diff Framework/Scene2DViewport/LayerHolder.h @ 763:53167294d870

merge
author Sebastien Jodogne <s.jodogne@gmail.com>
date Thu, 23 May 2019 11:27:37 +0200
parents 07adcffba38c
children e42b491f1fb2
line wrap: on
line diff
--- a/Framework/Scene2DViewport/LayerHolder.h	Thu May 23 11:27:11 2019 +0200
+++ b/Framework/Scene2DViewport/LayerHolder.h	Thu May 23 11:27:37 2019 +0200
@@ -17,54 +17,54 @@
  * You should have received a copy of the GNU Affero General Public License
  * along with this program. If not, see <http://www.gnu.org/licenses/>.
  **/
-
-#pragma once
-
-#include "PointerTypes.h"
-#include "boost/noncopyable.hpp"
+
+#pragma once
+
+#include "PointerTypes.h"
+#include "boost/noncopyable.hpp"
 
 namespace OrthancStone
 {
   class PolylineSceneLayer;
   class TextSceneLayer;
 
-  /**
-  This class holds the indices of a set a layer and supplies
-  getters to the concrete layer objects. Sounds very ad hoc, and it is.
-  */
-  class LayerHolder : public boost::noncopyable
-  {
-  public:
-    /**
-    This ctor merely stores the scene and layer counts. No layer creation
-    performed at this time
-    */
-    LayerHolder(
-      ViewportControllerWPtr controllerW,
-      int polylineLayerCount, int textLayerCount);
-
-    /**
-    This actually creates the layers
-    */
+  /**
+  This class holds the indices of a set a layer and supplies
+  getters to the concrete layer objects. Sounds very ad hoc, and it is.
+  */
+  class LayerHolder : public boost::noncopyable
+  {
+  public:
+    /**
+    This ctor merely stores the scene and layer counts. No layer creation
+    performed at this time
+    */
+    LayerHolder(
+      ViewportControllerWPtr controllerW,
+      int polylineLayerCount, int textLayerCount);
+
+    /**
+    This actually creates the layers
+    */
     void CreateLayers();
-
-    /**
-    This creates the layers if they are not created yet. Can be useful in 
-    some scenarios
-    */
-    void CreateLayersIfNeeded();
-
-    /**
-    Whether the various text and polylines layers have all been created or 
-    none at all
-    */
-    bool AreLayersCreated() const;
-
+
+    /**
+    This creates the layers if they are not created yet. Can be useful in 
+    some scenarios
+    */
+    void CreateLayersIfNeeded();
+
+    /**
+    Whether the various text and polylines layers have all been created or 
+    none at all
+    */
+    bool AreLayersCreated() const;
+
     /**
     This removes the layers from the scene
     */
     void DeleteLayers();
-
+
     /**
     Please note that the returned pointer belongs to the scene.Don't you dare
     storing or deleting it, you fool!
@@ -92,7 +92,7 @@
     int polylineLayerCount_;
     ViewportControllerWPtr controllerW_;
     int baseLayerIndex_;
-  };
+  };
 
   typedef boost::shared_ptr<LayerHolder> LayerHolderPtr;
 }