Mercurial > hg > orthanc-stone
diff Framework/Fonts/OpenGLTextCoordinates.h @ 577:b098a3aaf694
alphabet of glyphs
author | Sebastien Jodogne <s.jodogne@gmail.com> |
---|---|
date | Fri, 19 Apr 2019 15:42:57 +0200 |
parents | |
children | 2faf9b53d6d9 |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Framework/Fonts/OpenGLTextCoordinates.h Fri Apr 19 15:42:57 2019 +0200 @@ -0,0 +1,74 @@ +/** + * Stone of Orthanc + * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics + * Department, University Hospital of Liege, Belgium + * Copyright (C) 2017-2019 Osimis S.A., Belgium + * + * This program is free software: you can redistribute it and/or + * modify it under the terms of the GNU Affero General Public License + * as published by the Free Software Foundation, either version 3 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + **/ + + +#pragma once + +#include "GlyphTextureAlphabet.h" +#include "TextBoundingBox.h" + +namespace OrthancStone +{ + namespace OpenGL + { + class OpenGLTextCoordinates : protected GlyphAlphabet::ITextVisitor + { + private: + TextBoundingBox box_; + float width_; + float height_; + std::vector<float> renderingCoords_; + std::vector<float> textureCoords_; + float textureWidth_; + float textureHeight_; + + protected: + virtual void Visit(uint32_t unicode, + int x, + int y, + unsigned int width, + unsigned int height, + const Orthanc::IDynamicObject* payload); + + public: + OpenGLTextCoordinates(const GlyphTextureAlphabet& alphabet, + const std::string& utf8); + + unsigned int GetTextWidth() const + { + return box_.GetWidth(); + } + + unsigned int GetTextHeight() const + { + return box_.GetHeight(); + } + + bool IsEmpty() const + { + return renderingCoords_.empty(); + } + + const std::vector<float>& GetRenderingCoords() const; + + const std::vector<float>& GetTextureCoords() const; + }; + } +}