Mercurial > hg > orthanc-stone
diff OrthancStone/Sources/Scene2D/MacroSceneLayer.cpp @ 1609:5f5c549499ff
new class MacroSceneLayer
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Thu, 29 Oct 2020 17:01:29 +0100 |
parents | |
children | b7630b1a0253 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/OrthancStone/Sources/Scene2D/MacroSceneLayer.cpp Thu Oct 29 17:01:29 2020 +0100 @@ -0,0 +1,89 @@ +/** + * Stone of Orthanc + * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics + * Department, University Hospital of Liege, Belgium + * Copyright (C) 2017-2020 Osimis S.A., Belgium + * + * This program is free software: you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public License + * as published by the Free Software Foundation, either version 3 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this program. If not, see + * <http://www.gnu.org/licenses/>. + **/ + + +#include "MacroSceneLayer.h" + +#include <OrthancException.h> + +namespace OrthancStone +{ + void MacroSceneLayer::Clear() + { + for (size_t i = 0; i < layers_.size(); i++) + { + assert(layers_[i] != NULL); + delete layers_[i]; + } + + layers_.clear(); + BumpRevision(); + } + + + void MacroSceneLayer::AddLayer(ISceneLayer* layer) + { + if (layer == NULL) + { + throw Orthanc::OrthancException(Orthanc::ErrorCode_NullPointer); + } + else + { + layers_.push_back(layer); + BumpRevision(); + } + } + + + ISceneLayer* MacroSceneLayer::Clone() const + { + std::unique_ptr<MacroSceneLayer> copy(new MacroSceneLayer); + + copy->Reserve(layers_.size()); + + for (size_t i = 0; i < layers_.size(); i++) + { + assert(layers_[i] != NULL); + copy->layers_.push_back(layers_[i]->Clone()); + } + + return copy.release(); + } + + + bool MacroSceneLayer::GetBoundingBox(Extent2D& target) const + { + target.Reset(); + + for (size_t i = 0; i < layers_.size(); i++) + { + assert(layers_[i] != NULL); + + Extent2D subextent; + if (layers_[i]->GetBoundingBox(subextent)) + { + target.Union(subextent); + } + } + + return true; + } +}