diff OrthancStone/UnitTestsSources/VolumeRenderingTests.cpp @ 1877:a2955abe4c2e

skeleton for the RenderingPlugin
author Sebastien Jodogne <s.jodogne@gmail.com>
date Wed, 12 Jan 2022 08:23:38 +0100
parents UnitTestsSources/VolumeRenderingTests.cpp@7053b8a0aaec
children 07964689cb0b
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/OrthancStone/UnitTestsSources/VolumeRenderingTests.cpp	Wed Jan 12 08:23:38 2022 +0100
@@ -0,0 +1,1069 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2022 Osimis S.A., Belgium
+ * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this program. If not, see
+ * <http://www.gnu.org/licenses/>.
+ **/
+
+
+#include "../Sources/Scene2D/CairoCompositor.h"
+#include "../Sources/Scene2D/ColorTextureSceneLayer.h"
+#include "../Sources/Scene2D/CopyStyleConfigurator.h"
+#include "../Sources/Scene2D/MacroSceneLayer.h"
+#include "../Sources/Scene2D/PolylineSceneLayer.h"
+#include "../Sources/Toolbox/SubvoxelReader.h"
+#include "../Sources/Volumes/DicomVolumeImageMPRSlicer.h"
+#include "../Sources/Volumes/DicomVolumeImageReslicer.h"
+
+#include <Images/ImageProcessing.h>
+#include <Images/ImageTraits.h>
+#include <OrthancException.h>
+
+#include <gtest/gtest.h>
+
+
+
+static float GetPixelValue(const Orthanc::ImageAccessor& image,
+                           unsigned int x,
+                           unsigned int y)
+{
+  switch (image.GetFormat())
+  {
+    case Orthanc::PixelFormat_Grayscale8:
+      return Orthanc::ImageTraits<Orthanc::PixelFormat_Grayscale8>::GetFloatPixel(image, x, y);
+    
+    case Orthanc::PixelFormat_Float32:
+      return Orthanc::ImageTraits<Orthanc::PixelFormat_Float32>::GetFloatPixel(image, x, y);
+    
+    case Orthanc::PixelFormat_RGB24:
+    {
+      Orthanc::PixelTraits<Orthanc::PixelFormat_RGB24>::PixelType pixel;
+      Orthanc::ImageTraits<Orthanc::PixelFormat_RGB24>::GetPixel(pixel, image, x, y);
+      return pixel.red_;
+    }
+    
+    case Orthanc::PixelFormat_BGRA32:
+    {
+      Orthanc::PixelTraits<Orthanc::PixelFormat_BGRA32>::PixelType pixel;
+      Orthanc::ImageTraits<Orthanc::PixelFormat_BGRA32>::GetPixel(pixel, image, x, y);
+      return pixel.red_;
+    }
+    
+    default:
+      throw Orthanc::OrthancException(Orthanc::ErrorCode_NotImplemented);
+  }
+}
+
+
+static bool IsConstImage(float value,
+                         const Orthanc::ImageAccessor& image)
+{
+  for (unsigned int y = 0; y < image.GetHeight(); y++)
+  {
+    for (unsigned int x = 0; x < image.GetWidth(); x++)
+    {
+      if (!OrthancStone::LinearAlgebra::IsNear(value, GetPixelValue(image, x, y)))
+      {
+        return false;
+      }
+    }
+  }
+
+  return true;
+}
+  
+
+static bool IsConstRegion(float value,
+                          const Orthanc::ImageAccessor& image,
+                          unsigned int x,
+                          unsigned int y,
+                          unsigned int width,
+                          unsigned int height)
+{
+  Orthanc::ImageAccessor region;
+  image.GetRegion(region, x, y, width, height);
+  return IsConstImage(value, region);
+}
+
+
+static bool IsConstImageWithExclusion(float value,
+                                      const Orthanc::ImageAccessor& image,
+                                      unsigned int exclusionX,
+                                      unsigned int exclusionY,
+                                      unsigned int exclusionWidth,
+                                      unsigned int exclusionHeight)
+{
+  for (unsigned int y = 0; y < image.GetHeight(); y++)
+  {
+    for (unsigned int x = 0; x < image.GetWidth(); x++)
+    {
+      if ((x < exclusionX ||
+           y < exclusionY ||
+           x >= exclusionX + exclusionWidth ||
+           y >= exclusionY + exclusionHeight) &&
+          !OrthancStone::LinearAlgebra::IsNear(value, GetPixelValue(image, x, y)))
+      {
+        return false;
+      }
+    }
+  }
+
+  return true;
+}
+
+
+static bool AreSameImages(const Orthanc::ImageAccessor& image1,
+                          const Orthanc::ImageAccessor& image2)
+{
+  if (image1.GetWidth() != image2.GetWidth() ||
+      image1.GetHeight() != image2.GetHeight())
+  {
+    return false;
+  }
+  
+  for (unsigned int y = 0; y < image1.GetHeight(); y++)
+  {
+    for (unsigned int x = 0; x < image1.GetWidth(); x++)
+    {
+      if (!OrthancStone::LinearAlgebra::IsNear(GetPixelValue(image1, x, y),
+                                               GetPixelValue(image2, x, y)))
+      {
+        return false;
+      }
+    }
+  }
+
+  return true;
+}
+  
+
+static void Assign3x3Pattern(Orthanc::ImageAccessor& image)
+{
+  if (image.GetFormat() == Orthanc::PixelFormat_Grayscale8 &&
+      image.GetWidth() == 3 &&
+      image.GetHeight() == 3)
+  {
+    unsigned int v = 0;
+    for (unsigned int y = 0; y < image.GetHeight(); y++)
+    {
+      uint8_t *p = reinterpret_cast<uint8_t*>(image.GetRow(y));
+      for (unsigned int x = 0; x < image.GetWidth(); x++, p++)
+      {
+        *p = v;
+        v += 25;
+      }
+    }
+  }
+  else
+  {
+    throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError);
+  }
+}
+
+
+static Orthanc::ImageAccessor* Render(const OrthancStone::Scene2D& scene,
+                                      unsigned int width,
+                                      unsigned int height)
+{
+  OrthancStone::CairoCompositor compositor(width, height);
+  compositor.Refresh(scene);
+    
+  Orthanc::ImageAccessor rendered;
+  compositor.GetCanvas().GetReadOnlyAccessor(rendered);
+
+  return Orthanc::Image::Clone(rendered);
+}
+  
+
+
+// Render the scene using the identity viewpoint (default)
+static Orthanc::ImageAccessor* Render(OrthancStone::ISceneLayer* layer,
+                                      unsigned int width,
+                                      unsigned int height,
+                                      bool fitScene)
+{
+  OrthancStone::Scene2D scene;
+  scene.SetLayer(0, layer);
+
+  if (fitScene)
+  {
+    scene.FitContent(width, height);
+  }
+  
+  return Render(scene, width, height);
+}
+
+
+enum SlicerType
+{
+  SlicerType_MPR = 0,
+  SlicerType_Reslicer = 1
+};
+
+
+static OrthancStone::TextureBaseSceneLayer* SliceVolume(boost::shared_ptr<OrthancStone::DicomVolumeImage> volume,
+                                                        const OrthancStone::CoordinateSystem3D& volumeCoordinates,
+                                                        const OrthancStone::CoordinateSystem3D& cuttingPlane,
+                                                        SlicerType type)
+{
+  Orthanc::DicomMap dicom;
+  dicom.SetValue(Orthanc::DICOM_TAG_STUDY_INSTANCE_UID, "study", false);
+  dicom.SetValue(Orthanc::DICOM_TAG_SERIES_INSTANCE_UID, "series", false);
+  dicom.SetValue(Orthanc::DICOM_TAG_SOP_INSTANCE_UID, "sop", false);
+  
+  volume->SetDicomParameters(OrthancStone::DicomInstanceParameters(dicom));
+
+  std::unique_ptr<OrthancStone::IVolumeSlicer> slicer;
+
+  switch (type)
+  {
+    case SlicerType_MPR:
+      slicer.reset(new OrthancStone::DicomVolumeImageMPRSlicer(volume));
+      break;
+      
+    case SlicerType_Reslicer:
+      slicer.reset(new OrthancStone::DicomVolumeImageReslicer(volume));
+      break;
+
+    default:
+      throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange);
+  }
+
+  std::unique_ptr<OrthancStone::IVolumeSlicer::IExtractedSlice> slice(slicer->ExtractSlice(cuttingPlane));
+  if (slice->IsValid())
+  {
+    OrthancStone::CopyStyleConfigurator configurator;
+    return dynamic_cast<OrthancStone::TextureBaseSceneLayer*>(slice->CreateSceneLayer(&configurator, cuttingPlane));
+  }
+  else
+  {
+    return NULL;
+  }
+}
+
+
+static OrthancStone::TextureBaseSceneLayer* Slice3x3x1Pattern(OrthancStone::VolumeProjection projection,
+                                                              const OrthancStone::CoordinateSystem3D& volumeCoordinates,
+                                                              const OrthancStone::CoordinateSystem3D& cuttingPlane,
+                                                              SlicerType type)
+{
+  OrthancStone::VolumeImageGeometry geometry;
+
+  switch (projection)
+  {
+    case OrthancStone::VolumeProjection_Axial:
+      geometry.SetSizeInVoxels(3, 3, 1);
+      break;
+
+    case OrthancStone::VolumeProjection_Sagittal:
+      geometry.SetSizeInVoxels(1, 3, 3);
+      break;
+
+    case OrthancStone::VolumeProjection_Coronal:
+      geometry.SetSizeInVoxels(3, 1, 3);
+      break;
+
+    default:
+      throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError);
+  }
+  
+  geometry.SetAxialGeometry(volumeCoordinates);
+
+  boost::shared_ptr<OrthancStone::DicomVolumeImage> volume(new OrthancStone::DicomVolumeImage);
+  volume->Initialize(geometry, Orthanc::PixelFormat_Grayscale8, false);
+
+  {
+    OrthancStone::ImageBuffer3D::SliceWriter writer(volume->GetPixelData(), projection, 0);
+    Assign3x3Pattern(writer.GetAccessor());
+  }
+
+  OrthancStone::Vector v = volume->GetGeometry().GetVoxelDimensions(OrthancStone::VolumeProjection_Axial);
+  if (!OrthancStone::LinearAlgebra::IsNear(1, v[0]) ||
+      !OrthancStone::LinearAlgebra::IsNear(1, v[1]) ||
+      !OrthancStone::LinearAlgebra::IsNear(1, v[2]))
+  {
+    throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError);
+  }
+
+  return SliceVolume(volume, volumeCoordinates, cuttingPlane, type);
+}
+
+
+TEST(VolumeRendering, Pattern)
+{
+  {
+    // Axial
+    OrthancStone::ImageBuffer3D image(Orthanc::PixelFormat_Grayscale8, 3, 3, 1, true);
+
+    {
+      OrthancStone::ImageBuffer3D::SliceWriter writer(image, OrthancStone::VolumeProjection_Axial, 0);
+      Assign3x3Pattern(writer.GetAccessor());
+    }
+
+    float a, b;
+    ASSERT_TRUE(image.GetRange(a, b));
+    ASSERT_FLOAT_EQ(0, a);
+    ASSERT_FLOAT_EQ(200, b);
+
+    ASSERT_EQ(0, image.GetVoxelGrayscale8(0, 0, 0));
+    ASSERT_EQ(25, image.GetVoxelGrayscale8(1, 0, 0));
+    ASSERT_EQ(50, image.GetVoxelGrayscale8(2, 0, 0));
+    ASSERT_EQ(75, image.GetVoxelGrayscale8(0, 1, 0));
+    ASSERT_EQ(100, image.GetVoxelGrayscale8(1, 1, 0));
+    ASSERT_EQ(125, image.GetVoxelGrayscale8(2, 1, 0));
+    ASSERT_EQ(150, image.GetVoxelGrayscale8(0, 2, 0));
+    ASSERT_EQ(175, image.GetVoxelGrayscale8(1, 2, 0));
+    ASSERT_EQ(200, image.GetVoxelGrayscale8(2, 2, 0));
+
+    float v;
+    OrthancStone::SubvoxelReader<Orthanc::PixelFormat_Grayscale8,
+                                 OrthancStone::ImageInterpolation_Nearest> reader(image);
+    
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.01, 0.01, 0.01));  ASSERT_FLOAT_EQ(0, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 1.01, 0.01, 0.01));  ASSERT_FLOAT_EQ(25, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 2.01, 0.01, 0.01));  ASSERT_FLOAT_EQ(50, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.01, 1.01, 0.01));  ASSERT_FLOAT_EQ(75, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 1.01, 1.01, 0.01));  ASSERT_FLOAT_EQ(100, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 2.01, 1.01, 0.01));  ASSERT_FLOAT_EQ(125, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.01, 2.01, 0.01));  ASSERT_FLOAT_EQ(150, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 1.01, 2.01, 0.01));  ASSERT_FLOAT_EQ(175, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 2.01, 2.01, 0.01));  ASSERT_FLOAT_EQ(200, v);
+    
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 0.99, 0.99));  ASSERT_FLOAT_EQ(0, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 1.99, 0.99, 0.99));  ASSERT_FLOAT_EQ(25, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 2.99, 0.99, 0.99));  ASSERT_FLOAT_EQ(50, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 1.99, 0.99));  ASSERT_FLOAT_EQ(75, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 1.99, 1.99, 0.99));  ASSERT_FLOAT_EQ(100, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 2.99, 1.99, 0.99));  ASSERT_FLOAT_EQ(125, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 2.99, 0.99));  ASSERT_FLOAT_EQ(150, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 1.99, 2.99, 0.99));  ASSERT_FLOAT_EQ(175, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 2.99, 2.99, 0.99));  ASSERT_FLOAT_EQ(200, v);
+  }
+
+  {
+    // Coronal
+    OrthancStone::ImageBuffer3D image(Orthanc::PixelFormat_Grayscale8, 3, 1, 3, true);
+
+    {
+      OrthancStone::ImageBuffer3D::SliceWriter writer(image, OrthancStone::VolumeProjection_Coronal, 0);
+      Assign3x3Pattern(writer.GetAccessor());
+    }
+
+    float a, b;
+    ASSERT_TRUE(image.GetRange(a, b));
+    ASSERT_FLOAT_EQ(0, a);
+    ASSERT_FLOAT_EQ(200, b);
+
+    // "Z" is in reverse order in "Assign3x3Pattern()", because important note in "ImageBuffer3D"
+    ASSERT_EQ(0, image.GetVoxelGrayscale8(0, 0, 2));
+    ASSERT_EQ(25, image.GetVoxelGrayscale8(1, 0, 2));
+    ASSERT_EQ(50, image.GetVoxelGrayscale8(2, 0, 2));
+    ASSERT_EQ(75, image.GetVoxelGrayscale8(0, 0, 1));
+    ASSERT_EQ(100, image.GetVoxelGrayscale8(1, 0, 1));
+    ASSERT_EQ(125, image.GetVoxelGrayscale8(2, 0, 1));
+    ASSERT_EQ(150, image.GetVoxelGrayscale8(0, 0, 0));
+    ASSERT_EQ(175, image.GetVoxelGrayscale8(1, 0, 0));
+    ASSERT_EQ(200, image.GetVoxelGrayscale8(2, 0, 0));
+
+    // Ensure that "SubvoxelReader" is consistent with "image.GetVoxelGrayscale8()"
+    float v;
+    OrthancStone::SubvoxelReader<Orthanc::PixelFormat_Grayscale8,
+                                 OrthancStone::ImageInterpolation_Nearest> reader(image);
+
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.01, 0.01, 2.01));  ASSERT_FLOAT_EQ(0, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 1.01, 0.01, 2.01));  ASSERT_FLOAT_EQ(25, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 2.01, 0.01, 2.01));  ASSERT_FLOAT_EQ(50, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.01, 0.01, 1.01));  ASSERT_FLOAT_EQ(75, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 1.01, 0.01, 1.01));  ASSERT_FLOAT_EQ(100, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 2.01, 0.01, 1.01));  ASSERT_FLOAT_EQ(125, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.01, 0.01, 0.01));  ASSERT_FLOAT_EQ(150, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 1.01, 0.01, 0.01));  ASSERT_FLOAT_EQ(175, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 2.01, 0.01, 0.01));  ASSERT_FLOAT_EQ(200, v);
+    
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 0.99, 2.99));  ASSERT_FLOAT_EQ(0, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 1.99, 0.99, 2.99));  ASSERT_FLOAT_EQ(25, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 2.99, 0.99, 2.99));  ASSERT_FLOAT_EQ(50, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 0.99, 1.99));  ASSERT_FLOAT_EQ(75, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 1.99, 0.99, 1.99));  ASSERT_FLOAT_EQ(100, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 2.99, 0.99, 1.99));  ASSERT_FLOAT_EQ(125, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 0.99, 0.99));  ASSERT_FLOAT_EQ(150, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 1.99, 0.99, 0.99));  ASSERT_FLOAT_EQ(175, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 2.99, 0.99, 0.99));  ASSERT_FLOAT_EQ(200, v);
+  }
+
+  {
+    // Sagittal
+    OrthancStone::ImageBuffer3D image(Orthanc::PixelFormat_Grayscale8, 1, 3, 3, true);
+
+    {
+      OrthancStone::ImageBuffer3D::SliceWriter writer(image, OrthancStone::VolumeProjection_Sagittal, 0);
+      Assign3x3Pattern(writer.GetAccessor());
+    }
+
+    float a, b;
+    ASSERT_TRUE(image.GetRange(a, b));
+    ASSERT_FLOAT_EQ(0, a);
+    ASSERT_FLOAT_EQ(200, b);
+
+    // "Z" is in reverse order in "Assign3x3Pattern()", because important note in "ImageBuffer3D"
+    ASSERT_EQ(0, image.GetVoxelGrayscale8(0, 0, 2));
+    ASSERT_EQ(25, image.GetVoxelGrayscale8(0, 1, 2));
+    ASSERT_EQ(50, image.GetVoxelGrayscale8(0, 2, 2));
+    ASSERT_EQ(75, image.GetVoxelGrayscale8(0, 0, 1));
+    ASSERT_EQ(100, image.GetVoxelGrayscale8(0, 1, 1));
+    ASSERT_EQ(125, image.GetVoxelGrayscale8(0, 2, 1));
+    ASSERT_EQ(150, image.GetVoxelGrayscale8(0, 0, 0));
+    ASSERT_EQ(175, image.GetVoxelGrayscale8(0, 1, 0));
+    ASSERT_EQ(200, image.GetVoxelGrayscale8(0, 2, 0));
+
+    // Ensure that "SubvoxelReader" is consistent with "image.GetVoxelGrayscale8()"
+    float v;
+    OrthancStone::SubvoxelReader<Orthanc::PixelFormat_Grayscale8,
+                                 OrthancStone::ImageInterpolation_Nearest> reader(image);
+
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 0.01, 2.01));  ASSERT_FLOAT_EQ(0, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 1.01, 2.01));  ASSERT_FLOAT_EQ(25, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 2.01, 2.01));  ASSERT_FLOAT_EQ(50, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 0.01, 1.01));  ASSERT_FLOAT_EQ(75, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 1.01, 1.01));  ASSERT_FLOAT_EQ(100, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 2.01, 1.01));  ASSERT_FLOAT_EQ(125, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 0.01, 0.01));  ASSERT_FLOAT_EQ(150, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 1.01, 0.01));  ASSERT_FLOAT_EQ(175, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 2.01, 0.01));  ASSERT_FLOAT_EQ(200, v);
+    
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 0.99, 2.99));  ASSERT_FLOAT_EQ(0, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 1.99, 2.99));  ASSERT_FLOAT_EQ(25, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 2.99, 2.99));  ASSERT_FLOAT_EQ(50, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 0.99, 1.99));  ASSERT_FLOAT_EQ(75, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 1.99, 1.99));  ASSERT_FLOAT_EQ(100, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 2.99, 1.99));  ASSERT_FLOAT_EQ(125, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 0.99, 0.99));  ASSERT_FLOAT_EQ(150, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 1.99, 0.99));  ASSERT_FLOAT_EQ(175, v);
+    ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 2.99, 0.99));  ASSERT_FLOAT_EQ(200, v);
+  }        
+}
+
+
+TEST(VolumeRendering, Axial)
+{
+  OrthancStone::CoordinateSystem3D axial(OrthancStone::LinearAlgebra::CreateVector(-0.5, -0.5, 0),
+                                         OrthancStone::LinearAlgebra::CreateVector(1, 0, 0),
+                                         OrthancStone::LinearAlgebra::CreateVector(0, 1, 0));
+  
+  for (unsigned int mode = 0; mode < 2; mode++)
+  {
+    OrthancStone::CoordinateSystem3D cuttingPlane;
+    
+    std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer(
+      Slice3x3x1Pattern(OrthancStone::VolumeProjection_Axial, axial, cuttingPlane, static_cast<SlicerType>(mode)));
+
+    ASSERT_TRUE(layer.get() != NULL);
+    ASSERT_EQ(OrthancStone::ISceneLayer::Type_FloatTexture, layer->GetType());
+
+    OrthancStone::Extent2D box;
+    layer->GetBoundingBox(box);
+    ASSERT_FLOAT_EQ(-1.0f, box.GetX1());
+    ASSERT_FLOAT_EQ(-1.0f, box.GetY1());
+    ASSERT_FLOAT_EQ(2.0f, box.GetX2());
+    ASSERT_FLOAT_EQ(2.0f, box.GetY2());
+    
+    {
+      const Orthanc::ImageAccessor& texture = dynamic_cast<OrthancStone::TextureBaseSceneLayer&>(*layer).GetTexture();
+      ASSERT_EQ(3u, texture.GetWidth());
+      ASSERT_EQ(3u, texture.GetHeight());
+      ASSERT_FLOAT_EQ(0, GetPixelValue(texture, 0, 0));
+      ASSERT_FLOAT_EQ(25, GetPixelValue(texture, 1, 0));
+      ASSERT_FLOAT_EQ(50, GetPixelValue(texture, 2, 0));
+      ASSERT_FLOAT_EQ(75, GetPixelValue(texture, 0, 1));
+      ASSERT_FLOAT_EQ(100, GetPixelValue(texture, 1, 1));
+      ASSERT_FLOAT_EQ(125, GetPixelValue(texture, 2, 1));
+      ASSERT_FLOAT_EQ(150, GetPixelValue(texture, 0, 2));
+      ASSERT_FLOAT_EQ(175, GetPixelValue(texture, 1, 2));
+      ASSERT_FLOAT_EQ(200, GetPixelValue(texture, 2, 2));
+    }
+
+    std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 5, 5, false));
+    ASSERT_EQ(5u, rendered->GetWidth());
+    ASSERT_EQ(5u, rendered->GetHeight());
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 0));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 2, 0));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 3, 0));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 4, 0));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 1));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 1));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 2, 1));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 3, 1));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 4, 1));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 2));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 2));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 2, 2));
+    ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 3, 2));
+    ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 4, 2));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 3));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 3));
+    ASSERT_FLOAT_EQ(75, GetPixelValue(*rendered, 2, 3));
+    ASSERT_FLOAT_EQ(100, GetPixelValue(*rendered, 3, 3));
+    ASSERT_FLOAT_EQ(125, GetPixelValue(*rendered, 4, 3));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 4));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 4));
+    ASSERT_FLOAT_EQ(150, GetPixelValue(*rendered, 2, 4));
+    ASSERT_FLOAT_EQ(175, GetPixelValue(*rendered, 3, 4));
+    ASSERT_FLOAT_EQ(200, GetPixelValue(*rendered, 4, 4));
+  }
+}
+
+
+TEST(VolumeRendering, TextureCorners)
+{
+  // The origin of a 2D texture is the coordinate of the BORDER of the
+  // top-left pixel, *not* the center of the top-left pixel (as in
+  // DICOM 3D convention)
+  
+  Orthanc::Image pixel(Orthanc::PixelFormat_RGB24, 1, 1, false);
+  Orthanc::ImageProcessing::Set(pixel, 255, 0, 0, 255);
+  
+  {    
+    std::unique_ptr<OrthancStone::ColorTextureSceneLayer> layer(new OrthancStone::ColorTextureSceneLayer(pixel));
+    layer->SetOrigin(0, 0);
+
+    std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 2, 2, false));
+    ASSERT_EQ(2u, rendered->GetWidth());
+    ASSERT_EQ(2u, rendered->GetHeight());  
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 0));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 1));
+    ASSERT_FLOAT_EQ(255, GetPixelValue(*rendered, 1, 1));
+  }
+  
+  {    
+    std::unique_ptr<OrthancStone::ColorTextureSceneLayer> layer(new OrthancStone::ColorTextureSceneLayer(pixel));
+    layer->SetOrigin(-0.01, 0);
+
+    std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 2, 2, false));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 0));
+    ASSERT_FLOAT_EQ(255, GetPixelValue(*rendered, 0, 1));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 1));
+  }
+  
+  {    
+    std::unique_ptr<OrthancStone::ColorTextureSceneLayer> layer(new OrthancStone::ColorTextureSceneLayer(pixel));
+    layer->SetOrigin(-0.01, -0.01);
+
+    std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 2, 2, false));
+    ASSERT_FLOAT_EQ(255, GetPixelValue(*rendered, 0, 0));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 0));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 1));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 1));
+  }
+  
+  {    
+    std::unique_ptr<OrthancStone::ColorTextureSceneLayer> layer(new OrthancStone::ColorTextureSceneLayer(pixel));
+    layer->SetOrigin(0, -0.01);
+
+    std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 2, 2, false));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0));
+    ASSERT_FLOAT_EQ(255, GetPixelValue(*rendered, 1, 0));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 1));
+    ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 1));
+  }
+}
+
+
+
+TEST(VolumeRendering, FitTexture)
+{
+  Orthanc::Image pixel(Orthanc::PixelFormat_RGB24, 1, 1, false);
+  Orthanc::ImageProcessing::Set(pixel, 255, 0, 0, 255);
+  
+  {    
+    std::unique_ptr<OrthancStone::ColorTextureSceneLayer> layer(new OrthancStone::ColorTextureSceneLayer(pixel));
+    layer->SetOrigin(-42.0f, 35.0f);
+    layer->SetPixelSpacing(2, 3);
+
+    OrthancStone::Scene2D scene;
+    scene.SetLayer(0, layer.release());
+    scene.FitContent(30, 30);
+    
+    std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(scene, 30, 30));
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 5, 30));
+    ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 5, 0, 20, 30));
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 25, 0, 5, 30));
+
+    rendered.reset(Render(scene, 40, 30));
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 10, 30));
+    ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 10, 0, 20, 30));
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 30, 0, 5, 30));
+
+    scene.FitContent(40, 30);
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 10, 30));
+    ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 10, 0, 20, 30));
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 30, 0, 5, 30));
+    
+    rendered.reset(Render(scene, 30, 36));  // The scene has not been fitted
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 30, 3));
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 3, 36));
+    ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 5, 3, 20, 30));
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 25, 0, 5, 36));
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 33, 30, 3));
+
+    scene.FitContent(30, 36);  // Refit
+    rendered.reset(Render(scene, 30, 36));
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 3, 36));
+    ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 3, 0, 24, 36));
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 27, 0, 3, 36));
+  }
+  
+  {    
+    std::unique_ptr<OrthancStone::ColorTextureSceneLayer> layer(new OrthancStone::ColorTextureSceneLayer(pixel));
+    layer->SetOrigin(42.0f, -35.0f);
+    layer->SetPixelSpacing(3, 2);
+
+    OrthancStone::Scene2D scene;
+    scene.SetLayer(0, layer.release());
+    scene.FitContent(30, 30);
+    
+    std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(scene, 30, 30));
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 30, 5));
+    ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 0, 5, 30, 20));
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 25, 30, 5));
+
+    rendered.reset(Render(scene, 30, 40));
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 30, 10));
+    ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 0, 10, 30, 20));
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 30, 30, 5));
+
+    scene.FitContent(30, 40);
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 30, 10));
+    ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 0, 10, 30, 20));
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 30, 30, 5));
+    
+    rendered.reset(Render(scene, 36, 30));  // The scene has not been fitted
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 3, 30));
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 36, 3));
+    ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 3, 5, 30, 20));
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 25, 36, 5));
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 33, 0, 3, 30));
+
+    scene.FitContent(36, 30);  // Refit
+    rendered.reset(Render(scene, 36, 30));
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 36, 3));
+    ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 0, 3, 36, 24));
+    ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 27, 36, 3));
+  }
+}
+
+
+
+TEST(VolumeRendering, MPR)
+{
+  double x = 2;
+  double y = 1;
+  OrthancStone::CoordinateSystem3D axial(OrthancStone::LinearAlgebra::CreateVector(x, y, 0),
+                                         OrthancStone::LinearAlgebra::CreateVector(1, 0, 0),
+                                         OrthancStone::LinearAlgebra::CreateVector(0, 1, 0));
+
+  Orthanc::Image pattern(Orthanc::PixelFormat_Grayscale8, 3, 3, false);
+  Assign3x3Pattern(pattern);
+  
+  Orthanc::Image patternX(Orthanc::PixelFormat_Grayscale8, 3, 3, false);
+  Assign3x3Pattern(patternX);
+  Orthanc::ImageProcessing::FlipX(patternX);
+  
+  Orthanc::Image patternY(Orthanc::PixelFormat_Grayscale8, 3, 3, false);
+  Assign3x3Pattern(patternY);
+  Orthanc::ImageProcessing::FlipY(patternY);
+  
+  Orthanc::Image patternXY(Orthanc::PixelFormat_Grayscale8, 3, 3, false);
+  Assign3x3Pattern(patternXY);
+  Orthanc::ImageProcessing::FlipX(patternXY);
+  Orthanc::ImageProcessing::FlipY(patternXY);
+    
+  for (unsigned int mode = 0; mode < 2; mode++)
+  {
+    {
+      OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(1, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(0, 1, 0));
+
+      std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer(
+        Slice3x3x1Pattern(OrthancStone::VolumeProjection_Axial, axial, cuttingPlane, static_cast<SlicerType>(mode)));
+      ASSERT_TRUE(AreSameImages(layer->GetTexture(), pattern));
+
+      OrthancStone::Extent2D extent;
+      layer->GetBoundingBox(extent);
+      ASSERT_FLOAT_EQ(x - 0.5, extent.GetX1());
+      ASSERT_FLOAT_EQ(y - 0.5, extent.GetY1());
+      ASSERT_FLOAT_EQ(x + 2.5, extent.GetX2());
+      ASSERT_FLOAT_EQ(y + 2.5, extent.GetY2());
+
+      std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 15, 15, false));
+      ASSERT_TRUE(IsConstImageWithExclusion(0.0f, *rendered, 9, 8, 3, 3));
+
+      Orthanc::ImageAccessor p;
+      rendered->GetRegion(p, 9, 8, 3, 3);
+      ASSERT_TRUE(AreSameImages(p, pattern));
+    }
+
+    {
+      OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(-1, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(0, 1, 0));
+
+      std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer(
+        Slice3x3x1Pattern(OrthancStone::VolumeProjection_Axial, axial, cuttingPlane, static_cast<SlicerType>(mode)));
+      if (mode == 1)
+      {
+        // Reslicer directly flips the pixels of the texture
+        ASSERT_TRUE(AreSameImages(layer->GetTexture(), patternX));
+      }
+      else
+      {
+        // MPR slicer uses "TextureBaseSceneLayer::SetTransform()" to flip
+        ASSERT_TRUE(AreSameImages(layer->GetTexture(), pattern));
+      }
+
+      OrthancStone::Extent2D extent;
+      layer->GetBoundingBox(extent);
+      ASSERT_FLOAT_EQ(-(x + 2.5), extent.GetX1());
+      ASSERT_FLOAT_EQ(y - 0.5, extent.GetY1());
+      ASSERT_FLOAT_EQ(-(x - 0.5), extent.GetX2());
+      ASSERT_FLOAT_EQ(y + 2.5, extent.GetY2());
+
+      std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 15, 15, false));
+      ASSERT_TRUE(IsConstImageWithExclusion(0.0f, *rendered, 3, 8, 3, 3));
+
+      Orthanc::ImageAccessor p;
+      rendered->GetRegion(p, 3, 8, 3, 3);
+      ASSERT_TRUE(AreSameImages(p, patternX));
+    }
+
+    {
+      OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(1, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(0, -1, 0));
+
+      std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer(
+        Slice3x3x1Pattern(OrthancStone::VolumeProjection_Axial, axial, cuttingPlane, static_cast<SlicerType>(mode)));
+      if (mode == 1)
+      {
+        ASSERT_TRUE(AreSameImages(layer->GetTexture(), patternY));
+      }
+      else
+      {
+        ASSERT_TRUE(AreSameImages(layer->GetTexture(), pattern));
+      }
+
+      OrthancStone::Extent2D extent;
+      layer->GetBoundingBox(extent);
+      ASSERT_FLOAT_EQ(x - 0.5, extent.GetX1());
+      ASSERT_FLOAT_EQ(-(y + 2.5), extent.GetY1());
+      ASSERT_FLOAT_EQ(x + 2.5, extent.GetX2());
+      ASSERT_FLOAT_EQ(-(y - 0.5), extent.GetY2());
+
+      std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 15, 15, false));
+      ASSERT_TRUE(IsConstImageWithExclusion(0.0f, *rendered, 9, 4, 3, 3));
+
+      Orthanc::ImageAccessor p;
+      rendered->GetRegion(p, 9, 4, 3, 3);
+      ASSERT_TRUE(AreSameImages(p, patternY));
+    }
+
+    {
+      OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(-1, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(0, -1, 0));
+
+      std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer(
+        Slice3x3x1Pattern(OrthancStone::VolumeProjection_Axial, axial, cuttingPlane, static_cast<SlicerType>(mode)));
+      if (mode == 1)
+      {
+        ASSERT_TRUE(AreSameImages(layer->GetTexture(), patternXY));
+      }
+      else
+      {
+        ASSERT_TRUE(AreSameImages(layer->GetTexture(), pattern));
+      }
+
+      OrthancStone::Extent2D extent;
+      layer->GetBoundingBox(extent);
+      ASSERT_FLOAT_EQ(-(x + 2.5), extent.GetX1());
+      ASSERT_FLOAT_EQ(-(y + 2.5), extent.GetY1());
+      ASSERT_FLOAT_EQ(-(x - 0.5), extent.GetX2());
+      ASSERT_FLOAT_EQ(-(y - 0.5), extent.GetY2());
+
+      std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 15, 15, false));
+      ASSERT_TRUE(IsConstImageWithExclusion(0.0f, *rendered, 3, 4, 3, 3));
+
+      Orthanc::ImageAccessor p;
+      rendered->GetRegion(p, 3, 4, 3, 3);
+      ASSERT_TRUE(AreSameImages(p, patternXY));
+    }
+
+    // Tests along the sagittal and coronal axis: cf.
+    // "TEST(VolumeRendering, Pattern)" to understand why Z is flipped
+
+    {
+      OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(1, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(0, 1, 0));
+
+      std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer(
+        Slice3x3x1Pattern(OrthancStone::VolumeProjection_Sagittal, axial, cuttingPlane, static_cast<SlicerType>(mode)));
+
+      std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 1, 3, true));
+      ASSERT_FLOAT_EQ(150, GetPixelValue(*rendered, 0, 0));
+      ASSERT_FLOAT_EQ(175, GetPixelValue(*rendered, 0, 1));
+      ASSERT_FLOAT_EQ(200, GetPixelValue(*rendered, 0, 2));
+    }
+
+    {
+      OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 1),
+                                                    OrthancStone::LinearAlgebra::CreateVector(1, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(0, 1, 0));
+
+      std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer(
+        Slice3x3x1Pattern(OrthancStone::VolumeProjection_Sagittal, axial, cuttingPlane, static_cast<SlicerType>(mode)));
+
+      std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 1, 3, true));
+      ASSERT_FLOAT_EQ(75, GetPixelValue(*rendered, 0, 0));
+      ASSERT_FLOAT_EQ(100, GetPixelValue(*rendered, 0, 1));
+      ASSERT_FLOAT_EQ(125, GetPixelValue(*rendered, 0, 2));
+    }
+
+    {
+      OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2),
+                                                    OrthancStone::LinearAlgebra::CreateVector(1, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(0, 1, 0));
+
+      std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer(
+        Slice3x3x1Pattern(OrthancStone::VolumeProjection_Sagittal, axial, cuttingPlane, static_cast<SlicerType>(mode)));
+
+      std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 1, 3, true));
+      ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0));
+      ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 0, 1));
+      ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 0, 2));
+    }
+
+    {
+      OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2),
+                                                    OrthancStone::LinearAlgebra::CreateVector(-1, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(0, 1, 0));
+
+      std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer(
+        Slice3x3x1Pattern(OrthancStone::VolumeProjection_Sagittal, axial, cuttingPlane, static_cast<SlicerType>(mode)));
+
+      std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 1, 3, true));
+      ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0));
+      ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 0, 1));
+      ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 0, 2));
+    }
+
+    {
+      OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2),
+                                                    OrthancStone::LinearAlgebra::CreateVector(1, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(0, -1, 0));
+
+      std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer(
+        Slice3x3x1Pattern(OrthancStone::VolumeProjection_Sagittal, axial, cuttingPlane, static_cast<SlicerType>(mode)));
+
+      std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 1, 3, true));
+      ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 0, 0));
+      ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 0, 1));
+      ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 2));
+    }
+
+    {
+      OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2),
+                                                    OrthancStone::LinearAlgebra::CreateVector(-1, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(0, -1, 0));
+
+      std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer(
+        Slice3x3x1Pattern(OrthancStone::VolumeProjection_Sagittal, axial, cuttingPlane, static_cast<SlicerType>(mode)));
+
+      std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 1, 3, true));
+      ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 0, 0));
+      ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 0, 1));
+      ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 2));
+    }
+
+    for (double z = -1; z < 4; z += 4)  // z in { -1, 3 }, out of volume
+    {
+      OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, z),
+                                                    OrthancStone::LinearAlgebra::CreateVector(1, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(0, 1, 0));
+
+      std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer(
+        Slice3x3x1Pattern(OrthancStone::VolumeProjection_Sagittal, axial, cuttingPlane, static_cast<SlicerType>(mode)));
+
+      ASSERT_TRUE(layer.get() == NULL ||  // This is for DicomVolumeImageMPRSlicer
+                  (layer->GetTexture().GetWidth() == 0 &&  // This is for DicomVolumeImageReslicer
+                   layer->GetTexture().GetHeight() == 0));
+    }
+
+    {
+      OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(1, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(0, 1, 0));
+
+      std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer(
+        Slice3x3x1Pattern(OrthancStone::VolumeProjection_Coronal, axial, cuttingPlane, static_cast<SlicerType>(mode)));
+
+      std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 3, 1, true));
+      ASSERT_FLOAT_EQ(150, GetPixelValue(*rendered, 0, 0));
+      ASSERT_FLOAT_EQ(175, GetPixelValue(*rendered, 1, 0));
+      ASSERT_FLOAT_EQ(200, GetPixelValue(*rendered, 2, 0));      
+    }
+
+    {
+      OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 1),
+                                                    OrthancStone::LinearAlgebra::CreateVector(1, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(0, 1, 0));
+
+      std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer(
+        Slice3x3x1Pattern(OrthancStone::VolumeProjection_Coronal, axial, cuttingPlane, static_cast<SlicerType>(mode)));
+
+      std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 3, 1, true));
+      ASSERT_FLOAT_EQ(75, GetPixelValue(*rendered, 0, 0));
+      ASSERT_FLOAT_EQ(100, GetPixelValue(*rendered, 1, 0));
+      ASSERT_FLOAT_EQ(125, GetPixelValue(*rendered, 2, 0));      
+    }
+
+    {
+      OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2),
+                                                    OrthancStone::LinearAlgebra::CreateVector(1, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(0, 1, 0));
+
+      std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer(
+        Slice3x3x1Pattern(OrthancStone::VolumeProjection_Coronal, axial, cuttingPlane, static_cast<SlicerType>(mode)));
+
+      std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 3, 1, true));
+      ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0));
+      ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 1, 0));
+      ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 2, 0));      
+    }
+
+    {
+      OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2),
+                                                    OrthancStone::LinearAlgebra::CreateVector(1, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(0, -1, 0));
+
+      std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer(
+        Slice3x3x1Pattern(OrthancStone::VolumeProjection_Coronal, axial, cuttingPlane, static_cast<SlicerType>(mode)));
+
+      std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 3, 1, true));
+      ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0));
+      ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 1, 0));
+      ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 2, 0));      
+    }
+
+    {
+      OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2),
+                                                    OrthancStone::LinearAlgebra::CreateVector(-1, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(0, 1, 0));
+
+      std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer(
+        Slice3x3x1Pattern(OrthancStone::VolumeProjection_Coronal, axial, cuttingPlane, static_cast<SlicerType>(mode)));
+
+      std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 3, 1, true));
+      ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 0, 0));
+      ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 1, 0));
+      ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 2, 0));      
+    }
+
+    {
+      OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2),
+                                                    OrthancStone::LinearAlgebra::CreateVector(-1, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(0, -1, 0));
+
+      std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer(
+        Slice3x3x1Pattern(OrthancStone::VolumeProjection_Coronal, axial, cuttingPlane, static_cast<SlicerType>(mode)));
+
+      std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 3, 1, true));
+      ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 0, 0));
+      ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 1, 0));
+      ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 2, 0));      
+    }
+
+    for (double z = -1; z < 4; z += 4)  // z in { -1, 3 }, out of volume
+    {
+      OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, z),
+                                                    OrthancStone::LinearAlgebra::CreateVector(1, 0, 0),
+                                                    OrthancStone::LinearAlgebra::CreateVector(0, 1, 0));
+
+      std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer(
+        Slice3x3x1Pattern(OrthancStone::VolumeProjection_Coronal, axial, cuttingPlane, static_cast<SlicerType>(mode)));
+
+      ASSERT_TRUE(layer.get() == NULL ||  // This is for DicomVolumeImageMPRSlicer
+                  (layer->GetTexture().GetWidth() == 0 &&  // This is for DicomVolumeImageReslicer
+                   layer->GetTexture().GetHeight() == 0));
+    }
+  }
+}
+
+
+TEST(VolumeRendering, MacroLayer)
+{
+  OrthancStone::MacroSceneLayer layer;
+  ASSERT_THROW(layer.AddLayer(NULL), Orthanc::OrthancException);
+
+  ASSERT_EQ(0u, layer.AddLayer(new OrthancStone::PolylineSceneLayer));
+  ASSERT_EQ(1u, layer.AddLayer(new OrthancStone::PolylineSceneLayer));
+  ASSERT_EQ(2u, layer.AddLayer(new OrthancStone::PolylineSceneLayer));
+  ASSERT_EQ(3u, layer.GetSize());
+  ASSERT_TRUE(layer.HasLayer(0));
+  ASSERT_TRUE(layer.HasLayer(1));
+  ASSERT_TRUE(layer.HasLayer(2));
+
+  layer.DeleteLayer(1);
+  ASSERT_EQ(3u, layer.GetSize());
+  ASSERT_TRUE(layer.HasLayer(0));
+  ASSERT_FALSE(layer.HasLayer(1));
+  ASSERT_TRUE(layer.HasLayer(2));
+
+  ASSERT_THROW(layer.UpdateLayer(1, NULL), Orthanc::OrthancException);
+  layer.UpdateLayer(1, new OrthancStone::PolylineSceneLayer);
+  ASSERT_TRUE(layer.HasLayer(1));
+
+  ASSERT_EQ(3u, layer.AddLayer(new OrthancStone::PolylineSceneLayer));
+  ASSERT_EQ(4u, layer.GetSize());
+
+  layer.DeleteLayer(1);
+  layer.DeleteLayer(2);
+  ASSERT_EQ(1u, layer.AddLayer(new OrthancStone::PolylineSceneLayer));
+
+  std::unique_ptr<OrthancStone::MacroSceneLayer> clone(dynamic_cast<OrthancStone::MacroSceneLayer*>(layer.Clone()));
+  
+  layer.UpdateLayer(2, new OrthancStone::PolylineSceneLayer);
+  ASSERT_EQ(4u, layer.AddLayer(new OrthancStone::PolylineSceneLayer));
+  ASSERT_EQ(5u, layer.GetSize());
+  ASSERT_TRUE(layer.HasLayer(0));
+  ASSERT_TRUE(layer.HasLayer(1));
+  ASSERT_TRUE(layer.HasLayer(2));
+  ASSERT_TRUE(layer.HasLayer(3));
+  ASSERT_TRUE(layer.HasLayer(4));
+
+  ASSERT_EQ(2u, clone->AddLayer(new OrthancStone::PolylineSceneLayer));
+  ASSERT_EQ(4u, clone->GetSize());
+  ASSERT_TRUE(clone->HasLayer(0));
+  ASSERT_TRUE(clone->HasLayer(1));
+  ASSERT_TRUE(clone->HasLayer(2));
+  ASSERT_TRUE(clone->HasLayer(3));
+  ASSERT_THROW(clone->HasLayer(4), Orthanc::OrthancException);
+}