Mercurial > hg > orthanc-stone
diff OrthancStone/UnitTestsSources/VolumeRenderingTests.cpp @ 1877:a2955abe4c2e
skeleton for the RenderingPlugin
author | Sebastien Jodogne <s.jodogne@gmail.com> |
---|---|
date | Wed, 12 Jan 2022 08:23:38 +0100 |
parents | UnitTestsSources/VolumeRenderingTests.cpp@7053b8a0aaec |
children | 07964689cb0b |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/OrthancStone/UnitTestsSources/VolumeRenderingTests.cpp Wed Jan 12 08:23:38 2022 +0100 @@ -0,0 +1,1069 @@ +/** + * Stone of Orthanc + * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics + * Department, University Hospital of Liege, Belgium + * Copyright (C) 2017-2022 Osimis S.A., Belgium + * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium + * + * This program is free software: you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public License + * as published by the Free Software Foundation, either version 3 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this program. If not, see + * <http://www.gnu.org/licenses/>. + **/ + + +#include "../Sources/Scene2D/CairoCompositor.h" +#include "../Sources/Scene2D/ColorTextureSceneLayer.h" +#include "../Sources/Scene2D/CopyStyleConfigurator.h" +#include "../Sources/Scene2D/MacroSceneLayer.h" +#include "../Sources/Scene2D/PolylineSceneLayer.h" +#include "../Sources/Toolbox/SubvoxelReader.h" +#include "../Sources/Volumes/DicomVolumeImageMPRSlicer.h" +#include "../Sources/Volumes/DicomVolumeImageReslicer.h" + +#include <Images/ImageProcessing.h> +#include <Images/ImageTraits.h> +#include <OrthancException.h> + +#include <gtest/gtest.h> + + + +static float GetPixelValue(const Orthanc::ImageAccessor& image, + unsigned int x, + unsigned int y) +{ + switch (image.GetFormat()) + { + case Orthanc::PixelFormat_Grayscale8: + return Orthanc::ImageTraits<Orthanc::PixelFormat_Grayscale8>::GetFloatPixel(image, x, y); + + case Orthanc::PixelFormat_Float32: + return Orthanc::ImageTraits<Orthanc::PixelFormat_Float32>::GetFloatPixel(image, x, y); + + case Orthanc::PixelFormat_RGB24: + { + Orthanc::PixelTraits<Orthanc::PixelFormat_RGB24>::PixelType pixel; + Orthanc::ImageTraits<Orthanc::PixelFormat_RGB24>::GetPixel(pixel, image, x, y); + return pixel.red_; + } + + case Orthanc::PixelFormat_BGRA32: + { + Orthanc::PixelTraits<Orthanc::PixelFormat_BGRA32>::PixelType pixel; + Orthanc::ImageTraits<Orthanc::PixelFormat_BGRA32>::GetPixel(pixel, image, x, y); + return pixel.red_; + } + + default: + throw Orthanc::OrthancException(Orthanc::ErrorCode_NotImplemented); + } +} + + +static bool IsConstImage(float value, + const Orthanc::ImageAccessor& image) +{ + for (unsigned int y = 0; y < image.GetHeight(); y++) + { + for (unsigned int x = 0; x < image.GetWidth(); x++) + { + if (!OrthancStone::LinearAlgebra::IsNear(value, GetPixelValue(image, x, y))) + { + return false; + } + } + } + + return true; +} + + +static bool IsConstRegion(float value, + const Orthanc::ImageAccessor& image, + unsigned int x, + unsigned int y, + unsigned int width, + unsigned int height) +{ + Orthanc::ImageAccessor region; + image.GetRegion(region, x, y, width, height); + return IsConstImage(value, region); +} + + +static bool IsConstImageWithExclusion(float value, + const Orthanc::ImageAccessor& image, + unsigned int exclusionX, + unsigned int exclusionY, + unsigned int exclusionWidth, + unsigned int exclusionHeight) +{ + for (unsigned int y = 0; y < image.GetHeight(); y++) + { + for (unsigned int x = 0; x < image.GetWidth(); x++) + { + if ((x < exclusionX || + y < exclusionY || + x >= exclusionX + exclusionWidth || + y >= exclusionY + exclusionHeight) && + !OrthancStone::LinearAlgebra::IsNear(value, GetPixelValue(image, x, y))) + { + return false; + } + } + } + + return true; +} + + +static bool AreSameImages(const Orthanc::ImageAccessor& image1, + const Orthanc::ImageAccessor& image2) +{ + if (image1.GetWidth() != image2.GetWidth() || + image1.GetHeight() != image2.GetHeight()) + { + return false; + } + + for (unsigned int y = 0; y < image1.GetHeight(); y++) + { + for (unsigned int x = 0; x < image1.GetWidth(); x++) + { + if (!OrthancStone::LinearAlgebra::IsNear(GetPixelValue(image1, x, y), + GetPixelValue(image2, x, y))) + { + return false; + } + } + } + + return true; +} + + +static void Assign3x3Pattern(Orthanc::ImageAccessor& image) +{ + if (image.GetFormat() == Orthanc::PixelFormat_Grayscale8 && + image.GetWidth() == 3 && + image.GetHeight() == 3) + { + unsigned int v = 0; + for (unsigned int y = 0; y < image.GetHeight(); y++) + { + uint8_t *p = reinterpret_cast<uint8_t*>(image.GetRow(y)); + for (unsigned int x = 0; x < image.GetWidth(); x++, p++) + { + *p = v; + v += 25; + } + } + } + else + { + throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); + } +} + + +static Orthanc::ImageAccessor* Render(const OrthancStone::Scene2D& scene, + unsigned int width, + unsigned int height) +{ + OrthancStone::CairoCompositor compositor(width, height); + compositor.Refresh(scene); + + Orthanc::ImageAccessor rendered; + compositor.GetCanvas().GetReadOnlyAccessor(rendered); + + return Orthanc::Image::Clone(rendered); +} + + + +// Render the scene using the identity viewpoint (default) +static Orthanc::ImageAccessor* Render(OrthancStone::ISceneLayer* layer, + unsigned int width, + unsigned int height, + bool fitScene) +{ + OrthancStone::Scene2D scene; + scene.SetLayer(0, layer); + + if (fitScene) + { + scene.FitContent(width, height); + } + + return Render(scene, width, height); +} + + +enum SlicerType +{ + SlicerType_MPR = 0, + SlicerType_Reslicer = 1 +}; + + +static OrthancStone::TextureBaseSceneLayer* SliceVolume(boost::shared_ptr<OrthancStone::DicomVolumeImage> volume, + const OrthancStone::CoordinateSystem3D& volumeCoordinates, + const OrthancStone::CoordinateSystem3D& cuttingPlane, + SlicerType type) +{ + Orthanc::DicomMap dicom; + dicom.SetValue(Orthanc::DICOM_TAG_STUDY_INSTANCE_UID, "study", false); + dicom.SetValue(Orthanc::DICOM_TAG_SERIES_INSTANCE_UID, "series", false); + dicom.SetValue(Orthanc::DICOM_TAG_SOP_INSTANCE_UID, "sop", false); + + volume->SetDicomParameters(OrthancStone::DicomInstanceParameters(dicom)); + + std::unique_ptr<OrthancStone::IVolumeSlicer> slicer; + + switch (type) + { + case SlicerType_MPR: + slicer.reset(new OrthancStone::DicomVolumeImageMPRSlicer(volume)); + break; + + case SlicerType_Reslicer: + slicer.reset(new OrthancStone::DicomVolumeImageReslicer(volume)); + break; + + default: + throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); + } + + std::unique_ptr<OrthancStone::IVolumeSlicer::IExtractedSlice> slice(slicer->ExtractSlice(cuttingPlane)); + if (slice->IsValid()) + { + OrthancStone::CopyStyleConfigurator configurator; + return dynamic_cast<OrthancStone::TextureBaseSceneLayer*>(slice->CreateSceneLayer(&configurator, cuttingPlane)); + } + else + { + return NULL; + } +} + + +static OrthancStone::TextureBaseSceneLayer* Slice3x3x1Pattern(OrthancStone::VolumeProjection projection, + const OrthancStone::CoordinateSystem3D& volumeCoordinates, + const OrthancStone::CoordinateSystem3D& cuttingPlane, + SlicerType type) +{ + OrthancStone::VolumeImageGeometry geometry; + + switch (projection) + { + case OrthancStone::VolumeProjection_Axial: + geometry.SetSizeInVoxels(3, 3, 1); + break; + + case OrthancStone::VolumeProjection_Sagittal: + geometry.SetSizeInVoxels(1, 3, 3); + break; + + case OrthancStone::VolumeProjection_Coronal: + geometry.SetSizeInVoxels(3, 1, 3); + break; + + default: + throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); + } + + geometry.SetAxialGeometry(volumeCoordinates); + + boost::shared_ptr<OrthancStone::DicomVolumeImage> volume(new OrthancStone::DicomVolumeImage); + volume->Initialize(geometry, Orthanc::PixelFormat_Grayscale8, false); + + { + OrthancStone::ImageBuffer3D::SliceWriter writer(volume->GetPixelData(), projection, 0); + Assign3x3Pattern(writer.GetAccessor()); + } + + OrthancStone::Vector v = volume->GetGeometry().GetVoxelDimensions(OrthancStone::VolumeProjection_Axial); + if (!OrthancStone::LinearAlgebra::IsNear(1, v[0]) || + !OrthancStone::LinearAlgebra::IsNear(1, v[1]) || + !OrthancStone::LinearAlgebra::IsNear(1, v[2])) + { + throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); + } + + return SliceVolume(volume, volumeCoordinates, cuttingPlane, type); +} + + +TEST(VolumeRendering, Pattern) +{ + { + // Axial + OrthancStone::ImageBuffer3D image(Orthanc::PixelFormat_Grayscale8, 3, 3, 1, true); + + { + OrthancStone::ImageBuffer3D::SliceWriter writer(image, OrthancStone::VolumeProjection_Axial, 0); + Assign3x3Pattern(writer.GetAccessor()); + } + + float a, b; + ASSERT_TRUE(image.GetRange(a, b)); + ASSERT_FLOAT_EQ(0, a); + ASSERT_FLOAT_EQ(200, b); + + ASSERT_EQ(0, image.GetVoxelGrayscale8(0, 0, 0)); + ASSERT_EQ(25, image.GetVoxelGrayscale8(1, 0, 0)); + ASSERT_EQ(50, image.GetVoxelGrayscale8(2, 0, 0)); + ASSERT_EQ(75, image.GetVoxelGrayscale8(0, 1, 0)); + ASSERT_EQ(100, image.GetVoxelGrayscale8(1, 1, 0)); + ASSERT_EQ(125, image.GetVoxelGrayscale8(2, 1, 0)); + ASSERT_EQ(150, image.GetVoxelGrayscale8(0, 2, 0)); + ASSERT_EQ(175, image.GetVoxelGrayscale8(1, 2, 0)); + ASSERT_EQ(200, image.GetVoxelGrayscale8(2, 2, 0)); + + float v; + OrthancStone::SubvoxelReader<Orthanc::PixelFormat_Grayscale8, + OrthancStone::ImageInterpolation_Nearest> reader(image); + + ASSERT_TRUE(reader.GetFloatValue(v, 0.01, 0.01, 0.01)); ASSERT_FLOAT_EQ(0, v); + ASSERT_TRUE(reader.GetFloatValue(v, 1.01, 0.01, 0.01)); ASSERT_FLOAT_EQ(25, v); + ASSERT_TRUE(reader.GetFloatValue(v, 2.01, 0.01, 0.01)); ASSERT_FLOAT_EQ(50, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.01, 1.01, 0.01)); ASSERT_FLOAT_EQ(75, v); + ASSERT_TRUE(reader.GetFloatValue(v, 1.01, 1.01, 0.01)); ASSERT_FLOAT_EQ(100, v); + ASSERT_TRUE(reader.GetFloatValue(v, 2.01, 1.01, 0.01)); ASSERT_FLOAT_EQ(125, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.01, 2.01, 0.01)); ASSERT_FLOAT_EQ(150, v); + ASSERT_TRUE(reader.GetFloatValue(v, 1.01, 2.01, 0.01)); ASSERT_FLOAT_EQ(175, v); + ASSERT_TRUE(reader.GetFloatValue(v, 2.01, 2.01, 0.01)); ASSERT_FLOAT_EQ(200, v); + + ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 0.99, 0.99)); ASSERT_FLOAT_EQ(0, v); + ASSERT_TRUE(reader.GetFloatValue(v, 1.99, 0.99, 0.99)); ASSERT_FLOAT_EQ(25, v); + ASSERT_TRUE(reader.GetFloatValue(v, 2.99, 0.99, 0.99)); ASSERT_FLOAT_EQ(50, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 1.99, 0.99)); ASSERT_FLOAT_EQ(75, v); + ASSERT_TRUE(reader.GetFloatValue(v, 1.99, 1.99, 0.99)); ASSERT_FLOAT_EQ(100, v); + ASSERT_TRUE(reader.GetFloatValue(v, 2.99, 1.99, 0.99)); ASSERT_FLOAT_EQ(125, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 2.99, 0.99)); ASSERT_FLOAT_EQ(150, v); + ASSERT_TRUE(reader.GetFloatValue(v, 1.99, 2.99, 0.99)); ASSERT_FLOAT_EQ(175, v); + ASSERT_TRUE(reader.GetFloatValue(v, 2.99, 2.99, 0.99)); ASSERT_FLOAT_EQ(200, v); + } + + { + // Coronal + OrthancStone::ImageBuffer3D image(Orthanc::PixelFormat_Grayscale8, 3, 1, 3, true); + + { + OrthancStone::ImageBuffer3D::SliceWriter writer(image, OrthancStone::VolumeProjection_Coronal, 0); + Assign3x3Pattern(writer.GetAccessor()); + } + + float a, b; + ASSERT_TRUE(image.GetRange(a, b)); + ASSERT_FLOAT_EQ(0, a); + ASSERT_FLOAT_EQ(200, b); + + // "Z" is in reverse order in "Assign3x3Pattern()", because important note in "ImageBuffer3D" + ASSERT_EQ(0, image.GetVoxelGrayscale8(0, 0, 2)); + ASSERT_EQ(25, image.GetVoxelGrayscale8(1, 0, 2)); + ASSERT_EQ(50, image.GetVoxelGrayscale8(2, 0, 2)); + ASSERT_EQ(75, image.GetVoxelGrayscale8(0, 0, 1)); + ASSERT_EQ(100, image.GetVoxelGrayscale8(1, 0, 1)); + ASSERT_EQ(125, image.GetVoxelGrayscale8(2, 0, 1)); + ASSERT_EQ(150, image.GetVoxelGrayscale8(0, 0, 0)); + ASSERT_EQ(175, image.GetVoxelGrayscale8(1, 0, 0)); + ASSERT_EQ(200, image.GetVoxelGrayscale8(2, 0, 0)); + + // Ensure that "SubvoxelReader" is consistent with "image.GetVoxelGrayscale8()" + float v; + OrthancStone::SubvoxelReader<Orthanc::PixelFormat_Grayscale8, + OrthancStone::ImageInterpolation_Nearest> reader(image); + + ASSERT_TRUE(reader.GetFloatValue(v, 0.01, 0.01, 2.01)); ASSERT_FLOAT_EQ(0, v); + ASSERT_TRUE(reader.GetFloatValue(v, 1.01, 0.01, 2.01)); ASSERT_FLOAT_EQ(25, v); + ASSERT_TRUE(reader.GetFloatValue(v, 2.01, 0.01, 2.01)); ASSERT_FLOAT_EQ(50, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.01, 0.01, 1.01)); ASSERT_FLOAT_EQ(75, v); + ASSERT_TRUE(reader.GetFloatValue(v, 1.01, 0.01, 1.01)); ASSERT_FLOAT_EQ(100, v); + ASSERT_TRUE(reader.GetFloatValue(v, 2.01, 0.01, 1.01)); ASSERT_FLOAT_EQ(125, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.01, 0.01, 0.01)); ASSERT_FLOAT_EQ(150, v); + ASSERT_TRUE(reader.GetFloatValue(v, 1.01, 0.01, 0.01)); ASSERT_FLOAT_EQ(175, v); + ASSERT_TRUE(reader.GetFloatValue(v, 2.01, 0.01, 0.01)); ASSERT_FLOAT_EQ(200, v); + + ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 0.99, 2.99)); ASSERT_FLOAT_EQ(0, v); + ASSERT_TRUE(reader.GetFloatValue(v, 1.99, 0.99, 2.99)); ASSERT_FLOAT_EQ(25, v); + ASSERT_TRUE(reader.GetFloatValue(v, 2.99, 0.99, 2.99)); ASSERT_FLOAT_EQ(50, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 0.99, 1.99)); ASSERT_FLOAT_EQ(75, v); + ASSERT_TRUE(reader.GetFloatValue(v, 1.99, 0.99, 1.99)); ASSERT_FLOAT_EQ(100, v); + ASSERT_TRUE(reader.GetFloatValue(v, 2.99, 0.99, 1.99)); ASSERT_FLOAT_EQ(125, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 0.99, 0.99)); ASSERT_FLOAT_EQ(150, v); + ASSERT_TRUE(reader.GetFloatValue(v, 1.99, 0.99, 0.99)); ASSERT_FLOAT_EQ(175, v); + ASSERT_TRUE(reader.GetFloatValue(v, 2.99, 0.99, 0.99)); ASSERT_FLOAT_EQ(200, v); + } + + { + // Sagittal + OrthancStone::ImageBuffer3D image(Orthanc::PixelFormat_Grayscale8, 1, 3, 3, true); + + { + OrthancStone::ImageBuffer3D::SliceWriter writer(image, OrthancStone::VolumeProjection_Sagittal, 0); + Assign3x3Pattern(writer.GetAccessor()); + } + + float a, b; + ASSERT_TRUE(image.GetRange(a, b)); + ASSERT_FLOAT_EQ(0, a); + ASSERT_FLOAT_EQ(200, b); + + // "Z" is in reverse order in "Assign3x3Pattern()", because important note in "ImageBuffer3D" + ASSERT_EQ(0, image.GetVoxelGrayscale8(0, 0, 2)); + ASSERT_EQ(25, image.GetVoxelGrayscale8(0, 1, 2)); + ASSERT_EQ(50, image.GetVoxelGrayscale8(0, 2, 2)); + ASSERT_EQ(75, image.GetVoxelGrayscale8(0, 0, 1)); + ASSERT_EQ(100, image.GetVoxelGrayscale8(0, 1, 1)); + ASSERT_EQ(125, image.GetVoxelGrayscale8(0, 2, 1)); + ASSERT_EQ(150, image.GetVoxelGrayscale8(0, 0, 0)); + ASSERT_EQ(175, image.GetVoxelGrayscale8(0, 1, 0)); + ASSERT_EQ(200, image.GetVoxelGrayscale8(0, 2, 0)); + + // Ensure that "SubvoxelReader" is consistent with "image.GetVoxelGrayscale8()" + float v; + OrthancStone::SubvoxelReader<Orthanc::PixelFormat_Grayscale8, + OrthancStone::ImageInterpolation_Nearest> reader(image); + + ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 0.01, 2.01)); ASSERT_FLOAT_EQ(0, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 1.01, 2.01)); ASSERT_FLOAT_EQ(25, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 2.01, 2.01)); ASSERT_FLOAT_EQ(50, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 0.01, 1.01)); ASSERT_FLOAT_EQ(75, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 1.01, 1.01)); ASSERT_FLOAT_EQ(100, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 2.01, 1.01)); ASSERT_FLOAT_EQ(125, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 0.01, 0.01)); ASSERT_FLOAT_EQ(150, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 1.01, 0.01)); ASSERT_FLOAT_EQ(175, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.1, 2.01, 0.01)); ASSERT_FLOAT_EQ(200, v); + + ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 0.99, 2.99)); ASSERT_FLOAT_EQ(0, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 1.99, 2.99)); ASSERT_FLOAT_EQ(25, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 2.99, 2.99)); ASSERT_FLOAT_EQ(50, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 0.99, 1.99)); ASSERT_FLOAT_EQ(75, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 1.99, 1.99)); ASSERT_FLOAT_EQ(100, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 2.99, 1.99)); ASSERT_FLOAT_EQ(125, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 0.99, 0.99)); ASSERT_FLOAT_EQ(150, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 1.99, 0.99)); ASSERT_FLOAT_EQ(175, v); + ASSERT_TRUE(reader.GetFloatValue(v, 0.99, 2.99, 0.99)); ASSERT_FLOAT_EQ(200, v); + } +} + + +TEST(VolumeRendering, Axial) +{ + OrthancStone::CoordinateSystem3D axial(OrthancStone::LinearAlgebra::CreateVector(-0.5, -0.5, 0), + OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); + + for (unsigned int mode = 0; mode < 2; mode++) + { + OrthancStone::CoordinateSystem3D cuttingPlane; + + std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( + Slice3x3x1Pattern(OrthancStone::VolumeProjection_Axial, axial, cuttingPlane, static_cast<SlicerType>(mode))); + + ASSERT_TRUE(layer.get() != NULL); + ASSERT_EQ(OrthancStone::ISceneLayer::Type_FloatTexture, layer->GetType()); + + OrthancStone::Extent2D box; + layer->GetBoundingBox(box); + ASSERT_FLOAT_EQ(-1.0f, box.GetX1()); + ASSERT_FLOAT_EQ(-1.0f, box.GetY1()); + ASSERT_FLOAT_EQ(2.0f, box.GetX2()); + ASSERT_FLOAT_EQ(2.0f, box.GetY2()); + + { + const Orthanc::ImageAccessor& texture = dynamic_cast<OrthancStone::TextureBaseSceneLayer&>(*layer).GetTexture(); + ASSERT_EQ(3u, texture.GetWidth()); + ASSERT_EQ(3u, texture.GetHeight()); + ASSERT_FLOAT_EQ(0, GetPixelValue(texture, 0, 0)); + ASSERT_FLOAT_EQ(25, GetPixelValue(texture, 1, 0)); + ASSERT_FLOAT_EQ(50, GetPixelValue(texture, 2, 0)); + ASSERT_FLOAT_EQ(75, GetPixelValue(texture, 0, 1)); + ASSERT_FLOAT_EQ(100, GetPixelValue(texture, 1, 1)); + ASSERT_FLOAT_EQ(125, GetPixelValue(texture, 2, 1)); + ASSERT_FLOAT_EQ(150, GetPixelValue(texture, 0, 2)); + ASSERT_FLOAT_EQ(175, GetPixelValue(texture, 1, 2)); + ASSERT_FLOAT_EQ(200, GetPixelValue(texture, 2, 2)); + } + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 5, 5, false)); + ASSERT_EQ(5u, rendered->GetWidth()); + ASSERT_EQ(5u, rendered->GetHeight()); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 0)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 2, 0)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 3, 0)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 4, 0)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 1)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 1)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 2, 1)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 3, 1)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 4, 1)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 2)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 2)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 2, 2)); + ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 3, 2)); + ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 4, 2)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 3)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 3)); + ASSERT_FLOAT_EQ(75, GetPixelValue(*rendered, 2, 3)); + ASSERT_FLOAT_EQ(100, GetPixelValue(*rendered, 3, 3)); + ASSERT_FLOAT_EQ(125, GetPixelValue(*rendered, 4, 3)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 4)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 4)); + ASSERT_FLOAT_EQ(150, GetPixelValue(*rendered, 2, 4)); + ASSERT_FLOAT_EQ(175, GetPixelValue(*rendered, 3, 4)); + ASSERT_FLOAT_EQ(200, GetPixelValue(*rendered, 4, 4)); + } +} + + +TEST(VolumeRendering, TextureCorners) +{ + // The origin of a 2D texture is the coordinate of the BORDER of the + // top-left pixel, *not* the center of the top-left pixel (as in + // DICOM 3D convention) + + Orthanc::Image pixel(Orthanc::PixelFormat_RGB24, 1, 1, false); + Orthanc::ImageProcessing::Set(pixel, 255, 0, 0, 255); + + { + std::unique_ptr<OrthancStone::ColorTextureSceneLayer> layer(new OrthancStone::ColorTextureSceneLayer(pixel)); + layer->SetOrigin(0, 0); + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 2, 2, false)); + ASSERT_EQ(2u, rendered->GetWidth()); + ASSERT_EQ(2u, rendered->GetHeight()); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 0)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 1)); + ASSERT_FLOAT_EQ(255, GetPixelValue(*rendered, 1, 1)); + } + + { + std::unique_ptr<OrthancStone::ColorTextureSceneLayer> layer(new OrthancStone::ColorTextureSceneLayer(pixel)); + layer->SetOrigin(-0.01, 0); + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 2, 2, false)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 0)); + ASSERT_FLOAT_EQ(255, GetPixelValue(*rendered, 0, 1)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 1)); + } + + { + std::unique_ptr<OrthancStone::ColorTextureSceneLayer> layer(new OrthancStone::ColorTextureSceneLayer(pixel)); + layer->SetOrigin(-0.01, -0.01); + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 2, 2, false)); + ASSERT_FLOAT_EQ(255, GetPixelValue(*rendered, 0, 0)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 0)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 1)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 1)); + } + + { + std::unique_ptr<OrthancStone::ColorTextureSceneLayer> layer(new OrthancStone::ColorTextureSceneLayer(pixel)); + layer->SetOrigin(0, -0.01); + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 2, 2, false)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0)); + ASSERT_FLOAT_EQ(255, GetPixelValue(*rendered, 1, 0)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 1)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 1, 1)); + } +} + + + +TEST(VolumeRendering, FitTexture) +{ + Orthanc::Image pixel(Orthanc::PixelFormat_RGB24, 1, 1, false); + Orthanc::ImageProcessing::Set(pixel, 255, 0, 0, 255); + + { + std::unique_ptr<OrthancStone::ColorTextureSceneLayer> layer(new OrthancStone::ColorTextureSceneLayer(pixel)); + layer->SetOrigin(-42.0f, 35.0f); + layer->SetPixelSpacing(2, 3); + + OrthancStone::Scene2D scene; + scene.SetLayer(0, layer.release()); + scene.FitContent(30, 30); + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(scene, 30, 30)); + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 5, 30)); + ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 5, 0, 20, 30)); + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 25, 0, 5, 30)); + + rendered.reset(Render(scene, 40, 30)); + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 10, 30)); + ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 10, 0, 20, 30)); + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 30, 0, 5, 30)); + + scene.FitContent(40, 30); + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 10, 30)); + ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 10, 0, 20, 30)); + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 30, 0, 5, 30)); + + rendered.reset(Render(scene, 30, 36)); // The scene has not been fitted + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 30, 3)); + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 3, 36)); + ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 5, 3, 20, 30)); + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 25, 0, 5, 36)); + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 33, 30, 3)); + + scene.FitContent(30, 36); // Refit + rendered.reset(Render(scene, 30, 36)); + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 3, 36)); + ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 3, 0, 24, 36)); + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 27, 0, 3, 36)); + } + + { + std::unique_ptr<OrthancStone::ColorTextureSceneLayer> layer(new OrthancStone::ColorTextureSceneLayer(pixel)); + layer->SetOrigin(42.0f, -35.0f); + layer->SetPixelSpacing(3, 2); + + OrthancStone::Scene2D scene; + scene.SetLayer(0, layer.release()); + scene.FitContent(30, 30); + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(scene, 30, 30)); + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 30, 5)); + ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 0, 5, 30, 20)); + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 25, 30, 5)); + + rendered.reset(Render(scene, 30, 40)); + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 30, 10)); + ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 0, 10, 30, 20)); + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 30, 30, 5)); + + scene.FitContent(30, 40); + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 30, 10)); + ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 0, 10, 30, 20)); + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 30, 30, 5)); + + rendered.reset(Render(scene, 36, 30)); // The scene has not been fitted + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 3, 30)); + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 36, 3)); + ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 3, 5, 30, 20)); + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 25, 36, 5)); + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 33, 0, 3, 30)); + + scene.FitContent(36, 30); // Refit + rendered.reset(Render(scene, 36, 30)); + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 0, 36, 3)); + ASSERT_TRUE(IsConstRegion(255.0f, *rendered, 0, 3, 36, 24)); + ASSERT_TRUE(IsConstRegion(0.0f, *rendered, 0, 27, 36, 3)); + } +} + + + +TEST(VolumeRendering, MPR) +{ + double x = 2; + double y = 1; + OrthancStone::CoordinateSystem3D axial(OrthancStone::LinearAlgebra::CreateVector(x, y, 0), + OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); + + Orthanc::Image pattern(Orthanc::PixelFormat_Grayscale8, 3, 3, false); + Assign3x3Pattern(pattern); + + Orthanc::Image patternX(Orthanc::PixelFormat_Grayscale8, 3, 3, false); + Assign3x3Pattern(patternX); + Orthanc::ImageProcessing::FlipX(patternX); + + Orthanc::Image patternY(Orthanc::PixelFormat_Grayscale8, 3, 3, false); + Assign3x3Pattern(patternY); + Orthanc::ImageProcessing::FlipY(patternY); + + Orthanc::Image patternXY(Orthanc::PixelFormat_Grayscale8, 3, 3, false); + Assign3x3Pattern(patternXY); + Orthanc::ImageProcessing::FlipX(patternXY); + Orthanc::ImageProcessing::FlipY(patternXY); + + for (unsigned int mode = 0; mode < 2; mode++) + { + { + OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); + + std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( + Slice3x3x1Pattern(OrthancStone::VolumeProjection_Axial, axial, cuttingPlane, static_cast<SlicerType>(mode))); + ASSERT_TRUE(AreSameImages(layer->GetTexture(), pattern)); + + OrthancStone::Extent2D extent; + layer->GetBoundingBox(extent); + ASSERT_FLOAT_EQ(x - 0.5, extent.GetX1()); + ASSERT_FLOAT_EQ(y - 0.5, extent.GetY1()); + ASSERT_FLOAT_EQ(x + 2.5, extent.GetX2()); + ASSERT_FLOAT_EQ(y + 2.5, extent.GetY2()); + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 15, 15, false)); + ASSERT_TRUE(IsConstImageWithExclusion(0.0f, *rendered, 9, 8, 3, 3)); + + Orthanc::ImageAccessor p; + rendered->GetRegion(p, 9, 8, 3, 3); + ASSERT_TRUE(AreSameImages(p, pattern)); + } + + { + OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(-1, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); + + std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( + Slice3x3x1Pattern(OrthancStone::VolumeProjection_Axial, axial, cuttingPlane, static_cast<SlicerType>(mode))); + if (mode == 1) + { + // Reslicer directly flips the pixels of the texture + ASSERT_TRUE(AreSameImages(layer->GetTexture(), patternX)); + } + else + { + // MPR slicer uses "TextureBaseSceneLayer::SetTransform()" to flip + ASSERT_TRUE(AreSameImages(layer->GetTexture(), pattern)); + } + + OrthancStone::Extent2D extent; + layer->GetBoundingBox(extent); + ASSERT_FLOAT_EQ(-(x + 2.5), extent.GetX1()); + ASSERT_FLOAT_EQ(y - 0.5, extent.GetY1()); + ASSERT_FLOAT_EQ(-(x - 0.5), extent.GetX2()); + ASSERT_FLOAT_EQ(y + 2.5, extent.GetY2()); + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 15, 15, false)); + ASSERT_TRUE(IsConstImageWithExclusion(0.0f, *rendered, 3, 8, 3, 3)); + + Orthanc::ImageAccessor p; + rendered->GetRegion(p, 3, 8, 3, 3); + ASSERT_TRUE(AreSameImages(p, patternX)); + } + + { + OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(0, -1, 0)); + + std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( + Slice3x3x1Pattern(OrthancStone::VolumeProjection_Axial, axial, cuttingPlane, static_cast<SlicerType>(mode))); + if (mode == 1) + { + ASSERT_TRUE(AreSameImages(layer->GetTexture(), patternY)); + } + else + { + ASSERT_TRUE(AreSameImages(layer->GetTexture(), pattern)); + } + + OrthancStone::Extent2D extent; + layer->GetBoundingBox(extent); + ASSERT_FLOAT_EQ(x - 0.5, extent.GetX1()); + ASSERT_FLOAT_EQ(-(y + 2.5), extent.GetY1()); + ASSERT_FLOAT_EQ(x + 2.5, extent.GetX2()); + ASSERT_FLOAT_EQ(-(y - 0.5), extent.GetY2()); + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 15, 15, false)); + ASSERT_TRUE(IsConstImageWithExclusion(0.0f, *rendered, 9, 4, 3, 3)); + + Orthanc::ImageAccessor p; + rendered->GetRegion(p, 9, 4, 3, 3); + ASSERT_TRUE(AreSameImages(p, patternY)); + } + + { + OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(-1, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(0, -1, 0)); + + std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( + Slice3x3x1Pattern(OrthancStone::VolumeProjection_Axial, axial, cuttingPlane, static_cast<SlicerType>(mode))); + if (mode == 1) + { + ASSERT_TRUE(AreSameImages(layer->GetTexture(), patternXY)); + } + else + { + ASSERT_TRUE(AreSameImages(layer->GetTexture(), pattern)); + } + + OrthancStone::Extent2D extent; + layer->GetBoundingBox(extent); + ASSERT_FLOAT_EQ(-(x + 2.5), extent.GetX1()); + ASSERT_FLOAT_EQ(-(y + 2.5), extent.GetY1()); + ASSERT_FLOAT_EQ(-(x - 0.5), extent.GetX2()); + ASSERT_FLOAT_EQ(-(y - 0.5), extent.GetY2()); + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 15, 15, false)); + ASSERT_TRUE(IsConstImageWithExclusion(0.0f, *rendered, 3, 4, 3, 3)); + + Orthanc::ImageAccessor p; + rendered->GetRegion(p, 3, 4, 3, 3); + ASSERT_TRUE(AreSameImages(p, patternXY)); + } + + // Tests along the sagittal and coronal axis: cf. + // "TEST(VolumeRendering, Pattern)" to understand why Z is flipped + + { + OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); + + std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( + Slice3x3x1Pattern(OrthancStone::VolumeProjection_Sagittal, axial, cuttingPlane, static_cast<SlicerType>(mode))); + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 1, 3, true)); + ASSERT_FLOAT_EQ(150, GetPixelValue(*rendered, 0, 0)); + ASSERT_FLOAT_EQ(175, GetPixelValue(*rendered, 0, 1)); + ASSERT_FLOAT_EQ(200, GetPixelValue(*rendered, 0, 2)); + } + + { + OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 1), + OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); + + std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( + Slice3x3x1Pattern(OrthancStone::VolumeProjection_Sagittal, axial, cuttingPlane, static_cast<SlicerType>(mode))); + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 1, 3, true)); + ASSERT_FLOAT_EQ(75, GetPixelValue(*rendered, 0, 0)); + ASSERT_FLOAT_EQ(100, GetPixelValue(*rendered, 0, 1)); + ASSERT_FLOAT_EQ(125, GetPixelValue(*rendered, 0, 2)); + } + + { + OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2), + OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); + + std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( + Slice3x3x1Pattern(OrthancStone::VolumeProjection_Sagittal, axial, cuttingPlane, static_cast<SlicerType>(mode))); + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 1, 3, true)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0)); + ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 0, 1)); + ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 0, 2)); + } + + { + OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2), + OrthancStone::LinearAlgebra::CreateVector(-1, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); + + std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( + Slice3x3x1Pattern(OrthancStone::VolumeProjection_Sagittal, axial, cuttingPlane, static_cast<SlicerType>(mode))); + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 1, 3, true)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0)); + ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 0, 1)); + ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 0, 2)); + } + + { + OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2), + OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(0, -1, 0)); + + std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( + Slice3x3x1Pattern(OrthancStone::VolumeProjection_Sagittal, axial, cuttingPlane, static_cast<SlicerType>(mode))); + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 1, 3, true)); + ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 0, 0)); + ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 0, 1)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 2)); + } + + { + OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2), + OrthancStone::LinearAlgebra::CreateVector(-1, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(0, -1, 0)); + + std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( + Slice3x3x1Pattern(OrthancStone::VolumeProjection_Sagittal, axial, cuttingPlane, static_cast<SlicerType>(mode))); + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 1, 3, true)); + ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 0, 0)); + ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 0, 1)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 2)); + } + + for (double z = -1; z < 4; z += 4) // z in { -1, 3 }, out of volume + { + OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, z), + OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); + + std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( + Slice3x3x1Pattern(OrthancStone::VolumeProjection_Sagittal, axial, cuttingPlane, static_cast<SlicerType>(mode))); + + ASSERT_TRUE(layer.get() == NULL || // This is for DicomVolumeImageMPRSlicer + (layer->GetTexture().GetWidth() == 0 && // This is for DicomVolumeImageReslicer + layer->GetTexture().GetHeight() == 0)); + } + + { + OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); + + std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( + Slice3x3x1Pattern(OrthancStone::VolumeProjection_Coronal, axial, cuttingPlane, static_cast<SlicerType>(mode))); + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 3, 1, true)); + ASSERT_FLOAT_EQ(150, GetPixelValue(*rendered, 0, 0)); + ASSERT_FLOAT_EQ(175, GetPixelValue(*rendered, 1, 0)); + ASSERT_FLOAT_EQ(200, GetPixelValue(*rendered, 2, 0)); + } + + { + OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 1), + OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); + + std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( + Slice3x3x1Pattern(OrthancStone::VolumeProjection_Coronal, axial, cuttingPlane, static_cast<SlicerType>(mode))); + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 3, 1, true)); + ASSERT_FLOAT_EQ(75, GetPixelValue(*rendered, 0, 0)); + ASSERT_FLOAT_EQ(100, GetPixelValue(*rendered, 1, 0)); + ASSERT_FLOAT_EQ(125, GetPixelValue(*rendered, 2, 0)); + } + + { + OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2), + OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); + + std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( + Slice3x3x1Pattern(OrthancStone::VolumeProjection_Coronal, axial, cuttingPlane, static_cast<SlicerType>(mode))); + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 3, 1, true)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0)); + ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 1, 0)); + ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 2, 0)); + } + + { + OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2), + OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(0, -1, 0)); + + std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( + Slice3x3x1Pattern(OrthancStone::VolumeProjection_Coronal, axial, cuttingPlane, static_cast<SlicerType>(mode))); + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 3, 1, true)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 0, 0)); + ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 1, 0)); + ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 2, 0)); + } + + { + OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2), + OrthancStone::LinearAlgebra::CreateVector(-1, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); + + std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( + Slice3x3x1Pattern(OrthancStone::VolumeProjection_Coronal, axial, cuttingPlane, static_cast<SlicerType>(mode))); + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 3, 1, true)); + ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 0, 0)); + ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 1, 0)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 2, 0)); + } + + { + OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, 2), + OrthancStone::LinearAlgebra::CreateVector(-1, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(0, -1, 0)); + + std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( + Slice3x3x1Pattern(OrthancStone::VolumeProjection_Coronal, axial, cuttingPlane, static_cast<SlicerType>(mode))); + + std::unique_ptr<Orthanc::ImageAccessor> rendered(Render(layer.release(), 3, 1, true)); + ASSERT_FLOAT_EQ(50, GetPixelValue(*rendered, 0, 0)); + ASSERT_FLOAT_EQ(25, GetPixelValue(*rendered, 1, 0)); + ASSERT_FLOAT_EQ(0, GetPixelValue(*rendered, 2, 0)); + } + + for (double z = -1; z < 4; z += 4) // z in { -1, 3 }, out of volume + { + OrthancStone::CoordinateSystem3D cuttingPlane(OrthancStone::LinearAlgebra::CreateVector(0, 0, z), + OrthancStone::LinearAlgebra::CreateVector(1, 0, 0), + OrthancStone::LinearAlgebra::CreateVector(0, 1, 0)); + + std::unique_ptr<OrthancStone::TextureBaseSceneLayer> layer( + Slice3x3x1Pattern(OrthancStone::VolumeProjection_Coronal, axial, cuttingPlane, static_cast<SlicerType>(mode))); + + ASSERT_TRUE(layer.get() == NULL || // This is for DicomVolumeImageMPRSlicer + (layer->GetTexture().GetWidth() == 0 && // This is for DicomVolumeImageReslicer + layer->GetTexture().GetHeight() == 0)); + } + } +} + + +TEST(VolumeRendering, MacroLayer) +{ + OrthancStone::MacroSceneLayer layer; + ASSERT_THROW(layer.AddLayer(NULL), Orthanc::OrthancException); + + ASSERT_EQ(0u, layer.AddLayer(new OrthancStone::PolylineSceneLayer)); + ASSERT_EQ(1u, layer.AddLayer(new OrthancStone::PolylineSceneLayer)); + ASSERT_EQ(2u, layer.AddLayer(new OrthancStone::PolylineSceneLayer)); + ASSERT_EQ(3u, layer.GetSize()); + ASSERT_TRUE(layer.HasLayer(0)); + ASSERT_TRUE(layer.HasLayer(1)); + ASSERT_TRUE(layer.HasLayer(2)); + + layer.DeleteLayer(1); + ASSERT_EQ(3u, layer.GetSize()); + ASSERT_TRUE(layer.HasLayer(0)); + ASSERT_FALSE(layer.HasLayer(1)); + ASSERT_TRUE(layer.HasLayer(2)); + + ASSERT_THROW(layer.UpdateLayer(1, NULL), Orthanc::OrthancException); + layer.UpdateLayer(1, new OrthancStone::PolylineSceneLayer); + ASSERT_TRUE(layer.HasLayer(1)); + + ASSERT_EQ(3u, layer.AddLayer(new OrthancStone::PolylineSceneLayer)); + ASSERT_EQ(4u, layer.GetSize()); + + layer.DeleteLayer(1); + layer.DeleteLayer(2); + ASSERT_EQ(1u, layer.AddLayer(new OrthancStone::PolylineSceneLayer)); + + std::unique_ptr<OrthancStone::MacroSceneLayer> clone(dynamic_cast<OrthancStone::MacroSceneLayer*>(layer.Clone())); + + layer.UpdateLayer(2, new OrthancStone::PolylineSceneLayer); + ASSERT_EQ(4u, layer.AddLayer(new OrthancStone::PolylineSceneLayer)); + ASSERT_EQ(5u, layer.GetSize()); + ASSERT_TRUE(layer.HasLayer(0)); + ASSERT_TRUE(layer.HasLayer(1)); + ASSERT_TRUE(layer.HasLayer(2)); + ASSERT_TRUE(layer.HasLayer(3)); + ASSERT_TRUE(layer.HasLayer(4)); + + ASSERT_EQ(2u, clone->AddLayer(new OrthancStone::PolylineSceneLayer)); + ASSERT_EQ(4u, clone->GetSize()); + ASSERT_TRUE(clone->HasLayer(0)); + ASSERT_TRUE(clone->HasLayer(1)); + ASSERT_TRUE(clone->HasLayer(2)); + ASSERT_TRUE(clone->HasLayer(3)); + ASSERT_THROW(clone->HasLayer(4), Orthanc::OrthancException); +}