Mercurial > hg > orthanc-stone
diff OrthancStone/Sources/Volumes/VolumeSceneLayerSource.cpp @ 1606:874e178f34e9
- ViewportController now has weak ptr to Viewport
- Measuring tools + related commands and all trackers now store only a weak_ptr to the Viewport and lock() on demand for usage
- LayerHolder and FixedPoint aligner store only a weak_ptr to the Viewport, too
- Fixed float/double warning in GrayscaleWindowingSceneTracker
author | Benjamin Golinvaux <bgo@osimis.io> |
---|---|
date | Wed, 28 Oct 2020 20:14:34 +0100 |
parents | 8563ea5d8ae4 |
children | 646e581e115b |
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--- a/OrthancStone/Sources/Volumes/VolumeSceneLayerSource.cpp Wed Oct 28 20:06:55 2020 +0100 +++ b/OrthancStone/Sources/Volumes/VolumeSceneLayerSource.cpp Wed Oct 28 20:14:34 2020 +0100 @@ -40,11 +40,10 @@ LinearAlgebra::IsCloseToZero(distance)); } - void VolumeSceneLayerSource::ClearLayer() { { - std::unique_ptr<IViewport::ILock> lock(viewport_->Lock()); + std::unique_ptr<IViewport::ILock> lock(GetViewportLock()); ViewportController& controller = lock->GetController(); Scene2D& scene = controller.GetScene(); scene.DeleteLayer(layerDepth_); @@ -52,8 +51,27 @@ lastPlane_.reset(NULL); } + IViewport::ILock* VolumeSceneLayerSource::GetViewportLock() + { + boost::shared_ptr<IViewport> viewport = viewport_.lock(); + if (viewport) + return viewport->Lock(); + else + return nullptr; + } + + IViewport::ILock* VolumeSceneLayerSource::GetViewportLock() const + { + boost::shared_ptr<IViewport> viewport = viewport_.lock(); + if (viewport) + return viewport->Lock(); + else + return nullptr; + } + + VolumeSceneLayerSource::VolumeSceneLayerSource( - boost::shared_ptr<OrthancStone::IViewport> viewport, + boost::weak_ptr<OrthancStone::IViewport> viewport, int layerDepth, const boost::shared_ptr<IVolumeSlicer>& slicer) : viewport_(viewport), @@ -68,7 +86,7 @@ } { - std::unique_ptr<IViewport::ILock> lock(viewport_->Lock()); + std::unique_ptr<IViewport::ILock> lock(GetViewportLock()); ViewportController& controller = lock->GetController(); Scene2D& scene = controller.GetScene(); ORTHANC_ASSERT(!scene.HasLayer(layerDepth_)); @@ -119,7 +137,7 @@ void VolumeSceneLayerSource::Update(const CoordinateSystem3D& plane) { - std::unique_ptr<IViewport::ILock> lock(viewport_->Lock()); + std::unique_ptr<IViewport::ILock> lock(GetViewportLock()); ViewportController& controller = lock->GetController(); Scene2D& scene = controller.GetScene();