Mercurial > hg > orthanc-stone
diff Resources/Graveyard/Deprecated/Applications/Generic/Scene2DInteractor.h @ 1503:553084468225
moving /Deprecated/ to /Resources/Graveyard/Deprecated/
author | Sebastien Jodogne <s.jodogne@gmail.com> |
---|---|
date | Tue, 30 Jun 2020 11:38:13 +0200 |
parents | Deprecated/Applications/Generic/Scene2DInteractor.h@182bf3106ee2 |
children |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Resources/Graveyard/Deprecated/Applications/Generic/Scene2DInteractor.h Tue Jun 30 11:38:13 2020 +0200 @@ -0,0 +1,52 @@ +/** + * Stone of Orthanc + * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics + * Department, University Hospital of Liege, Belgium + * Copyright (C) 2017-2020 Osimis S.A., Belgium + * + * This program is free software: you can redistribute it and/or + * modify it under the terms of the GNU Affero General Public License + * as published by the Free Software Foundation, either version 3 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + **/ +#pragma once + +#include "../../Framework/Scene2D/PointerEvent.h" +#include "../../Framework/Scene2DViewport/ViewportController.h" +//#include "../../Framework/Scene2D/Internals/CompositorHelper.h" +#include "GuiAdapter.h" + + +namespace OrthancStone +{ + + class Scene2DInteractor + { + protected: + boost::shared_ptr<ViewportController> viewportController_; +// boost::shared_ptr<ICompositor> compositor_; + + public: + Scene2DInteractor(boost::shared_ptr<ViewportController> viewportController) : + viewportController_(viewportController) + {} + +// void SetCompositor(boost::shared_ptr<ICompositor> compositor) +// { +// compositor_ = compositor; +// } + + virtual bool OnMouseEvent(const GuiAdapterMouseEvent& guiEvent, const PointerEvent& pointerEvent) = 0; // returns true if it has handled the event + virtual bool OnKeyboardEvent(const GuiAdapterKeyboardEvent& guiEvent) = 0; // returns true if it has handled the event + virtual bool OnWheelEvent(const GuiAdapterWheelEvent& guiEvent) = 0; // returns true if it has handled the event + + }; +}