diff Framework/Scene2D/FloatTextureSceneLayer.cpp @ 773:b8dfd966b5f4

FloatTextureSceneLayer::SetInverted()
author Sebastien Jodogne <s.jodogne@gmail.com>
date Fri, 24 May 2019 13:44:34 +0200
parents 5430bcffba57
children 0387485f048b
line wrap: on
line diff
--- a/Framework/Scene2D/FloatTextureSceneLayer.cpp	Fri May 24 11:04:41 2019 +0200
+++ b/Framework/Scene2D/FloatTextureSceneLayer.cpp	Fri May 24 13:44:34 2019 +0200
@@ -86,6 +86,13 @@
   }
 
 
+  void FloatTextureSceneLayer::SetInverted(bool inverted)
+  {
+    inverted_ = inverted;
+    IncrementRevision();
+  }
+
+  
   void FloatTextureSceneLayer::FitRange()
   {
     float minValue, maxValue;
@@ -116,6 +123,7 @@
     cloned->windowing_ = windowing_;
     cloned->customCenter_ = customCenter_;
     cloned->customWidth_ = customWidth_;
+    cloned->inverted_ = inverted_;
 
     return cloned.release();
   }