Mercurial > hg > orthanc-stone
diff Framework/Scene2D/OpenGLCompositor.h @ 594:9807ed3d3e03
OpenGLCompositor
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 26 Apr 2019 14:45:47 +0200 |
parents | |
children | 9e51fb773bbd |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Framework/Scene2D/OpenGLCompositor.h Fri Apr 26 14:45:47 2019 +0200 @@ -0,0 +1,74 @@ +/** + * Stone of Orthanc + * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics + * Department, University Hospital of Liege, Belgium + * Copyright (C) 2017-2019 Osimis S.A., Belgium + * + * This program is free software: you can redistribute it and/or + * modify it under the terms of the GNU Affero General Public License + * as published by the Free Software Foundation, either version 3 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + **/ + + +#pragma once + +#include "Internals/CompositorHelper.h" +#include "Internals/OpenGLColorTextureProgram.h" +#include "Internals/OpenGLFloatTextureProgram.h" +#include "Internals/OpenGLLinesProgram.h" +#include "Internals/OpenGLTextProgram.h" + +namespace OrthancStone +{ + class OpenGLCompositor : protected Internals::CompositorHelper::IRendererFactory + { + private: + class Font; + + typedef std::map<size_t, Font*> Fonts; + + OpenGL::IOpenGLContext& context_; + Fonts fonts_; + Internals::CompositorHelper helper_; + Internals::OpenGLColorTextureProgram colorTextureProgram_; + Internals::OpenGLFloatTextureProgram floatTextureProgram_; + Internals::OpenGLLinesProgram linesProgram_; + Internals::OpenGLTextProgram textProgram_; + unsigned int canvasWidth_; + unsigned int canvasHeight_; + + const Font* GetFont(size_t fontIndex) const; + + protected: + virtual Internals::CompositorHelper::ILayerRenderer* Create(const ISceneLayer& layer); + + public: + OpenGLCompositor(OpenGL::IOpenGLContext& context, + Scene2D& scene); + + ~OpenGLCompositor(); + + void UpdateSize(); + + void Refresh(); + + void SetFont(size_t index, + const GlyphBitmapAlphabet& dict); + +#if ORTHANC_ENABLE_LOCALE == 1 + void SetFont(size_t index, + Orthanc::EmbeddedResources::FileResourceId resource, + unsigned int fontSize, + Orthanc::Encoding codepage); +#endif + }; +}