diff Framework/Scene2D/Internals/CairoFloatTextureRenderer.cpp @ 597:9e51fb773bbd

CairoCompositor
author Sebastien Jodogne <s.jodogne@gmail.com>
date Fri, 26 Apr 2019 17:28:18 +0200
parents
children 55411e7da2f7 cfb4d39065a4
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Framework/Scene2D/Internals/CairoFloatTextureRenderer.cpp	Fri Apr 26 17:28:18 2019 +0200
@@ -0,0 +1,116 @@
+/**
+ * Stone of Orthanc
+ * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
+ * Department, University Hospital of Liege, Belgium
+ * Copyright (C) 2017-2019 Osimis S.A., Belgium
+ *
+ * This program is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU Affero General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Affero General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ **/
+
+
+#include "CairoFloatTextureRenderer.h"
+
+#include "../FloatTextureSceneLayer.h"
+
+namespace OrthancStone
+{
+  namespace Internals
+  {
+    void CairoFloatTextureRenderer::Update(const ISceneLayer& layer)
+    {
+      const FloatTextureSceneLayer& l = dynamic_cast<const FloatTextureSceneLayer&>(layer);
+
+      textureTransform_ = l.GetTransform();
+      isLinearInterpolation_ = l.IsLinearInterpolation();
+
+      float windowCenter, windowWidth;
+      l.GetWindowing(windowCenter, windowWidth);
+
+      const float a = windowCenter - windowWidth;
+      const float slope = 256.0f / (2.0f * windowWidth);
+
+      const Orthanc::ImageAccessor& source = l.GetTexture();
+      const unsigned int width = source.GetWidth();
+      const unsigned int height = source.GetHeight();
+      texture_.SetSize(width, height, false);
+
+      Orthanc::ImageAccessor target;
+      texture_.GetWriteableAccessor(target);
+
+      assert(source.GetFormat() == Orthanc::PixelFormat_Float32 &&
+             target.GetFormat() == Orthanc::PixelFormat_BGRA32 &&
+             sizeof(float) == 4);
+
+      for (unsigned int y = 0; y < height; y++)
+      {
+        const float* p = reinterpret_cast<const float*>(source.GetConstRow(y));
+        uint8_t* q = reinterpret_cast<uint8_t*>(target.GetRow(y));
+
+        for (unsigned int x = 0; x < width; x++)
+        {
+          float v = (*p - a) * slope;
+          if (v <= 0)
+          {
+            v = 0;
+          }
+          else if (v >= 255)
+          {
+            v = 255;
+          }
+
+          uint8_t vv = static_cast<uint8_t>(v);
+
+          q[0] = vv;
+          q[1] = vv;
+          q[2] = vv;
+
+          p++;
+          q += 4;
+        }
+      }
+    }
+
+      
+    void CairoFloatTextureRenderer::Render(const AffineTransform2D& transform)
+    {
+      cairo_t* cr = target_.GetCairoContext();
+
+      AffineTransform2D t =
+        AffineTransform2D::Combine(transform, textureTransform_);
+      Matrix h = t.GetHomogeneousMatrix();
+      
+      cairo_save(cr);
+
+      cairo_matrix_t m;
+      cairo_matrix_init(&m, h(0, 0), h(1, 0), h(0, 1), h(1, 1), h(0, 2), h(1, 2));
+      cairo_transform(cr, &m);
+
+      cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
+      cairo_set_source_surface(cr, texture_.GetObject(), 0, 0);
+
+      if (isLinearInterpolation_)
+      {
+        cairo_pattern_set_filter(cairo_get_source(cr), CAIRO_FILTER_BILINEAR);
+      }
+      else
+      {
+        cairo_pattern_set_filter(cairo_get_source(cr), CAIRO_FILTER_NEAREST);
+      }
+
+      cairo_paint(cr);
+
+      cairo_restore(cr);
+    }
+  }
+}