diff OrthancStone/Sources/Toolbox/UnionOfRectangles.h @ 1875:b896f20d24ca

added UnionOfRectangles algorithm
author Sebastien Jodogne <s.jodogne@gmail.com>
date Tue, 11 Jan 2022 19:59:40 +0100
parents
children 07964689cb0b
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/OrthancStone/Sources/Toolbox/UnionOfRectangles.h	Tue Jan 11 19:59:40 2022 +0100
@@ -0,0 +1,69 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2022 Osimis S.A., Belgium
+ * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this program. If not, see
+ * <http://www.gnu.org/licenses/>.
+ **/
+
+
+#pragma once
+
+#include "Extent2D.h"
+#include "../Scene2D/ScenePoint2D.h"
+
+#include <list>
+
+
+namespace OrthancStone
+{
+  /**
+   * This implementation closely follows "Finding the Contour of a
+   * Union of Iso-Oriented Rectangles" by Lipski and Preparata (1980),
+   * as well as Section 8.5 (pages 340-348) of "Computational Geometry
+   * - An Introduction" by Preparata and Ian Shamos (1985).
+   **/
+  class UnionOfRectangles : public boost::noncopyable
+  {
+  private:
+    enum Operation
+    {
+      Operation_Insert,
+      Operation_Delete
+    };
+
+    enum Status
+    {
+      Status_Full,
+      Status_Partial,
+      Status_Empty
+    };
+
+    class Payload;
+    class Factory;
+    class Visitor;
+
+    class VerticalSide;
+    class HorizontalJunction;
+    
+    UnionOfRectangles();  // Pure static class
+
+  public:
+    static void Apply(std::list< std::vector<ScenePoint2D> >& contours,
+                      const std::list<Extent2D>& rectangles);
+  };
+}