diff Framework/Scene2D/Internals/ColorTextureOpenGLProgram.cpp @ 590:5430bcffba57

FloatTextureSceneLayer
author Sebastien Jodogne <s.jodogne@gmail.com>
date Fri, 26 Apr 2019 11:33:57 +0200
parents 5b4890d289cf
children
line wrap: on
line diff
--- a/Framework/Scene2D/Internals/ColorTextureOpenGLProgram.cpp	Thu Apr 25 14:00:55 2019 +0200
+++ b/Framework/Scene2D/Internals/ColorTextureOpenGLProgram.cpp	Fri Apr 26 11:33:57 2019 +0200
@@ -110,7 +110,8 @@
       if (useAlpha)
       {
         glEnable(GL_BLEND);
-        glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+        //glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+        glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
         glDrawArrays(GL_TRIANGLES, 0, COUNT);
         glDisable(GL_BLEND);
       }