Mercurial > hg > orthanc-stone
diff Framework/Scene2D/Internals/OpenGLLinesProgram.cpp @ 693:9a474e90e832
Fixed a bunch of truncation warnings in various parts of the library
author | Benjamin Golinvaux <bgo@osimis.io> |
---|---|
date | Fri, 17 May 2019 08:49:55 +0200 |
parents | e3f21a265be5 |
children | 7c6197d9acc9 5c551f078c18 |
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--- a/Framework/Scene2D/Internals/OpenGLLinesProgram.cpp Thu May 16 20:39:30 2019 +0200 +++ b/Framework/Scene2D/Internals/OpenGLLinesProgram.cpp Fri May 17 08:49:55 2019 +0200 @@ -205,40 +205,40 @@ } // First triangle - coords.push_back(x1_); - coords.push_back(y1_); - coords.push_back(1); - coords.push_back(x2_); - coords.push_back(y2_); - coords.push_back(-1); - coords.push_back(x2_); - coords.push_back(y2_); - coords.push_back(1); + coords.push_back(static_cast<float>(x1_)); + coords.push_back(static_cast<float>(y1_)); + coords.push_back(static_cast<float>(1)); + coords.push_back(static_cast<float>(x2_)); + coords.push_back(static_cast<float>(y2_)); + coords.push_back(static_cast<float>(-1)); + coords.push_back(static_cast<float>(x2_)); + coords.push_back(static_cast<float>(y2_)); + coords.push_back(static_cast<float>(1)); - miterDirections.push_back(miterX1_); - miterDirections.push_back(miterY1_); - miterDirections.push_back(miterX2_); - miterDirections.push_back(miterY2_); - miterDirections.push_back(miterX2_); - miterDirections.push_back(miterY2_); + miterDirections.push_back(static_cast<float>(miterX1_)); + miterDirections.push_back(static_cast<float>(miterY1_)); + miterDirections.push_back(static_cast<float>(miterX2_)); + miterDirections.push_back(static_cast<float>(miterY2_)); + miterDirections.push_back(static_cast<float>(miterX2_)); + miterDirections.push_back(static_cast<float>(miterY2_)); // Second triangle - coords.push_back(x1_); - coords.push_back(y1_); - coords.push_back(1); - coords.push_back(x1_); - coords.push_back(y1_); - coords.push_back(-1); - coords.push_back(x2_); - coords.push_back(y2_); - coords.push_back(-1); + coords.push_back(static_cast<float>(x1_)); + coords.push_back(static_cast<float>(y1_)); + coords.push_back(static_cast<float>(1)); + coords.push_back(static_cast<float>(x1_)); + coords.push_back(static_cast<float>(y1_)); + coords.push_back(static_cast<float>(-1)); + coords.push_back(static_cast<float>(x2_)); + coords.push_back(static_cast<float>(y2_)); + coords.push_back(static_cast<float>(-1)); - miterDirections.push_back(miterX1_); - miterDirections.push_back(miterY1_); - miterDirections.push_back(miterX1_); - miterDirections.push_back(miterY1_); - miterDirections.push_back(miterX2_); - miterDirections.push_back(miterY2_); + miterDirections.push_back(static_cast<float>(miterX1_)); + miterDirections.push_back(static_cast<float>(miterY1_)); + miterDirections.push_back(static_cast<float>(miterX1_)); + miterDirections.push_back(static_cast<float>(miterY1_)); + miterDirections.push_back(static_cast<float>(miterX2_)); + miterDirections.push_back(static_cast<float>(miterY2_)); } }; @@ -247,7 +247,7 @@ const PolylineSceneLayer& layer) : context_(context), verticesCount_(0), - thickness_(layer.GetThickness()), + thickness_(static_cast<float>(layer.GetThickness())), red_(layer.GetRedAsFloat()), green_(layer.GetGreenAsFloat()), blue_(layer.GetBlueAsFloat()) @@ -418,12 +418,15 @@ double t1 = std::max(thickness, aliasingBorder); double t0 = std::max(0.0, thickness - aliasingBorder); - glUniform1f(program_->GetUniformLocation("u_thickness"), t1 / zoom); - glUniform1f(program_->GetUniformLocation("u_antialiasing_start"), t0 / t1); + glUniform1f(program_->GetUniformLocation("u_thickness"), + static_cast<GLfloat>(t1 / zoom)); + glUniform1f(program_->GetUniformLocation("u_antialiasing_start"), + static_cast<GLfloat>(t0 / t1)); } else { - glUniform1f(program_->GetUniformLocation("u_thickness"), thickness / zoom); + glUniform1f(program_->GetUniformLocation("u_thickness"), + static_cast<GLfloat>(thickness / zoom)); } } else @@ -433,12 +436,15 @@ double t1 = std::max(thickness, aliasingBorder / zoom); double t0 = std::max(0.0, thickness - aliasingBorder / zoom); - glUniform1f(program_->GetUniformLocation("u_thickness"), t1); - glUniform1f(program_->GetUniformLocation("u_antialiasing_start"), t0 / t1); + glUniform1f(program_->GetUniformLocation("u_thickness"), + static_cast<GLfloat>(t1)); + glUniform1f(program_->GetUniformLocation("u_antialiasing_start"), + static_cast<GLfloat>(t0 / t1)); } else { - glUniform1f(program_->GetUniformLocation("u_thickness"), thickness); + glUniform1f(program_->GetUniformLocation("u_thickness"), + static_cast<GLfloat>(thickness)); } }