Mercurial > hg > orthanc-stone
diff OrthancStone/Sources/Scene2D/Internals/OpenGLTextureProgram.cpp @ 1576:92fca2b3ba3d
sanitizing the handling of canvas size
author | Sebastien Jodogne <s.jodogne@gmail.com> |
---|---|
date | Thu, 24 Sep 2020 16:40:30 +0200 |
parents | 244ad1e4e76a |
children | 4fb8fdf03314 |
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--- a/OrthancStone/Sources/Scene2D/Internals/OpenGLTextureProgram.cpp Wed Sep 23 17:25:25 2020 +0200 +++ b/OrthancStone/Sources/Scene2D/Internals/OpenGLTextureProgram.cpp Thu Sep 24 16:40:30 2020 +0200 @@ -45,7 +45,9 @@ namespace Internals { void OpenGLTextureProgram::InitializeExecution(OpenGL::OpenGLTexture& texture, - const AffineTransform2D& transform) + const AffineTransform2D& transform, + unsigned int canvasWidth, + unsigned int canvasHeight) { if (!context_.IsContextLost()) { @@ -58,7 +60,7 @@ AffineTransform2D t = AffineTransform2D::Combine(transform, scale); float m[16]; - t.ConvertToOpenGLMatrix(m, context_.GetCanvasWidth(), context_.GetCanvasHeight()); + t.ConvertToOpenGLMatrix(m, canvasWidth, canvasHeight); texture.Bind(program_->GetUniformLocation("u_texture")); glUniformMatrix4fv(program_->GetUniformLocation("u_matrix"), 1, GL_FALSE, m);