diff Platforms/Wasm/Defaults.cpp @ 508:7105a0bad250 bgo-commands-codegen

- Added HandleSerializedMessage to IStoneApplication (empty impl) - Split UpdateWebApplication with "WithString" and "WithSerializedMessage" variants - Due to the modules in TS, globals are now unallowed and the callbacks from C++ to JS are stored in the "window" instance - Split UpdateStoneApplicationStatusFromCpp with "WithString" and "WithSerializedMessage" variants - Split NotifyStatusUpdateFromCppToWeb with "WithString" and "WithSerializedMessage" variants - SendMessageToStoneApplication (C++ global) has been split into SendSerializedMessageToStoneApplication and SendCommandToStoneApplication - In WasmPlatformApplicationAdapter: HandleMessageFromWeb becomes HandleCommandFromWeb - In WasmPlatformApplicationAdapter: added HandleSerializedMessageFromWeb - stonegentool now handles the "json" primitive type (used, a.o., in the VSOL "EditInstance" message) - Fixed indentation and added json serialization overloads in the stonegentool templates - Added test of the json primitive type to testWasmIntegrated (in Resources/CodeGeneration) - Adapted testWasmIntegrated (in Resources/CodeGeneration) to the changes above
author Benjamin Golinvaux <bgo@osimis.io>
date Wed, 06 Mar 2019 10:14:59 +0100
parents e74f9271d653
children 97a16b694321
line wrap: on
line diff
--- a/Platforms/Wasm/Defaults.cpp	Fri Mar 01 16:18:38 2019 +0100
+++ b/Platforms/Wasm/Defaults.cpp	Wed Mar 06 10:14:59 2019 +0100
@@ -342,20 +342,37 @@
     viewport->MouseLeave();
   }
 
-  const char* EMSCRIPTEN_KEEPALIVE SendMessageToStoneApplication(const char* message) 
+  const char* EMSCRIPTEN_KEEPALIVE SendSerializedMessageToStoneApplication(const char* message) 
   {
     static std::string output; // we don't want the string to be deallocated when we return to JS code so we always use the same string (this is fine since JS is single-thread)
 
-    printf("SendMessageToStoneApplication (JS -> C++): %s\n", message);
+    printf("SendSerializedMessageToStoneApplication\n");
+    printf("%s", message);
 
     if (applicationWasmAdapter.get() != NULL) {
-      applicationWasmAdapter->HandleMessageFromWeb(output, std::string(message));
+      printf("sending serialized message to C++\n");
+      applicationWasmAdapter->HandleSerializedMessageFromWeb(output, std::string(message));
       return output.c_str();
     }
-    printf("This stone application does not have a Web Adapter\n");
+    printf("This Stone application does not have a Web Adapter");
     return NULL;
   }
 
+  const char* EMSCRIPTEN_KEEPALIVE SendCommandToStoneApplication(const char* message) 
+  {
+    static std::string output; // we don't want the string to be deallocated when we return to JS code so we always use the same string (this is fine since JS is single-thread)
+
+    printf("SendCommandToStoneApplication\n");
+    printf("%s", message);
+
+    if (applicationWasmAdapter.get() != NULL) {
+      printf("sending command to C++\n");
+      applicationWasmAdapter->HandleCommandFromWeb(output, std::string(message));
+      return output.c_str();
+    }
+    printf("This Stone application does not have a Web Adapter");
+    return NULL;
+  }
 
 #ifdef __cplusplus
 }