diff Resources/Graveyard/Deprecated/Platforms/Wasm/wasm-viewport.ts @ 1503:553084468225

moving /Deprecated/ to /Resources/Graveyard/Deprecated/
author Sebastien Jodogne <s.jodogne@gmail.com>
date Tue, 30 Jun 2020 11:38:13 +0200
parents Deprecated/Platforms/Wasm/wasm-viewport.ts@419d0320c344
children
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Resources/Graveyard/Deprecated/Platforms/Wasm/wasm-viewport.ts	Tue Jun 30 11:38:13 2020 +0200
@@ -0,0 +1,359 @@
+import * as wasmApplicationRunner from './wasm-application-runner'
+import * as Logger from './logger'
+
+var isPendingRedraw = false;
+
+function ScheduleWebViewportRedraw(cppViewportHandle: any) : void
+{
+  if (!isPendingRedraw) {
+    isPendingRedraw = true;
+    Logger.defaultLogger.debug('Scheduling a refresh of the viewport, as its content changed');
+    window.requestAnimationFrame(function() {
+      isPendingRedraw = false;
+      let viewport = WasmViewport.GetFromCppViewport(cppViewportHandle);
+      if (viewport) {
+        viewport.Redraw();
+      }
+    });
+  }
+}
+
+(<any>window).ScheduleWebViewportRedraw = ScheduleWebViewportRedraw;
+
+declare function UTF8ToString(v: any): string;
+
+function CreateWasmViewport(htmlCanvasId: string) : any {
+  var cppViewportHandle = wasmApplicationRunner.CreateCppViewport();
+  var canvasId = UTF8ToString(htmlCanvasId);
+  var webViewport = new WasmViewport((<any> window).StoneFrameworkModule, canvasId, cppViewportHandle);  // viewports are stored in a static map in WasmViewport -> won't be deleted
+  webViewport.Initialize();
+
+  return cppViewportHandle;
+}
+ 
+(<any>window).CreateWasmViewport = CreateWasmViewport;
+
+export class WasmViewport {
+
+    private static viewportsMapByCppHandle_ : Map<number, WasmViewport> = new Map<number, WasmViewport>(); // key = the C++ handle
+    private static viewportsMapByCanvasId_ : Map<string, WasmViewport> = new Map<string, WasmViewport>(); // key = the canvasId
+
+    private module_ : any;
+    private canvasId_ : string;
+    private htmlCanvas_ : HTMLCanvasElement;
+    private context_ : CanvasRenderingContext2D | null;
+    private imageData_ : any = null;
+    private renderingBuffer_ : any = null;
+    
+    private touchGestureInProgress_: boolean = false;
+    private touchCount_: number = 0;
+    private touchGestureLastCoordinates_: [number, number][] = []; // last x,y coordinates of each touch
+    
+    private touchZoom_ : any = false;
+    private touchTranslation_ : any = false;
+
+    private ViewportSetSize : Function;
+    private ViewportRender : Function;
+    private ViewportMouseDown : Function;
+    private ViewportMouseMove : Function;
+    private ViewportMouseUp : Function;
+    private ViewportMouseEnter : Function;
+    private ViewportMouseLeave : Function;
+    private ViewportMouseWheel : Function;
+    private ViewportKeyPressed : Function;
+    private ViewportTouchStart : Function;
+    private ViewportTouchMove : Function;
+    private ViewportTouchEnd : Function;
+
+    private pimpl_ : any; // Private pointer to the underlying WebAssembly C++ object
+
+    public constructor(module: any, canvasId: string, cppViewport: any) {
+      
+      this.pimpl_ = cppViewport;
+      WasmViewport.viewportsMapByCppHandle_[this.pimpl_] = this;
+      WasmViewport.viewportsMapByCanvasId_[canvasId] = this;
+
+      this.module_ = module;
+      this.canvasId_ = canvasId;
+      this.htmlCanvas_ = document.getElementById(this.canvasId_) as HTMLCanvasElement;
+      if (this.htmlCanvas_ == null) {
+        Logger.defaultLogger.error("Can not create WasmViewport, did not find the canvas whose id is '", this.canvasId_, "'");
+      }
+      this.context_ = this.htmlCanvas_.getContext('2d');
+
+      this.ViewportSetSize = this.module_.cwrap('ViewportSetSize', null, [ 'number', 'number', 'number' ]);
+      this.ViewportRender = this.module_.cwrap('ViewportRender', null, [ 'number', 'number', 'number', 'number' ]);
+      this.ViewportMouseDown = this.module_.cwrap('ViewportMouseDown', null, [ 'number', 'number', 'number', 'number', 'number' ]);
+      this.ViewportMouseMove = this.module_.cwrap('ViewportMouseMove', null, [ 'number', 'number', 'number' ]);
+      this.ViewportMouseUp = this.module_.cwrap('ViewportMouseUp', null, [ 'number' ]);
+      this.ViewportMouseEnter = this.module_.cwrap('ViewportMouseEnter', null, [ 'number' ]);
+      this.ViewportMouseLeave = this.module_.cwrap('ViewportMouseLeave', null, [ 'number' ]);
+      this.ViewportMouseWheel = this.module_.cwrap('ViewportMouseWheel', null, [ 'number', 'number', 'number', 'number', 'number' ]);
+      this.ViewportKeyPressed = this.module_.cwrap('ViewportKeyPressed', null, [ 'number', 'number', 'string', 'number', 'number' ]);
+      this.ViewportTouchStart = this.module_.cwrap('ViewportTouchStart', null, [ 'number', 'number', 'number', 'number', 'number', 'number', 'number' ]);
+      this.ViewportTouchMove = this.module_.cwrap('ViewportTouchMove', null, [ 'number', 'number', 'number', 'number', 'number', 'number', 'number' ]);
+      this.ViewportTouchEnd = this.module_.cwrap('ViewportTouchEnd', null, [ 'number', 'number', 'number', 'number', 'number', 'number', 'number' ]);
+    }
+
+    public GetCppViewport() : number {
+      return this.pimpl_;
+    }
+
+    public static GetFromCppViewport(cppViewportHandle: number) : WasmViewport | null {
+      if (WasmViewport.viewportsMapByCppHandle_[cppViewportHandle] !== undefined) {
+        return WasmViewport.viewportsMapByCppHandle_[cppViewportHandle];
+      }
+      Logger.defaultLogger.error("WasmViewport not found !");
+      return null;
+    }
+
+    public static GetFromCanvasId(canvasId: string) : WasmViewport | null {
+      if (WasmViewport.viewportsMapByCanvasId_[canvasId] !== undefined) {
+        return WasmViewport.viewportsMapByCanvasId_[canvasId];
+      }
+      Logger.defaultLogger.error("WasmViewport not found !");
+      return null;
+    }
+
+    public static ResizeAll() {
+      for (let canvasId in WasmViewport.viewportsMapByCanvasId_) {
+        WasmViewport.viewportsMapByCanvasId_[canvasId].Resize();
+      }
+    }
+
+    public Redraw() {
+      if (this.imageData_ === null ||
+          this.renderingBuffer_ === null ||
+          this.ViewportRender(this.pimpl_,
+                         this.imageData_.width,
+                         this.imageData_.height,
+                         this.renderingBuffer_) == 0) {
+        Logger.defaultLogger.error('The rendering has failed');
+      } else {
+        // Create an accessor to the rendering buffer (i.e. create a
+        // "window" above the heap of the WASM module), then copy it to
+        // the ImageData object
+        this.imageData_.data.set(new Uint8ClampedArray(
+          this.module_.HEAPU8.buffer,
+          this.renderingBuffer_,
+          this.imageData_.width * this.imageData_.height * 4));
+        
+        if (this.context_) {
+          this.context_.putImageData(this.imageData_, 0, 0);
+        }
+      }
+    }
+  
+    public Resize() {
+      if (this.imageData_ != null &&
+          (this.imageData_.width != window.innerWidth ||
+           this.imageData_.height != window.innerHeight)) {
+        this.imageData_ = null;
+      }
+      
+      // width/height is defined by the parent width/height
+      if (this.htmlCanvas_.parentElement) {
+        this.htmlCanvas_.width = this.htmlCanvas_.parentElement.offsetWidth;  
+        this.htmlCanvas_.height = this.htmlCanvas_.parentElement.offsetHeight;  
+
+        Logger.defaultLogger.debug("resizing WasmViewport: ", this.htmlCanvas_.width, "x", this.htmlCanvas_.height);
+
+        if (this.imageData_ === null && this.context_) {
+          this.imageData_ = this.context_.getImageData(0, 0, this.htmlCanvas_.width, this.htmlCanvas_.height);
+          this.ViewportSetSize(this.pimpl_, this.htmlCanvas_.width, this.htmlCanvas_.height);
+    
+          if (this.renderingBuffer_ != null) {
+            this.module_._free(this.renderingBuffer_);
+          }
+          
+          this.renderingBuffer_ = this.module_._malloc(this.imageData_.width * this.imageData_.height * 4);
+        } else {
+          this.ViewportSetSize(this.pimpl_, this.htmlCanvas_.width, this.htmlCanvas_.height);
+        }
+        
+        this.Redraw();
+      }
+    }
+
+    public Initialize() {
+      
+      // Force the rendering of the viewport for the first time
+      this.Resize();
+    
+      var that : WasmViewport = this;
+      // Register an event listener to call the Resize() function 
+      // each time the window is resized.
+      window.addEventListener('resize', function(event) {
+        that.Resize();
+      }, false);
+  
+      this.htmlCanvas_.addEventListener('contextmenu', function(event) {
+        // Prevent right click on the canvas
+        event.preventDefault();
+      }, false);
+      
+      this.htmlCanvas_.addEventListener('mouseleave', function(event) {
+        that.ViewportMouseLeave(that.pimpl_);
+      });
+      
+      this.htmlCanvas_.addEventListener('mouseenter', function(event) {
+        that.ViewportMouseEnter(that.pimpl_);
+      });
+    
+      this.htmlCanvas_.addEventListener('mousedown', function(event) {
+        var x = event.pageX - this.offsetLeft;
+        var y = event.pageY - this.offsetTop;
+
+       that.ViewportMouseDown(that.pimpl_, event.button, x, y, 0 /* TODO detect modifier keys*/);    
+      });
+    
+      this.htmlCanvas_.addEventListener('mousemove', function(event) {
+        var x = event.pageX - this.offsetLeft;
+        var y = event.pageY - this.offsetTop;
+        that.ViewportMouseMove(that.pimpl_, x, y);
+      });
+    
+      this.htmlCanvas_.addEventListener('mouseup', function(event) {
+        that.ViewportMouseUp(that.pimpl_);
+      });
+    
+      window.addEventListener('keydown', function(event) {
+        var keyChar: string | null = event.key;
+        var keyCode = event.keyCode
+        if (keyChar.length == 1) {
+          keyCode = 0; // maps to OrthancStone::KeyboardKeys_Generic
+        } else {
+          keyChar = null;
+        }
+//        console.log("key: ", keyCode, keyChar);
+        that.ViewportKeyPressed(that.pimpl_, keyCode, keyChar, event.shiftKey, event.ctrlKey, event.altKey);
+      });
+    
+      this.htmlCanvas_.addEventListener('wheel', function(event) {
+        var x = event.pageX - this.offsetLeft;
+        var y = event.pageY - this.offsetTop;
+        that.ViewportMouseWheel(that.pimpl_, event.deltaY, x, y, event.ctrlKey);
+        event.preventDefault();
+      }, {passive: false}); // must not be passive if calling event.preventDefault, ie to cancel scroll or zoom of the whole interface
+
+      this.htmlCanvas_.addEventListener('touchstart', function(event: TouchEvent) {
+        // don't propagate events to the whole body (this could zoom the entire page instead of zooming the viewport)
+        event.preventDefault();
+        event.stopPropagation();
+
+        // TODO: find a way to pass the coordinates as an array between JS and C++
+        var x0 = 0;
+        var y0 = 0;
+        var x1 = 0;
+        var y1 = 0;
+        var x2 = 0;
+        var y2 = 0;
+        if (event.targetTouches.length > 0) {
+          x0 = event.targetTouches[0].pageX;
+          y0 = event.targetTouches[0].pageY;
+        }
+        if (event.targetTouches.length > 1) {
+          x1 = event.targetTouches[1].pageX;
+          y1 = event.targetTouches[1].pageY;
+        }
+        if (event.targetTouches.length > 2) {
+          x2 = event.targetTouches[2].pageX;
+          y2 = event.targetTouches[2].pageY;
+        }
+
+        that.ViewportTouchStart(that.pimpl_, event.targetTouches.length, x0, y0, x1, y1, x2, y2);
+      }, {passive: false}); // must not be passive if calling event.preventDefault, ie to cancel scroll or zoom of the whole interface
+    
+      this.htmlCanvas_.addEventListener('touchend', function(event) {
+        // don't propagate events to the whole body (this could zoom the entire page instead of zooming the viewport)
+        event.preventDefault();
+        event.stopPropagation();
+
+        // TODO: find a way to pass the coordinates as an array between JS and C++
+        var x0 = 0;
+        var y0 = 0;
+        var x1 = 0;
+        var y1 = 0;
+        var x2 = 0;
+        var y2 = 0;
+        if (event.targetTouches.length > 0) {
+          x0 = event.targetTouches[0].pageX;
+          y0 = event.targetTouches[0].pageY;
+        }
+        if (event.targetTouches.length > 1) {
+          x1 = event.targetTouches[1].pageX;
+          y1 = event.targetTouches[1].pageY;
+        }
+        if (event.targetTouches.length > 2) {
+          x2 = event.targetTouches[2].pageX;
+          y2 = event.targetTouches[2].pageY;
+        }
+
+        that.ViewportTouchEnd(that.pimpl_, event.targetTouches.length, x0, y0, x1, y1, x2, y2);
+      });
+    
+      this.htmlCanvas_.addEventListener('touchmove', function(event: TouchEvent) {
+
+        // don't propagate events to the whole body (this could zoom the entire page instead of zooming the viewport)
+        event.preventDefault();
+        event.stopPropagation();
+
+
+        // TODO: find a way to pass the coordinates as an array between JS and C++
+        var x0 = 0;
+        var y0 = 0;
+        var x1 = 0;
+        var y1 = 0;
+        var x2 = 0;
+        var y2 = 0;
+        if (event.targetTouches.length > 0) {
+          x0 = event.targetTouches[0].pageX;
+          y0 = event.targetTouches[0].pageY;
+        }
+        if (event.targetTouches.length > 1) {
+          x1 = event.targetTouches[1].pageX;
+          y1 = event.targetTouches[1].pageY;
+        }
+        if (event.targetTouches.length > 2) {
+          x2 = event.targetTouches[2].pageX;
+          y2 = event.targetTouches[2].pageY;
+        }
+
+        that.ViewportTouchMove(that.pimpl_, event.targetTouches.length, x0, y0, x1, y1, x2, y2);
+        return;
+
+      }, {passive: false}); // must not be passive if calling event.preventDefault, ie to cancel scroll or zoom of the whole interface
+    }  
+
+  public ResetTouch() {
+    if (this.touchTranslation_ ||
+        this.touchZoom_) {
+      this.ViewportMouseUp(this.pimpl_);
+    }
+
+    this.touchTranslation_ = false;
+    this.touchZoom_ = false;
+  }
+  
+  public GetTouchTranslation(event: any) {
+    var touch = event.targetTouches[0];
+    return [
+      touch.pageX,
+      touch.pageY
+    ];
+  }
+    
+  public GetTouchZoom(event: any) {
+    var touch1 = event.targetTouches[0];
+    var touch2 = event.targetTouches[1];
+    var dx = (touch1.pageX - touch2.pageX);
+    var dy = (touch1.pageY - touch2.pageY);
+    var d = Math.sqrt(dx * dx + dy * dy);
+    return [
+      (touch1.pageX + touch2.pageX) / 2.0,
+      (touch1.pageY + touch2.pageY) / 2.0,
+      d
+    ];
+  }
+   
+}