Mercurial > hg > orthanc-stone
diff Samples/WebAssembly/BasicScene.cpp @ 616:97926984d5d0
WebAssembly sample using Scene2D
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Thu, 02 May 2019 13:27:41 +0200 |
parents | |
children | 7efa2543699d |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Samples/WebAssembly/BasicScene.cpp Thu May 02 13:27:41 2019 +0200 @@ -0,0 +1,253 @@ +/** + * Stone of Orthanc + * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics + * Department, University Hospital of Liege, Belgium + * Copyright (C) 2017-2019 Osimis S.A., Belgium + * + * This program is free software: you can redistribute it and/or + * modify it under the terms of the GNU Affero General Public License + * as published by the Free Software Foundation, either version 3 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + **/ + + + +#include <emscripten.h> +#include <emscripten/html5.h> + +// From Stone +#include "../../Applications/Sdl/SdlOpenGLWindow.h" +#include "../../Framework/Scene2D/CairoCompositor.h" +#include "../../Framework/Scene2D/ColorTextureSceneLayer.h" +#include "../../Framework/Scene2D/OpenGLCompositor.h" +#include "../../Framework/Scene2D/PanSceneTracker.h" +#include "../../Framework/Scene2D/RotateSceneTracker.h" +#include "../../Framework/Scene2D/Scene2D.h" +#include "../../Framework/Scene2D/ZoomSceneTracker.h" +#include "../../Framework/StoneInitialization.h" +#include "../../Framework/OpenGL/WebAssemblyOpenGLContext.h" + +// From Orthanc framework +#include <Core/Images/Image.h> + +#include <stdio.h> + +static const unsigned int FONT_SIZE = 32; + + +void PrepareScene(OrthancStone::Scene2D& scene) +{ + using namespace OrthancStone; + + // Texture of 2x2 size + if (1) + { + Orthanc::Image i(Orthanc::PixelFormat_RGB24, 2, 2, false); + + uint8_t *p = reinterpret_cast<uint8_t*>(i.GetRow(0)); + p[0] = 255; + p[1] = 0; + p[2] = 0; + + p[3] = 0; + p[4] = 255; + p[5] = 0; + + p = reinterpret_cast<uint8_t*>(i.GetRow(1)); + p[0] = 0; + p[1] = 0; + p[2] = 255; + + p[3] = 255; + p[4] = 0; + p[5] = 0; + + scene.SetLayer(12, new ColorTextureSceneLayer(i)); + + std::auto_ptr<ColorTextureSceneLayer> l(new ColorTextureSceneLayer(i)); + l->SetOrigin(-3, 2); + l->SetPixelSpacing(1.5, 1); + l->SetAngle(20.0 / 180.0 * M_PI); + scene.SetLayer(14, l.release()); + } + + // Texture of 1x1 size + if (1) + { + Orthanc::Image i(Orthanc::PixelFormat_RGB24, 1, 1, false); + + uint8_t *p = reinterpret_cast<uint8_t*>(i.GetRow(0)); + p[0] = 255; + p[1] = 0; + p[2] = 0; + + std::auto_ptr<ColorTextureSceneLayer> l(new ColorTextureSceneLayer(i)); + l->SetOrigin(-2, 1); + l->SetAngle(20.0 / 180.0 * M_PI); + scene.SetLayer(13, l.release()); + } + + // Some lines + { + std::auto_ptr<PolylineSceneLayer> layer(new PolylineSceneLayer); + + layer->SetThickness(1); + + PolylineSceneLayer::Chain chain; + chain.push_back(ScenePoint2D(0 - 0.5, 0 - 0.5)); + chain.push_back(ScenePoint2D(0 - 0.5, 2 - 0.5)); + chain.push_back(ScenePoint2D(2 - 0.5, 2 - 0.5)); + chain.push_back(ScenePoint2D(2 - 0.5, 0 - 0.5)); + layer->AddChain(chain, true); + + chain.clear(); + chain.push_back(ScenePoint2D(-5, -5)); + chain.push_back(ScenePoint2D(5, -5)); + chain.push_back(ScenePoint2D(5, 5)); + chain.push_back(ScenePoint2D(-5, 5)); + layer->AddChain(chain, true); + + double dy = 1.01; + chain.clear(); + chain.push_back(ScenePoint2D(-4, -4)); + chain.push_back(ScenePoint2D(4, -4 + dy)); + chain.push_back(ScenePoint2D(-4, -4 + 2.0 * dy)); + chain.push_back(ScenePoint2D(4, 2)); + layer->AddChain(chain, false); + + layer->SetColor(0,255, 255); + scene.SetLayer(50, layer.release()); + } + + // Some text + if (1) + { + std::auto_ptr<TextSceneLayer> layer(new TextSceneLayer); + layer->SetText("Hello"); + scene.SetLayer(100, layer.release()); + } +} + + + + + +class WebAssemblyCanvas : public boost::noncopyable +{ +private: + OrthancStone::OpenGL::WebAssemblyOpenGLContext context_; + OrthancStone::Scene2D scene_; + OrthancStone::OpenGLCompositor compositor_; + +public: + WebAssemblyCanvas(const std::string& canvas) : + context_(canvas), + compositor_(context_, scene_) + { + compositor_.SetFont(0, Orthanc::EmbeddedResources::UBUNTU_FONT, + FONT_SIZE, Orthanc::Encoding_Latin1); + } + + OrthancStone::Scene2D& GetScene() + { + return scene_; + } + + void UpdateSize() + { + context_.UpdateSize(); + compositor_.UpdateSize(); + Refresh(); + } + + void Refresh() + { + compositor_.Refresh(); + } +}; + + + +std::auto_ptr<WebAssemblyCanvas> canvas1_; +std::auto_ptr<WebAssemblyCanvas> canvas2_; +std::auto_ptr<WebAssemblyCanvas> canvas3_; + + +EM_BOOL OnWindowResize(int eventType, const EmscriptenUiEvent *uiEvent, void *userData) +{ + if (canvas1_.get() != NULL) + { + canvas1_->UpdateSize(); + } + + if (canvas2_.get() != NULL) + { + canvas2_->UpdateSize(); + } + + if (canvas3_.get() != NULL) + { + canvas3_->UpdateSize(); + } + + return true; +} + + +EM_BOOL OnMouseClick(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData) +{ + if (userData != NULL) + { + WebAssemblyCanvas& canvas = *reinterpret_cast<WebAssemblyCanvas*>(userData); + + static unsigned int count = 0; + char buf[64]; + sprintf(buf, "click %d", count++); + + std::auto_ptr<OrthancStone::TextSceneLayer> layer(new OrthancStone::TextSceneLayer); + layer->SetText(buf); + canvas.GetScene().SetLayer(100, layer.release()); + canvas.Refresh(); + } + + return true; +} + + +extern "C" +{ + int main(int argc, char const *argv[]) + { + OrthancStone::StoneInitialize(); + EM_ASM(window.dispatchEvent(new CustomEvent("WebAssemblyLoaded"));); + } + + EMSCRIPTEN_KEEPALIVE + void Initialize() + { + canvas1_.reset(new WebAssemblyCanvas("mycanvas1")); + PrepareScene(canvas1_->GetScene()); + canvas1_->UpdateSize(); + + canvas2_.reset(new WebAssemblyCanvas("mycanvas2")); + PrepareScene(canvas2_->GetScene()); + canvas2_->UpdateSize(); + + canvas3_.reset(new WebAssemblyCanvas("mycanvas3")); + PrepareScene(canvas3_->GetScene()); + canvas3_->UpdateSize(); + + emscripten_set_resize_callback("#window", NULL, false, OnWindowResize); + emscripten_set_click_callback("mycanvas1", canvas1_.get(), false, OnMouseClick); + emscripten_set_click_callback("mycanvas2", canvas2_.get(), false, OnMouseClick); + emscripten_set_click_callback("mycanvas3", canvas3_.get(), false, OnMouseClick); + } +}