Mercurial > hg > orthanc-stone
diff Deprecated/Samples/MultiPlatform/BasicScene/BasicScene.cpp @ 1402:65e1e4b08302
moved deprecated samples into Deprecated
author | Alain Mazy <alain@mazy.be> |
---|---|
date | Wed, 29 Apr 2020 20:50:53 +0200 |
parents | Samples/Deprecated/MultiPlatform/BasicScene/BasicScene.cpp@eac254fb6791 |
children | 182bf3106ee2 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Deprecated/Samples/MultiPlatform/BasicScene/BasicScene.cpp Wed Apr 29 20:50:53 2020 +0200 @@ -0,0 +1,275 @@ +/** + * Stone of Orthanc + * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics + * Department, University Hospital of Liege, Belgium + * Copyright (C) 2017-2020 Osimis S.A., Belgium + * + * This program is free software: you can redistribute it and/or + * modify it under the terms of the GNU Affero General Public License + * as published by the Free Software Foundation, either version 3 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + **/ + +#include "BasicScene.h" + +// From Stone +#include "Framework/Scene2D/Scene2D.h" +#include "Framework/Scene2D/ColorTextureSceneLayer.h" +#include "Framework/Scene2D/PolylineSceneLayer.h" +#include "Framework/Scene2D/TextSceneLayer.h" + +#include "Framework/Scene2D/PanSceneTracker.h" +#include "Framework/Scene2D/ZoomSceneTracker.h" +#include "Framework/Scene2D/RotateSceneTracker.h" + +#include "Framework/Scene2D/CairoCompositor.h" + +// From Orthanc framework +#include <Core/Images/Image.h> +#include <Core/Images/ImageProcessing.h> +#include <Core/Images/PngWriter.h> + +using namespace OrthancStone; + +const unsigned int BASIC_SCENE_FONT_SIZE = 32; +const int BASIC_SCENE_LAYER_POSITION = 150; + +void PrepareScene(Scene2D& scene) +{ + //Scene2D& scene(*controller->GetScene()); + // Texture of 2x2 size + { + Orthanc::Image i(Orthanc::PixelFormat_RGB24, 2, 2, false); + + uint8_t *p = reinterpret_cast<uint8_t*>(i.GetRow(0)); + p[0] = 255; + p[1] = 0; + p[2] = 0; + + p[3] = 0; + p[4] = 255; + p[5] = 0; + + p = reinterpret_cast<uint8_t*>(i.GetRow(1)); + p[0] = 0; + p[1] = 0; + p[2] = 255; + + p[3] = 255; + p[4] = 0; + p[5] = 0; + + scene.SetLayer(12, new ColorTextureSceneLayer(i)); + + std::unique_ptr<ColorTextureSceneLayer> l(new ColorTextureSceneLayer(i)); + l->SetOrigin(-3, 2); + l->SetPixelSpacing(1.5, 1); + l->SetAngle(20.0 / 180.0 * 3.14); + scene.SetLayer(14, l.release()); + } + + // Texture of 1x1 size + { + Orthanc::Image i(Orthanc::PixelFormat_RGB24, 1, 1, false); + + uint8_t *p = reinterpret_cast<uint8_t*>(i.GetRow(0)); + p[0] = 255; + p[1] = 0; + p[2] = 0; + + std::unique_ptr<ColorTextureSceneLayer> l(new ColorTextureSceneLayer(i)); + l->SetOrigin(-2, 1); + l->SetAngle(20.0 / 180.0 * 3.14); + scene.SetLayer(13, l.release()); + } + + // Some lines + { + std::unique_ptr<PolylineSceneLayer> layer(new PolylineSceneLayer); + + layer->SetThickness(1); + + PolylineSceneLayer::Chain chain; + chain.push_back(ScenePoint2D(0 - 0.5, 0 - 0.5)); + chain.push_back(ScenePoint2D(0 - 0.5, 2 - 0.5)); + chain.push_back(ScenePoint2D(2 - 0.5, 2 - 0.5)); + chain.push_back(ScenePoint2D(2 - 0.5, 0 - 0.5)); + layer->AddChain(chain, true, 255, 0, 0); + + chain.clear(); + chain.push_back(ScenePoint2D(-5, -5)); + chain.push_back(ScenePoint2D(5, -5)); + chain.push_back(ScenePoint2D(5, 5)); + chain.push_back(ScenePoint2D(-5, 5)); + layer->AddChain(chain, true, 0, 255, 0); + + double dy = 1.01; + chain.clear(); + chain.push_back(ScenePoint2D(-4, -4)); + chain.push_back(ScenePoint2D(4, -4 + dy)); + chain.push_back(ScenePoint2D(-4, -4 + 2.0 * dy)); + chain.push_back(ScenePoint2D(4, 2)); + layer->AddChain(chain, false, 0, 0, 255); + + // layer->SetColor(0,255, 255); + scene.SetLayer(50, layer.release()); + } + + // Some text + { + std::unique_ptr<TextSceneLayer> layer(new TextSceneLayer); + layer->SetText("Hello"); + scene.SetLayer(100, layer.release()); + } +} + +#if ORTHANC_SANDBOXED == 0 +void TakeScreenshot(const std::string& target, + const OrthancStone::Scene2D& scene, + unsigned int canvasWidth, + unsigned int canvasHeight) +{ + using namespace OrthancStone; + // Take a screenshot, then save it as PNG file + CairoCompositor compositor(scene, canvasWidth, canvasHeight); + compositor.SetFont(0, Orthanc::EmbeddedResources::UBUNTU_FONT, BASIC_SCENE_FONT_SIZE, Orthanc::Encoding_Latin1); + compositor.Refresh(); + + Orthanc::ImageAccessor canvas; + compositor.GetCanvas().GetReadOnlyAccessor(canvas); + + Orthanc::Image png(Orthanc::PixelFormat_RGB24, canvas.GetWidth(), canvas.GetHeight(), false); + Orthanc::ImageProcessing::Convert(png, canvas); + + Orthanc::PngWriter writer; + writer.WriteToFile(target, png); +} +#endif + +void ShowCursorInfo(Scene2D& scene, const PointerEvent& pointerEvent) +{ + ScenePoint2D p = pointerEvent.GetMainPosition().Apply(scene.GetCanvasToSceneTransform()); + + char buf[64]; + sprintf(buf, "(%0.02f,%0.02f)", p.GetX(), p.GetY()); + + if (scene.HasLayer(BASIC_SCENE_LAYER_POSITION)) + { + TextSceneLayer& layer = + dynamic_cast<TextSceneLayer&>(scene.GetLayer(BASIC_SCENE_LAYER_POSITION)); + layer.SetText(buf); + layer.SetPosition(p.GetX(), p.GetY()); + } + else + { + std::unique_ptr<TextSceneLayer> + layer(new TextSceneLayer); + layer->SetColor(0, 255, 0); + layer->SetText(buf); + layer->SetBorder(20); + layer->SetAnchor(BitmapAnchor_BottomCenter); + layer->SetPosition(p.GetX(), p.GetY()); + scene.SetLayer(BASIC_SCENE_LAYER_POSITION, layer.release()); + } +} + + + +bool BasicScene2DInteractor::OnMouseEvent(const GuiAdapterMouseEvent& event, const PointerEvent& pointerEvent) +{ + if (currentTracker_.get() != NULL) + { + switch (event.type) + { + case GUIADAPTER_EVENT_MOUSEUP: + { + currentTracker_->PointerUp(pointerEvent); + if (!currentTracker_->IsAlive()) + { + currentTracker_.reset(); + } + };break; + case GUIADAPTER_EVENT_MOUSEMOVE: + { + currentTracker_->PointerMove(pointerEvent); + };break; + default: + return false; + } + return true; + } + else if (event.type == GUIADAPTER_EVENT_MOUSEDOWN) + { + if (event.button == GUIADAPTER_MOUSEBUTTON_LEFT) + { + currentTracker_.reset(new RotateSceneTracker(viewportController_, pointerEvent)); + } + else if (event.button == GUIADAPTER_MOUSEBUTTON_MIDDLE) + { + currentTracker_.reset(new PanSceneTracker(viewportController_, pointerEvent)); + } + else if (event.button == GUIADAPTER_MOUSEBUTTON_RIGHT) + { + currentTracker_.reset(new ZoomSceneTracker(viewportController_, pointerEvent, viewportController_->GetViewport().GetCanvasHeight())); + } + } + else if (event.type == GUIADAPTER_EVENT_MOUSEMOVE) + { + if (showCursorInfo_) + { + Scene2D& scene(viewportController_->GetScene()); + ShowCursorInfo(scene, pointerEvent); + } + return true; + } + return false; +} + +bool BasicScene2DInteractor::OnKeyboardEvent(const GuiAdapterKeyboardEvent& guiEvent) +{ + if (guiEvent.type == GUIADAPTER_EVENT_KEYDOWN) + { + switch (guiEvent.sym[0]) + { + case 's': + { + //viewportController_->FitContent(viewportController_->GetViewport().GetCanvasWidth(), viewportController_->GetViewport().GetCanvasHeight()); + viewportController_->FitContent(); + return true; + }; +#if ORTHANC_SANDBOXED == 0 + case 'c': + { + Scene2D& scene(viewportController_->GetScene()); + TakeScreenshot("screenshot.png", scene, viewportController_->GetViewport().GetCanvasWidth(), viewportController_->GetViewport().GetCanvasHeight()); + return true; + } +#endif + case 'd': + { + showCursorInfo_ = !showCursorInfo_; + if (!showCursorInfo_) + { + Scene2D& scene(viewportController_->GetScene()); + scene.DeleteLayer(BASIC_SCENE_LAYER_POSITION); + } + + return true; + } + } + } + return false; +} + +bool BasicScene2DInteractor::OnWheelEvent(const GuiAdapterWheelEvent& guiEvent) +{ + return false; +}