Mercurial > hg > orthanc-stone
diff OrthancStone/Sources/Scene2D/Internals/MacroLayerRenderer.h @ 1611:787db80a5a1b
new class MacroLayerRenderer
author | Sebastien Jodogne <s.jodogne@gmail.com> |
---|---|
date | Thu, 29 Oct 2020 18:02:03 +0100 |
parents | |
children | 9ac2a65d4172 |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/OrthancStone/Sources/Scene2D/Internals/MacroLayerRenderer.h Thu Oct 29 18:02:03 2020 +0100 @@ -0,0 +1,61 @@ +/** + * Stone of Orthanc + * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics + * Department, University Hospital of Liege, Belgium + * Copyright (C) 2017-2020 Osimis S.A., Belgium + * + * This program is free software: you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public License + * as published by the Free Software Foundation, either version 3 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this program. If not, see + * <http://www.gnu.org/licenses/>. + **/ + + +#pragma once + +#include "CompositorHelper.h" + +#include <Compatibility.h> + +namespace OrthancStone +{ + namespace Internals + { + class MacroLayerRenderer : public CompositorHelper::ILayerRenderer + { + private: + Internals::CompositorHelper::IRendererFactory& factory_; + std::vector<CompositorHelper::ILayerRenderer*> renderers_; + + void Clear(); + + public: + MacroLayerRenderer(Internals::CompositorHelper::IRendererFactory& factory, + const ISceneLayer& layer) : + factory_(factory) + { + Update(layer); + } + + virtual ~MacroLayerRenderer() + { + Clear(); + } + + virtual void Render(const AffineTransform2D& transform, + unsigned int canvasWidth, + unsigned int canvasHeight) ORTHANC_OVERRIDE; + + virtual void Update(const ISceneLayer& layer) ORTHANC_OVERRIDE; + }; + } +}