---|
date | Tue, 21 May 2019 14:27:35 +0200 |
parents | Framework/Widgets/ZoomMouseTracker.h@4f2416d519b4 |
children | 2d8ab34c8c91 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Framework/Deprecated/Widgets/ZoomMouseTracker.h Tue May 21 14:27:35 2019 +0200 @@ -0,0 +1,64 @@ +/** + * Stone of Orthanc + * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics + * Department, University Hospital of Liege, Belgium + * Copyright (C) 2017-2019 Osimis S.A., Belgium + * + * This program is free software: you can redistribute it and/or + * modify it under the terms of the GNU Affero General Public License + * as published by the Free Software Foundation, either version 3 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + **/ + + +#pragma once + +#include "WorldSceneWidget.h" + +namespace Deprecated +{ + class ZoomMouseTracker : public IWorldSceneMouseTracker + { + private: + WorldSceneWidget& that_; + double originalZoom_; + int downX_; + int downY_; + double centerX_; + double centerY_; + bool idle_; + double normalization_; + + public: + ZoomMouseTracker(WorldSceneWidget& that, + int x, + int y); + + virtual bool HasRender() const + { + return false; + } + + virtual void MouseUp() + { + } + + virtual void Render(OrthancStone::CairoContext& context, + double zoom); + + virtual void MouseMove(int displayX, + int displayY, + double x, + double y, + const std::vector<Touch>& displayTouches, + const std::vector<Touch>& sceneTouches); + }; +}