diff Framework/Scene2D/Scene2D.cpp @ 956:a7351ad54960

Made IsContextLost automatically set the flag by checking with the emscripten WebGL wrapper + added a LOT of logging messages right before throwing ErrorCode_BadSequenceOfCalls exceptions + increased the http request timeouts from 60 to 600 sec (big datasets in some recent customer use cases) + added IsContext lost through the Viewport/Context layer (to make it reachable from external API) + the same for the underlying device context (for debug)
author Benjamin Golinvaux <bgo@osimis.io>
date Wed, 21 Aug 2019 16:16:30 +0200
parents 685c9a2d115f
children d10d2acb8a02 2d8ab34c8c91
line wrap: on
line diff
--- a/Framework/Scene2D/Scene2D.cpp	Fri Aug 16 16:24:11 2019 +0200
+++ b/Framework/Scene2D/Scene2D.cpp	Wed Aug 21 16:16:30 2019 +0200
@@ -48,6 +48,7 @@
     {
       if (layer_.get() == NULL)
       {
+        LOG(ERROR) << "Scene2D::Item::GetLayer(): (layer_.get() == NULL)";
         throw Orthanc::OrthancException(Orthanc::ErrorCode_BadSequenceOfCalls);
       }
       else
@@ -60,6 +61,7 @@
     {
       if (layer_.get() == NULL)
       {
+        LOG(ERROR) << "Scene2D::Item::ReleaseLayer(): (layer_.get() == NULL)";
         throw Orthanc::OrthancException(Orthanc::ErrorCode_BadSequenceOfCalls);
       }
       else