diff Framework/Scene2D/Internals/OpenGLFloatTextureProgram.cpp @ 592:bbe29efd3d1c

OpenGLLinesProgram
author Sebastien Jodogne <s.jodogne@gmail.com>
date Fri, 26 Apr 2019 12:55:43 +0200
parents b66ced2c43d4
children e3f21a265be5
line wrap: on
line diff
--- a/Framework/Scene2D/Internals/OpenGLFloatTextureProgram.cpp	Fri Apr 26 12:05:38 2019 +0200
+++ b/Framework/Scene2D/Internals/OpenGLFloatTextureProgram.cpp	Fri Apr 26 12:55:43 2019 +0200
@@ -56,12 +56,6 @@
 {
   namespace Internals
   {
-    OpenGLFloatTextureProgram::OpenGLFloatTextureProgram(OpenGL::IOpenGLContext&  context) :
-      program_(context, FRAGMENT_SHADER)
-    {
-    }
-
-
     OpenGLFloatTextureProgram::Data::Data(const Orthanc::ImageAccessor& texture,
                                           bool isLinearInterpolation)
     {
@@ -128,6 +122,12 @@
     }
 
     
+    OpenGLFloatTextureProgram::OpenGLFloatTextureProgram(OpenGL::IOpenGLContext&  context) :
+      program_(context, FRAGMENT_SHADER)
+    {
+    }
+
+
     void OpenGLFloatTextureProgram::Apply(Data& data,
                                           const AffineTransform2D& transform,
                                           float windowCenter,